@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Timguska to Kansu
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
5 infantry moved from Novosibirsk to Samara
4 aaGuns, 2 armour, 4 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
5 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Timguska to Novosibirsk
1 infantry moved from Amur to Buryatia
1 aaGun moved from Sakha to Buryatia
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Tambov to Rostov
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour and 1 artillery moved from Siberia to Soviet Far East
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 55 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 56 Sea Zone
1 battleship and 1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 2 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
1 armour and 1 tactical_bomber moved from Kweichow to Sikang
1 bomber moved from Kweichow to Burma
1 bomber moved from Kweichow to Burma
1 armour moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 bomber moved from Kweichow to Kansu
Scramble from the Philippines?
Looks like moving the carrier to off DNG was illegal. I’ll edit.
Looks like moving the carrier to off DNG was illegal. I’ll edit.
Oh Bummer. Not moving it was also illegal. I need to thin the attack in SZ56 by two planes because they had no landing place.
Let’s re-roll the dice here:
J DD:
Rolling 1d6:
(1)
J Cruiser + ftr:
Rolling 2d6:
(2, 3)
J BB + TB:
Rolling 2d6:
(2, 5)
US subs:
Rolling 2d6:
(3, 6)
US DD+CV:
Rolling 2d6:
(6, 6)
US Cruiser:
Rolling 1d6:
(2)
Dent BB. Assume you keep the Cruiser.
J DD:
Rolling 1d6:
(5)
J Cruiser + ftr:
Rolling 2d6:
(1, 4)
J BB + TB:
Rolling 2d6:
(5, 5)
US Cruiser:
Rolling 1d6:
(4)
Actually worked out better for me with less forces.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 armour and 1 artillery moved from Siberia to Soviet Far East
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 submarines moved from 55 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 56 Sea Zone
1 battleship and 1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 55 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
2 infantry moved from Yunnan to Burma
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 2 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Suiyuyan
1 armour and 1 tactical_bomber moved from Kweichow to Sikang
1 bomber moved from Kweichow to Burma
1 bomber moved from Kweichow to Burma
1 armour moved from Kweichow to Suiyuyan
1 tactical_bomber moved from Kweichow to Suiyuyan
1 bomber moved from Kweichow to Kansu
Combat - Japanese
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 2 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Soviet Far East
Japanese attack with 2 armour, 1 artillery and 1 infantry
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
Americans defend with 1 battleship and 1 cruiser
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Americans: 1 battleship and 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 0
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to Shan State
2 bombers moved from Burma to Shan State
1 armour moved from Kweichow to Shan State
1 artillery moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Suiyuyan to Kweichow
1 bomber moved from Kansu to Shan State
1 tactical_bomber moved from Sikang to Yunnan
1 aaGun and 6 infantry moved from Kweichow to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 armour moved from Shantung to Kweichow
1 aaGun and 1 infantry moved from Jehol to Anhwe
Place Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shan State: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
3 artilleries placed in French Indo China
1 fighter placed in Japan
1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Japanese collect 49 PUs (3 lost to blockades); end with 51 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Buryatia to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to France
Scramble sz 6?
I guess not. No K either. Bother. Saw that in NCM.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Buryatia to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to France
Combat - Americans
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 6 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Java to India
2 fighters moved from Philippines to Sumatra
1 fighter moved from Queensland to Sumatra
1 bomber moved from 6 Sea Zone to Guam
1 bomber moved from Western United States to Midway
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 6 Sea Zone to Guam
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from 91 Sea Zone to Norway
1 submarine moved from 91 Sea Zone to 93 Sea Zone
3 destroyers moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 2 fighters, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns moved from British Columbia to Alaska
2 transports moved from 3 Sea Zone to 1 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
2 bombers and 3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,1,5,6,1
Americans collect 52 PUs (2 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Western Germany
Intercept in W. Germany?
2 on 5? No.
And that means your tac has to expose itself to the AAA.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 40 PUs;
British buy 3 armour, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Norway to Finland
British take Finland from Germans
1 bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Western Germany
3 fighters moved from United Kingdom to Western Germany
Combat - British
Air Battle in Western Germany
British attacks with 5 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total. Damaged units is as follows: airfield = 2, factory_major = 4
Cleaning up after air battles
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to United Kingdom
1 aaGun and 1 infantry moved from Libya to Tobruk
1 artillery moved from Tobruk to Alexandria
1 artillery and 5 infantry moved from Northwest Persia to Caucasus
1 armour moved from Eastern Persia to India
1 infantry moved from India to Burma
1 armour moved from Persia to Caucasus
4 fighters moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Caucasus to Russia
1 fighter moved from Caucasus to Russia
1 armour moved from Persia to Caucasus
1 mech_infantry moved from Persia to West India
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Caucasus
Place Units - British
3 armour placed in Persia
1 submarine and 1 transport placed in 81 Sea Zone
1 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Interesting game in Europe.
Interesting game in Europe.
Yes. Probably not the way either of us scripted it in our heads.