@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L Adam514 (Axis) vs Giallo (Allies) Balanced
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Chinese creates battle in territory Tsinghai
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 5 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 25 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
EDIT: Turning off Edit Mode
1 infantry moved from Northwest Persia to Caucasus
1 bomber and 1 fighter moved from Northwest Persia to Caucasus
3 armour, 10 artilleries, 25 infantry and 2 mech_infantrys moved from Northwest Persia to Persia
1 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Iraq to Persia
1 battleship moved from 10 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - British
Battle in Cyprus
Battle in Persia
British attack with 4 armour, 11 artilleries, 29 infantry and 3 mech_infantrys
Japanese defend with 2 infantry
British win, taking Cyprus from Italians, taking Persia from Japanese with 4 armour, 11 artilleries, 28 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 bomber and 1 fighter moved from Caucasus to Iraq
3 aaGuns moved from Northwest Persia to Persia
1 fighter moved from Trans-Jordan to Iraq
1 armour and 1 infantry moved from 83 Sea Zone to French West AfricaPlace Units - British
3 armour placed in Iraq
2 armour and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 mech_infantry moved from Ukraine to Tambov
1 armour and 4 mech_infantrys moved from Rostov to Tambov
1 armour and 4 infantry moved from Rostov to TambovCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Italians attack with 2 armour, 4 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Tambov from Russians with 2 armour, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 bomber moved from 99 Sea Zone to Southern Italy
4 fighters moved from Southern France to Southern Italy
1 aaGun and 3 infantry moved from Southern France to FrancePlace Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 2 infantry
EDIT: Adding units owned by Italians to Rostov: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
1 cruiser moved from 10 Sea Zone to 25 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,4,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,1,2,5
ANZAC collect 3 PUs (5 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 infantry moved from Northwest Persia to CaucasusCombat - French
Battle in Caucasus
French attack with 1 infantry
Italians defend with 1 infantry
French win, taking Caucasus from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 77 PUs;
Germans buy 1 bomber, 1 fighter, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Norway to 119 Sea Zone
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Bryansk to Russia
2 infantry moved from Rostov to Caucasus
3 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
2 mech_infantrys moved from Western Ukraine to Russia
1 fighter moved from Rostov to Caucasus
1 bomber moved from Norway to Russia
1 tactical_bomber moved from Rostov to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans win, taking 119 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 2 bombers, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 6 infantry
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 bombers, 4 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 6 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Russia to Tambov
2 bombers moved from Russia to Tambov
11 armour, 2 infantry and 45 mech_infantrys moved from Volgograd to Tambov
1 armour and 8 mech_infantrys moved from Ukraine to Tambov
1 aaGun, 8 artilleries, 6 infantry and 1 mech_infantry moved from Rostov to Tambov
4 artilleries and 4 infantry moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
1 artillery and 3 infantry moved from Novgorod to Archangel
1 infantry moved from Nenetsia to Urals
10 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Tambov
1 aaGun moved from France to Western Germany
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Karelia to Novgorod
2 fighters moved from Western Germany to Bryansk
2 bombers moved from Caroline Islands to French Indo China
1 bomber moved from Japan to French Indo China
1 bomber moved from 119 Sea Zone to Western GermanyPlace Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
1 submarine placed in 112 Sea Zone
Germans undo move 6.
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 66 PUs; end with 79 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
2 artilleries and 1 infantry moved from Samara to Volgograd
2 artilleries and 2 infantry moved from Samara to Russia
1 infantry moved from Samara to Volgograd
31 artilleries and 67 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Kansu to Sikang
1 fighter moved from Kansu to SikangCombat - Russians
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 31 artilleries and 67 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 31 artilleries and 66 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Sikang from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Russia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 infantry and 2 mech_infantrys
Russians win, taking Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Samara to Kazakhstan
1 fighter moved from Sikang to KansuTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 6 fighters, 1 harbour and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Eastern Persia to Tsinghai
1 tactical_bomber moved from Eastern Persia to Sikang
2 infantry moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from Anhwe to Suiyuyan
1 infantry moved from Ulaanbaatar to Central Mongolia
Japanese take Central Mongolia from RussiansCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win, taking Sikang from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
7 fighters and 5 tactical_bombers moved from 33 Sea Zone to Japan
1 fighter moved from Anhwe to Japan
2 bombers and 1 fighter moved from French Indo China to Japan
6 artilleries, 13 infantry and 3 mech_infantrys moved from Eastern Persia to West India
2 infantry moved from India to West India
1 tactical_bomber moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi
1 tactical_bomber moved from Suiyuyan to Shensi
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Shensi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 34 Sea Zone
2 artilleries, 6 infantry and 2 marines moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 6 infantry, 2 marines, 11 submarines and 4 transports moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 2 marines moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 3 fighters, 1 infantry, 2 marines, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 34 Sea Zone
4 artilleries, 8 infantry and 4 marines moved from 34 Sea Zone to Paulau Island
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 34 Sea Zone
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Kweichow to Jehol
1 aaGun and 1 infantry moved from Siberia to Amur
1 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 harbour placed in Paulau Island
6 fighters and 4 infantry placed in Japan
1 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hopei: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in French Indo China
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Evenkiyskiy: 1 infantry
EDIT: Adding units owned by Japanese to Yenisey: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
3 marines moved from Midway to 25 Sea Zone
1 battleship, 3 cruisers and 3 marines moved from 25 Sea Zone to 49 Sea Zone
3 marines moved from 49 Sea Zone to Solomon Islands
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 infantry and 1 mech_infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon IslandsCombat - Americans
Battle in Solomon Islands
Americans attack with 3 infantry, 3 marines and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking Solomon Islands from Japanese with 3 infantry, 3 marines and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
2 aaGuns and 2 infantry moved from Midway to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
4 fighters moved from Hawaiian Islands to 49 Sea Zone
2 aaGuns, 10 carriers, 4 destroyers, 16 fighters, 2 infantry, 2 submarines and 2 transports moved from 25 Sea Zone to 49 Sea Zone
2 aaGuns and 2 infantry moved from 49 Sea Zone to Solomon Islands
1 carrier, 2 destroyers and 6 submarines moved from 10 Sea Zone to 29 Sea ZonePlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 3 armour, 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
4 armour, 11 artilleries, 27 infantry and 3 mech_infantrys moved from Persia to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 bomber moved from Iraq to Egypt
2 fighters moved from Iraq to Egypt
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 battleship moved from 25 Sea Zone to 49 Sea ZoneCombat - British
Non Combat Move - British
3 aaGuns moved from Persia to Northwest PersiaPlace Units - British
3 armour placed in Iraq
1 bomber placed in Egypt
2 submarines placed in 81 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 2 armour and 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 70 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 1 infantry
EDIT: Adding units owned by British to 70 Sea Zone: 1 transport
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
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why would you still get 5 pu for • 5 PUs if Midway, Wake Island, Guam are Axis controlled, while I have Midway
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Japan didn’t get it, you were looking at J10. You got me worried for a second haha.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
2 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
1 bomber and 1 fighter moved from Southern Italy to Cyprus
3 fighters moved from Southern Italy to CreteCombat - Italians
Battle in Crete
Italians attack with 3 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Crete from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Cyprus
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Italians win, taking Cyprus from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Cyprus to Greece
3 fighters moved from Crete to Greece
1 bomber moved from Cyprus to Greece
2 infantry moved from Bulgaria to Greece
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Rostov to Caucasus
2 armour, 4 infantry and 5 mech_infantrys moved from Tambov to RostovPlace Units - Italians
3 infantry placed in Ukraine
1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 25 Sea Zone to 49 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4,6,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,1,4,6
ANZAC collect 3 PUs (5 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 2 fighters, 1 infantry, 1 marine and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 bombers moved from Tambov to VolgogradCombat - Germans
Battle in Volgograd
Germans attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 artilleries and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Russia
Germans attack with 6 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Germans destroys 14PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 aaGun, 12 armour, 8 artilleries, 6 infantry and 54 mech_infantrys moved from Tambov to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
1 infantry moved from Caucasus to Rostov
4 artilleries, 3 infantry and 10 mech_infantrys moved from Bryansk to Rostov
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 artillery and 3 infantry moved from Archangel to Vologda
1 infantry moved from Urals to Novosibirsk
3 fighters and 2 tactical_bombers moved from Volgograd to Rostov
6 fighters and 1 tactical_bomber moved from Russia to Rostov
2 bombers moved from Volgograd to Southern Italy
3 mech_infantrys moved from Poland to Western Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery and 1 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Bryansk
3 bombers moved from French Indo China to Philippines
1 bomber moved from Western Germany to Southern ItalyPlace Units - Germans
2 bombers and 2 fighters placed in Western Germany
1 infantry and 1 marine placed in Western Germany
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 67 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
31 artilleries and 66 infantry moved from Kazakhstan to Caucasus
1 armour and 4 mech_infantrys moved from Iraq to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour, 31 artilleries, 66 infantry and 4 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour, 31 artilleries, 65 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Kazakhstan to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 3 destroyers, 3 infantry, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 artilleries and 18 infantry moved from West India to Eastern Persia
1 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
1 infantry moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter and 2 tactical_bombers moved from Shensi to Suiyuyan
1 mech_infantry moved from Chahar to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Eastern Persia
Japanese attack with 6 artilleries and 18 infantry
British defend with 1 infantry
Japanese win, taking Eastern Persia from British with 6 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from West India to Turkmenistan
2 mech_infantrys moved from West India to Eastern Persia
3 infantry moved from India to West India
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Yunnan to Szechwan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Jehol
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
4 artilleries, 8 infantry and 4 marines moved from Paulau Island to 34 Sea Zone
4 artilleries, 8 infantry and 6 transports moved from 34 Sea Zone to 33 Sea Zone
4 artilleries and 8 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships, 2 cruisers and 4 marines moved from 34 Sea Zone to 33 Sea Zone
4 marines moved from 33 Sea Zone to Caroline Islands
1 artillery moved from New Guinea to Dutch New Guinea
9 carriers, 9 destroyers, 3 fighters, 13 submarines and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Japan to Caroline Islands
2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 62 Sea Zone to 49 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter and 2 tactical_bombers moved from Suiyuyan to Shensi
2 bombers moved from Japan to Caroline Islands
2 fighters moved from Japan to 6 Sea Zone
13 fighters moved from Japan to 33 Sea Zone
1 tactical_bomber moved from Japan to 33 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers, 3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in Japan
1 infantry placed in French Indo China
2 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 8 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 2 destroyers and 6 submarines moved from 29 Sea Zone to 26 Sea Zone
1 marine moved from Solomon Islands to 49 Sea Zone
2 marines moved from Solomon Islands to 49 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 49 Sea Zone to 26 Sea Zone
1 cruiser moved from 49 Sea Zone to 26 Sea Zone
10 carriers, 3 destroyers and 2 submarines moved from 49 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 cruiser and 1 marine moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
1 destroyer moved from 49 Sea Zone to 26 Sea Zone
20 fighters moved from 49 Sea Zone to 26 Sea Zone
4 infantry and 1 mech_infantry moved from Solomon Islands to 49 Sea Zone
4 infantry, 1 mech_infantry and 4 transports moved from 49 Sea Zone to 26 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 bombers moved from United Kingdom to 109 Sea Zone
4 bombers moved from Hawaiian Islands to Western United StatesCombat - Americans
Battle in 109 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
2 bombers moved from 109 Sea Zone to United Kingdom
4 infantry, 3 marines and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
8 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs