SA (Allies) vs PP (Axis) G40 BM v2


  • I’m going to keep the second job as long as I can
    So much going on with my life, it’s to much to list. It’s good to come here and escape it all and play war games with my friends
    Oops heres a brief over view
    get rid of pets, 2 cats, 2 dogs
    sell house, not enough income with out over time
    find an Apt, hope I can stay out of foreclosure and reposession
    Uncle at stage 4 cancer,nothing you can do other than wait for God
    divorce, we split 10 moths ago
    so by the end of September I think things will be less hectic
    Cheers for being a mate
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from France to Normandy Bordeaux
                3 fighters moved from France to Normandy Bordeaux
                1 bomber moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                    Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Northern Italy
                    Italians attack with 1 artillery, 1 bomber and 2 infantry
                    Americans defend with 1 factory_minor and 2 infantry
                    Italians win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 3 fighters
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    retreated to Normandy Bordeaux
                    Americans win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 mech_infantrys moved from Southern Italy to France
                3 fighters moved from Normandy Bordeaux to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 bomber and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,5
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    triplea_37902_Ita10.tsvg


  • To use an English expression: Blimey! Kris - that sounds like a tough position to be in.

    Very sorry to hear about the divorce and the need to sell the house. We paid off our mortgage a couple of years back and have enjoyed a sense of freedom ever since.

    Do you have any kids? We don’t have children, but we do have 2 dogs, which it would be a wrench to lose, so that is bad too.

    At least the end of September is not that far away, so there is light at the end of the tunnel.

    In the meantime I will keep trying to beat you at this game - just to show how much of a mate I am!


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from Persia to Eastern Persia

    triplea_37902_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                2 infantry moved from Persia to Eastern Persia

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 1 cruiser and 1 transport
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 :  1/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 cruiser and 1 transport

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37902_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37902_Fre10.tsvg


  • Thanks
    I have a lot of packing to do, I have 2 Kids, a Boy and a Girl. My Son, Rhothghar is 17 and my Daughter, Molly-Anne will turn 16 in October. They will stay here in Morrisville to finish their Schooling with Gloria my wife, we’re still married.
    I meet with Realtor tomorrow, and hopefully tour a few Apt.'s oops I mean Flats
    Next weekend I’m going to Toronto Ont. Canada to play A&A, and A&A, and A&A, well you get the picture, It’s about a 5 1/2 drive, It’s been a few years since I’ve been there, so I might not be on much towards the end of the week
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 86 PUs;
                Germans buy 3 artilleries, 1 carrier, 2 fighters, 8 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 112 Sea Zone to 123 Sea Zone
                2 artilleries and 1 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 artillery, 1 fighter and 2 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 tactical_bomber moved from Bryansk to Caucasus
                1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Iceland
                Battle in Holland Belgium
                    Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 3 infantry
                    Germans win, taking Iceland from British, taking Holland Belgium from British with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Normandy Bordeaux from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Caucasus
                    Germans attack with 1 artillery, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
                    British defend with 2 armour and 1 artillery
                    Germans win, taking Caucasus from British with 1 artillery, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 armour and 1 artillery

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
                2 artilleries and 2 infantry moved from Bryansk to Rostov
                3 armour and 5 mech_infantrys moved from Russia to Volgograd
                3 artilleries moved from Russia to Tambov
                1 infantry moved from Nenetsia to Vologda
                1 infantry moved from Karelia to Finland
                3 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                2 bombers moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 infantry moved from France to Southern France
                      Germans take Southern France from Neutral_Axis

    Place Units - Germans
                1 carrier, 1 submarine and 1 transport placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 infantry placed in France
                2 artilleries and 3 infantry placed in Western Germany
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Germans
                Germans collect 65 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

    triplea_37902_Ger11.tsvg


  • Is that YG in Ontario? Have a great time.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians

    Turn Complete - Russians

    triplea_37902_Rus11.tsvg


  • Why did I stop for Russia there! Sorry - force of habit!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 carrier, 3 destroyers, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 artillery and 1 infantry moved from Siberia to Soviet Far East
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 fighter moved from 6 Sea Zone to Soviet Far East
                1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone
                1 armour, 1 artillery, 3 infantry and 6 mech_infantrys moved from Burma to India
                3 mech_infantrys moved from Yunnan to India
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 fighter moved from Siam to 39 Sea Zone
                1 tactical_bomber moved from Shan State to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 bomber moved from Siam to India
                1 bomber moved from French Indo China to India

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 4 infantry, 9 mech_infantrys and 1 tactical_bomber
                    British defend with 1 aaGun, 4 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese destroys 8PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 6 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Japanese: 1 fighter, 4 infantry and 3 mech_infantrys
                    Casualties for British: 1 aaGun, 4 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Battle in Soviet Far East
                    Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                    Japanese win, taking Soviet Far East from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 7 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from Soviet Far East to 5 Sea Zone
                1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
                1 fighter moved from 7 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Malaya to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 tactical_bomber moved from India to Yunnan
                2 bombers moved from India to French Indo China
                1 artillery moved from Novosibirsk to Kazakhstan
                1 artillery and 1 infantry moved from Timguska to Novosibirsk
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Kwangtung
                1 artillery and 1 infantry placed in Japan
                1 destroyer placed in 36 Sea Zone
                1 destroyer placed in 20 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4
                Japanese collect 80 PUs; end with 80 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_37902_Jap11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 cruiser moved from 1 Sea Zone to 3 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    triplea_37902_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 2 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Libya to Tobruk
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 cruiser moved from 1 Sea Zone to 3 Sea Zone
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 2 artilleries
                        Americans roll dice for 1 cruiser in Soviet Far East, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries in Soviet Far East, round 2 :  0/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 :  1/2 hits
                        Japanese roll dice for 2 artilleries in Soviet Far East, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                        Americans roll dice for 1 armour in Soviet Far East, round 4 :  1/1 hits
                        Japanese roll dice for 1 artillery in Soviet Far East, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 artilleries
                Battle in Normandy Bordeaux
                    Americans attack with 1 armour, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 :  2/2 hits
                        Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  2/2 hits
                        1 armour owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 7 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 7 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 7 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Southern France
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Western United States to British Columbia
                1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 armour, 1 artillery and 4 infantry placed in Eastern United States
                1 bomber placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 artilleries, 4 infantry and 4 transports
                EDIT: Adding units owned by Americans to Gibraltar: 2 artilleries and 4 infantry
                EDIT: Adding units owned by Americans to 91 Sea Zone: 4 transports
                EDIT: Turning off Edit Mode

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37902_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.316
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 2 times
            Average roll : 1.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37902_Chi11.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 marine moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from United Kingdom to France

    triplea_37902_Bri11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour moved from Iraq to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 marine moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from United Kingdom to France

    Combat - British
                Battle in Normandy Bordeaux
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from France to United Kingdom

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer placed in 110 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.190
            Median : 3.000
            Variance : 1.050
            Standard Deviation : 1.025
            Total rolls : 21

    Null / Other
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
            Average roll : 1.750
            Median : 2.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Americans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.273
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_37902_UK_11.tsvg


  • Man my game sucks, the bad dice dont help
    My Alternator in the Mustang died and that was the vehicle I was going to take, so the trip is off. My other car I dont want to put the miles on and I need to buy an alternator
    Just one more thing
    Kris


  • Hey Kris - do feel free to take your league turn while you game and dice both suck!

    Sorry to hear you will not be going to YG’s.

    I cannot open your file. Apparently there is a forum bug at the moment. The workaround is to e-mail the file.


  • According to Panther the forum is working again now:

    http://www.axisandallies.org/forums/index.php?topic=38443.msg1573562

    But I guess you’ll have to recreate that file/outcome?

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