TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer, 5 fighters, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
4 artilleries and 6 infantry moved from Central United States to 104 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 93 Sea Zone
4 carriers, 4 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone
2 submarines moved from 93 Sea Zone to 94 Sea Zone
3 destroyers moved from 93 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Southeast Mexico to 66 Sea Zone
1 marine moved from Central America to 66 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 66 Sea Zone to 90 Sea Zone
2 infantry moved from French Guiana to 90 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 5 infantry, 1 marine and 3 transports moved from 90 Sea Zone to 93 Sea Zone
1 armour, 7 artilleries, 16 infantry, 1 marine and 2 mech_infantrys moved from 93 Sea Zone to Gibraltar
2 infantry moved from Western United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 destroyer and 1 submarine moved from 27 Sea Zone to 26 Sea Zone
2 carriers moved from 27 Sea Zone to 26 Sea Zone
2 carriers moved from 27 Sea Zone to 66 Sea Zone
2 infantry and 2 marines moved from Hawaiian Islands to 27 Sea Zone
2 cruisers, 2 infantry, 2 marines and 1 transport moved from 27 Sea Zone to 26 Sea Zone
4 infantry and 2 marines moved from 26 Sea Zone to Midway
3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Midway
1 bomber moved from Eastern United States to United Kingdom
4 fighters and 6 tactical_bombers moved from French West Africa to Egypt
Combat - Americans
Battle in Midway
Americans attack with 3 fighters, 4 infantry, 2 marines and 1 tactical_bomber
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 2 cruisers in Midway, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Midway, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Midway
Americans win, taking Midway from Japanese with 3 fighters, 4 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 7 artilleries, 16 infantry, 1 marine and 2 mech_infantrys
Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 aaGun, 1 harbour, 6 infantry and 3 marines
Americans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour, 7 artilleries, 16 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 2 : 5/27 hits, 7.50 expected hits
Italians roll dice for 2 aaGuns, 8 infantry and 3 marines in Gibraltar, round 2 : 4/11 hits, 3.67 expected hits
4 infantry owned by the Americans lost in Gibraltar
1 aaGun owned by the Germans, 1 aaGun owned by the Italians, 2 infantry owned by the Germans and 3 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 7 artilleries, 12 infantry, 1 marine and 2 mech_infantrys in Gibraltar, round 3 : 7/23 hits, 6.83 expected hits
Italians roll dice for 3 infantry and 3 marines in Gibraltar, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans lost in Gibraltar
3 marines owned by the Italians and 3 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 7 artilleries, 11 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 34
Casualties for Americans: 5 infantry
Casualties for Italians: 1 aaGun, 6 infantry and 3 marines
Casualties for Germans: 1 aaGun and 2 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Western United States
4 fighters placed in Eastern United States
1 destroyer and 1 transport placed in 104 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to Inner Mongolia
14 infantry moved from Kansu to Eastern Sinkiang
Combat - Chinese
Battle in Inner Mongolia
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Inner Mongolia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Sinkiang
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Eastern Sinkiang, round 2 : 4/14 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Eastern Sinkiang
1 infantry owned by the Japanese lost in Eastern Sinkiang
Chinese win, taking Eastern Sinkiang from Japanese with 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Inner Mongolia to Western Sinkiang
Place Units - Chinese
2 infantry placed in Eastern Sinkiang
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 2 aaGuns, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
3 fighters, 1 infantry and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 armour moved from French West Africa to French Equatorial Africa
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 armour moved from Algeria to Morocco
2 fighters moved from Morocco to 93 Sea Zone
1 destroyer and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 submarine moved from 85 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Northwest Persia: 3 aaGuns, 2 artilleries and 22 infantry
EDIT: Removing units owned by British from Southern Persia: 3 aaGuns, 2 artilleries and 22 infantry
EDIT: Turning off Edit Mode
2 transports placed in 113 Sea Zone
2 aaGuns and 1 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4,1,5,6,1,1,6,5,3,5,1
Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 4,1
British collect 25 PUs (3 lost to blockades); end with 25 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing PUs for British from 25 to 26
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 2.00
Americans regular : -0.50
Italians regular : -0.67
Japanese regular : 0.67
British regular : -2.00
Savegame