@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
SA (Allies) vs PP (Axis) G40 BM v2
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from Romania to Bessarabia
3 armour, 5 artilleries and 21 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Eastern Poland
6 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
5 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to Baltic StatesCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 5 artilleries, 23 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 5 artilleries, 23 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Slovakia Hungary to Eastern Poland
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Bessarabia to Germany
1 fighter moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 118 Sea Zone to 119 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 artilleries and 8 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Novgorod to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 artilleries and 8 infantry moved from Karelia to Finland
2 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 7 infantry
Russians roll dice for 2 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Finland, round 2 : 5/13 hits
Germans roll dice for 7 infantry in Finland, round 2 : 4/7 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 3 : 1/9 hits
Germans roll dice for 2 infantry in Finland, round 3 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Finland, round 4 : 3/7 hits
Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 7 infantry
Casualties for Russians: 6 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Baltic States, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
2 fighters and 1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Archangel to Belarus
1 artillery and 5 infantry moved from Belarus to Smolensk
2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Bessarabia to Bryansk
2 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Archangel to Smolensk
1 armour moved from Russia to SmolenskPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in Volgograd
1 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsDice Statistics:
Total
1 was rolled 11 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.098
Median : 3.000
Variance : 0.620
Standard Deviation : 0.787
Total rolls : 51Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 2.667
Median : 2.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Russians Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.231
Median : 3.000
Variance : 0.289
Standard Deviation : 0.538
Total rolls : 39 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 5 infantry moved from Korea to Amur
3 artilleries moved from Yunnan to Szechwan
1 artillery and 3 infantry moved from Kweichow to Szechwan
2 bombers, 1 fighter and 1 tactical_bomber moved from Manchuria to Amur
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from Anhwe to Amur
1 artillery moved from Suiyuyan to Shensi
1 artillery moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Shensi
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports
Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Amur
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 5 infantry
Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Shensi
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 4 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Shensi to Kweichow
1 aaGun moved from Anhwe to Kweichow
2 bombers, 1 fighter and 1 tactical_bomber moved from Amur to Manchuria
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 transports moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 47 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 battleship moved from 1 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser and 1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 battleship moved from 1 Sea Zone to 3 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 16 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 infantry placed in Western United States
1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 3 times
Average roll : 3.429
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Japanese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Sikang to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Sikang to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.692
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 13Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Japanese Combat
5 was rolled 4 times
Average roll : 5.000
Median : 5.000
Variance : 5.333
Standard Deviation : 2.309
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
British take 106 Sea Zone from Germans
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from India to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
British take 106 Sea Zone from Germans
2 fighters moved from United Kingdom to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 armour moved from Alexandria to Tobruk
British take Tobruk from Italians
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from India to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to YunnanCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 98 Sea Zone
British attack with 1 fighter and 2 tactical_bombers
Italians defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British roll dice for 1 fighter and 2 tactical_bombers in 98 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the British, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 98 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Yunnan
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Iraq, round 2 : 1/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 3 : 1/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Iraq, round 4 : 1/4 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from 109 Sea Zone to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Malta to Gibraltar
1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from India to Burma
1 armour moved from India to BurmaPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 destroyer, 1 submarine and 1 transport placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
1 armour and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,1,4,1,2,3,5,2,6,5
UK_Pacific collect 14 PUs (5 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour and 5 infantryDice Statistics:
Total
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 10 times
4 was rolled 12 times
5 was rolled 23 times
6 was rolled 7 times
Average roll : 3.410
Median : 4.000
Variance : 1.988
Standard Deviation : 1.410
Total rolls : 83Null / Other
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.529
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17Germans Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3British Combat
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.000
Median : 3.000
Variance : 0.731
Standard Deviation : 0.855
Total rolls : 27Italians Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 2.800
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Neutral_Axis Combat
2 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 1 times
Average roll : 3.529
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17 -
Hi Kris - am away for a long weekend from the morning so may not get a chance to do my go till I get back.
-
Enjoy
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
2 infantry moved from Yugoslavia to Romania
1 aaGun, 1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Greece to Romania
2 infantry moved from Greece to BulgariaPlace Units - Italians
1 fighter and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
@suprise:
Enjoy
I did thanks Kris. Hope you had a good w/e too?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
2 fighters moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 5 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits
French roll dice for 1 destroyer in 98 Sea Zone, round 6 : 0/1 hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 6 : 1/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.700
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 10Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
Average roll : 2.400
Median : 3.000
Variance : 2.750
Standard Deviation : 1.658
Total rolls : 5French Combat
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
4 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Eastern Poland to Baltic States
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 bomber and 1 fighter moved from Germany to Baltic States
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Baltic States
9 armour, 3 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 submarine moved from 119 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Russians defend with 1 submarine
Germans win with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 9 armour, 3 artilleries, 22 infantry and 5 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 9 armour, 3 artilleries, 20 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber, 2 fighters and 4 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 2 infantry
retreated to Western Ukraine
Russians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Germans
2 fighters moved from Baltic States to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
3 aaGuns moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western GermanyPlace Units - Germans
8 mech_infantrys placed in Germany
2 infantry and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs





