TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 4 destroyers, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 104 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 3 Sea Zone to 5 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from British Columbia to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 carrier and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 125 Sea Zone
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Soviet Far East
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 2 : 3/7 hits
Germans roll dice for 2 artilleries and 3 infantry in Normandy Bordeaux, round 2 : 4/5 hits
4 infantry owned by the Americans, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries and 1 fighter in Normandy Bordeaux, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Americans: 4 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Americans attack with 1 cruiser
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Iwo Jima, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Iwo Jima, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 7 : 0/1 hits
Americans roll dice for 1 artillery in Iwo Jima, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 8 : 0/1 hits
Americans roll dice for 1 artillery in Iwo Jima, round 9 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 9 : 0/1 hits
Americans roll dice for 1 artillery in Iwo Jima, round 10 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 10 : 1/1 hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 armour placed in Eastern United States
1 artillery and 1 bomber placed in Western United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 16 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 2 times
Average roll : 3.326
Median : 3.000
Variance : 2.844
Standard Deviation : 1.687
Total rolls : 46
Germans Combat
1 was rolled 1 times
2 was rolled 3 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Americans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 11 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 1 times
Average roll : 3.414
Median : 3.000
Variance : 2.821
Standard Deviation : 1.680
Total rolls : 29
Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.300
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
triplea_37902_Ame12.tsvg