No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L16 G40 Simon33 (Axis) vs Amon-Sul (Allies +22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Baltic States to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Bessarabia
2 artilleries and 22 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
8 armour and 3 mech_infantrys moved from Baltic States to Western Ukraine
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
2 bombers moved from Western Germany to United KingdomCombat - Germans
Battle in 127 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
3 aaGuns moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Baltic States to Novgorod
1 infantry moved from Vyborg to Novgorod
6 infantry moved from Karelia to Novgorod
1 artillery moved from Finland to Karelia
2 artilleries and 2 infantry moved from Poland to Eastern Poland
6 artilleries and 3 infantry moved from Germany to Poland
2 bombers moved from United Kingdom to Finland
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
5 artilleries, 4 infantry and 1 mech_infantry placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
Took the liberty of assuming no intercept in the UK. Let me know if you want to change this.
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Took the liberty of assuming no intercept in the UK. Let me know if you want to change this.
Let me see the game first :)
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Took the liberty of assuming no intercept in the UK. Let me know if you want to change this.
It`s ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Non Combat Move - Russians
2 infantry moved from Rostov to Bryansk
2 aaGuns and 3 artilleries moved from Ukraine to Bryansk
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Novosibirsk to Russia
1 bomber moved from Kansu to Russia
1 mech_infantry moved from Suiyuyan to Novosibirsk
1 infantry moved from Amur to Sakha
2 aaGuns and 16 infantry moved from Amur to KoreaPlace Units - Russians
9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 16 infantry
Sakha : 1 infantry
Belarus : 1 infantry
Bryansk : 5 aaGuns, 14 artilleries and 22 infantry
Russia : 1 airfield, 4 armour, 1 bomber, 1 factory_major, 2 fighters and 9 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 1 mech_infantry
Vologda : 4 artilleries and 3 infantry
Volgograd : 1 factory_minor
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 59
Russians : 28 / 33
Japanese : 43 / 48
Americans : 55 / 75
Chinese : 6 / 7
British : 34 / 36
UK_Pacific : 9 / 7
Italians : 16 / 22
ANZAC : 18 / 23
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 bomber, 1 destroyer and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea
1 armour moved from Soviet Far East to Sakha
1 artillery and 1 infantry moved from Siberia to Sakha
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
3 fighters moved from Yunnan to Shensi
1 fighter moved from Yunnan to Szechwan
1 artillery and 3 infantry moved from Kweichow to Szechwan
1 artillery and 1 infantry moved from Shan State to Malaya
1 fighter moved from 35 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Shensi
Japanese attack with 3 fighters and 1 infantry
Chinese defend with 1 infantry
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Sakha
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
4 infantry moved from Anhwe to Kweichow
3 fighters moved from Shensi to Kweichow
1 battleship and 1 destroyer moved from 62 Sea Zone to 46 Sea Zone
1 carrier moved from 54 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to Shan State
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Soviet Far East to Siberia
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangtung to KwangsiPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 bomber placed in Japan
1 factory_minor placed in French Indo China
3 artilleries placed in Shantung
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1,6,2,2,3,3,2,5,2,6,4,1,2
Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs total -
Nice move with the destroyer (sz 6).
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I suppose I can. I`ll proceed.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 factory_minor, 7 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 35 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from Midway to 6 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser moved from 106 Sea Zone to 91 Sea Zone -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 factory_minor, 7 infantry and 6 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 35 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 6 Sea Zone to 21 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters moved from Midway to 6 Sea Zone
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 cruiser moved from 106 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 35 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 2 carriers, 1 cruiser and 2 transports
Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/5 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 cruiser and 2 transports in 35 Sea Zone, round 2 : 1/3 hits
1 fighter owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 2 carriers, 1 cruiser and 2 transports in 35 Sea Zone, round 3 : 0/3 hits
2 carriers owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 4 : 4/4 hits
Japanese roll dice for 1 cruiser and 2 transports in 35 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans, 2 transports owned by the Japanese and 1 cruiser owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
Casualties for Japanese: 2 carriers, 1 cruiser and 2 transports
Casualties for Americans: 2 fighters
Battle in Marshall Islands
Battle in 6 Sea Zone
Americans attack with 3 fighters, 2 submarines and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 3 fighters and 2 transports in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Marshall Islands from Japanese with 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
EDIT: 2 transports moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from 35 Sea Zone to Guam
1 artillery and 2 infantry moved from Korea to Manchuria
1 bomber moved from Western United States to Gibraltar
1 infantry moved from Central United States to 101 Sea Zone
1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 aaGuns moved from Central United States to Southeast Mexico
2 infantry moved from Brazil to British GuianaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 fighter
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
7 infantry placed in Central United States
6 transports placed in 101 Sea Zone
1 factory_minor placed in KoreaTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Korea : 1 flag, 1 factory_minor
Manchuria : 1 artillery and 3 infantry
Guam : 1 airfield and 1 bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
32 Sea Zone : 1 transport
21 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
19 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 submarines
Central United States : 1 factory_major and 7 infantry
Southeast Mexico : 4 aaGuns and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery, 1 bomber and 2 infantry
British Guiana : 2 infantry
Morocco : 1 flag, 2 infantry and 2 mech_infantrys
125 Sea Zone : 1 submarine
96 Sea Zone : 1 submarine
109 Sea Zone : 1 submarine
92 Sea Zone : 1 submarine
101 Sea Zone : 6 transports
79 Sea Zone : 1 destroyer and 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 4 transports
105 Sea Zone : 1 submarine -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter and 5 infantry moved from Kansu to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter and 5 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to ManchuriaPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Manchuria : 1 fighter and 1 infantry
Shensi : 1 infantry
Suiyuyan : 5 infantry
Hopei : 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
1 bomber moved from Persia to 98 Sea Zone
1 artillery, 8 infantry and 1 mech_infantry moved from Scotland to Eire
1 fighter and 1 tactical_bomber moved from United Kingdom to Eire
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to Algeria
British take Tunisia from Italians
British take Algeria from Italians
1 bomber moved from Persia to 98 Sea Zone
1 artillery, 8 infantry and 1 mech_infantry moved from Scotland to Eire
1 fighter and 1 tactical_bomber moved from United Kingdom to Eire
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Battle in Eire
British attack with 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 fighter, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Eire, round 2 : 5/12 hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Eire
British win, taking Eire from Germans with 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
2 infantry moved from Iraq to 80 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from 98 Sea Zone to Persia
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Eire to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec
2 fighters moved from Quebec to Iceland
5 aaGuns moved from United Kingdom to Scotland
1 battleship and 1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
2 transports placed in 106 Sea Zone
1 factory_minor placed in Egypt
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 34 PUs (2 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 mech_infantry
India : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
West India : 2 infantry
Iceland : 1 airfield and 2 fighters
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Trans-Jordan : 1 infantry
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 5 aaGuns and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Algeria : 1 flag, 1 armour
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 artillery
106 Sea Zone : 1 flag, 2 transports
Eire : 1 flag, 1 artillery, 7 infantry and 1 mech_infantry
109 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag, 1 artillery
Eastern Persia : 1 flag
79 Sea Zone : 1 battleship and 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 bomber
91 Sea Zone : 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber -
I suppose I can. I`ll proceed.
That’s correct. You just can’t load them in the combat movement or if you don’t sink the surface warships in the combat.