L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis)

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Western United States to 5 Sea Zone
                2 submarines moved from 54 Sea Zone to 62 Sea Zone
                2 submarines moved from 62 Sea Zone to 56 Sea Zone
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 carrier moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 battleship moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 62 Sea Zone to 56 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia

    Combat - Americans

    triplea_37891_Ame4.tsvg

  • '19 '17 '16

    Sh*t happens; it’s part of the game.

    Kamikaze in sz 35?

  • '19 '17 '16

    No k.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Western United States to 5 Sea Zone
                2 submarines moved from 54 Sea Zone to 62 Sea Zone
                2 submarines moved from 62 Sea Zone to 56 Sea Zone
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 carrier moved from 62 Sea Zone to 56 Sea Zone
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 56 Sea Zone
                1 battleship moved from 54 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 62 Sea Zone to 56 Sea Zone
                1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia

    Combat - Americans
                Battle in 5 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship and 1 cruiser
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship and 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 56 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 52
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in Western Australia
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    Americans win, taking Western Australia from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 54 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java
                2 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 fighters moved from 54 Sea Zone to Philippines
                1 bomber moved from 5 Sea Zone to Buryatia
                1 bomber moved from Hawaiian Islands to Philippines
                1 fighter moved from Hawaiian Islands to Queensland
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                2 mech_infantrys moved from Western United States to Alaska
                2 aaGuns moved from Western United States to British Columbia
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar

    Place Units - Americans
                1 bomber placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone
                2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_37891_Ame4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_37891_Chi4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 125 Sea Zone to 126 Sea Zone
                1 infantry and 1 mech_infantry moved from 126 Sea Zone to Norway
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                1 infantry moved from Tunisia to Libya
                      British take Libya from Italians
                1 artillery moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Combat - British
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 4 damage total.
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Norway

    Non Combat Move - British
                1 bomber moved from Normandy Bordeaux to United Kingdom
                1 aaGun moved from Tunisia to Libya
                1 artillery moved from Alexandria to Egypt
                1 armour moved from Ethiopia to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                5 fighters and 1 tactical_bomber moved from Trans-Jordan to Volgograd
                1 artillery and 5 infantry moved from Iraq to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 armour moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from British Columbia to Alaska

    Place Units - British
                1 factory_minor placed in Egypt
                2 armour and 1 mech_infantry placed in Persia
                1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total

    triplea_37891_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Romania to Ukraine
                2 armour moved from Eastern Poland to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 3 armour
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Italians win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

    triplea_37891_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 bomber moved from New South Wales to Queensland
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_37891_ANZ4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Turn Complete - French

    triplea_37891_Fre4.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Vologda
                1 infantry moved from Archangel to Vologda
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel
                1 battleship and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 126 Sea Zone
                4 bombers moved from Eastern Poland to Russia
                11 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine

    triplea_37891_Ger5.tsvg

  • '19 '17 '16

    Intercept in Russia?

  • '19 '17 '16

    No thanks, methinks I’m a little gun-shy after that last one.  :-D

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Vologda
                1 infantry moved from Archangel to Vologda
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Archangel
                1 battleship and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                1 bomber moved from Western Germany to 126 Sea Zone
                4 bombers moved from Eastern Poland to Russia
                11 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Poland to Western Ukraine

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,8,3 and causes: 17 damage to unit: factory_major
                    Bombing raid in Russia causes 17 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 11 artilleries, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 11 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 126 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Vologda
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 bombers moved from Russia to Ukraine
                4 infantry moved from Bessarabia to Ukraine
                5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Vologda to Archangel
                2 aaGuns moved from Novgorod to Archangel
                3 armour, 1 artillery and 6 infantry moved from Novgorod to Karelia
                6 artilleries moved from Poland to Eastern Poland
                5 infantry moved from Germany to Poland
                1 fighter moved from 125 Sea Zone to Western Germany
                1 bomber moved from 126 Sea Zone to Archangel

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 carrier and 2 transports placed in 113 Sea Zone
                2 fighters placed in 113 Sea Zone
                1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_37891_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair damage of 14x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                5 infantry moved from Novosibirsk to Samara
                4 aaGuns, 2 armour, 4 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                5 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Timguska to Novosibirsk
                1 infantry moved from Amur to Buryatia
                1 aaGun moved from Sakha to Buryatia
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Tambov to Rostov

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    triplea_37891_Rus5.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 armour and 1 artillery moved from Siberia to Soviet Far East
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                2 submarines moved from 55 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from Siam to 42 Sea Zone
                1 destroyer moved from 41 Sea Zone to 56 Sea Zone
                1 battleship and 1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 55 Sea Zone to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to 56 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 56 Sea Zone
                1 cruiser moved from 55 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
                1 carrier moved from 55 Sea Zone to 45 Sea Zone
                2 infantry moved from Yunnan to Burma
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery and 2 infantry moved from Shensi to Sikang
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Suiyuyan
                1 armour and 1 tactical_bomber moved from Kweichow to Sikang
                1 bomber moved from Kweichow to Burma
                1 bomber moved from Kweichow to Burma
                1 armour moved from Kweichow to Suiyuyan
                1 tactical_bomber moved from Kweichow to Suiyuyan
                1 bomber moved from Kweichow to Kansu

    triplea_37891_Jap5.tsvg

  • '19 '17 '16

    Scramble from the Philippines?

  • '19 '17 '16

    @simon33:

    Scramble from the Philippines?

    No thanks.

  • '19 '17 '16

    Looks like moving the carrier to off DNG was illegal. I’ll edit.

  • '19 '17 '16

    @simon33:

    Looks like moving the carrier to off DNG was illegal. I’ll edit.

    Oh Bummer. Not moving it was also illegal. I need to thin the attack in SZ56 by two planes because they had no landing place.

    Let’s re-roll the dice here:
    J DD:
    DiceRolling 1d6:
    (1)

    J Cruiser + ftr:
    DiceRolling 2d6:
    (2, 3)

    J BB + TB:
    DiceRolling 2d6:
    (2, 5)

    US subs:
    DiceRolling 2d6:
    (3, 6)

    US DD+CV:
    DiceRolling 2d6:
    (6, 6)

    US Cruiser:
    DiceRolling 1d6:
    (2)

  • '19 '17 '16

    Dent BB. Assume you keep the Cruiser.

    J DD:
    DiceRolling 1d6:
    (5)

    J Cruiser + ftr:
    DiceRolling 2d6:
    (1, 4)

    J BB + TB:
    DiceRolling 2d6:
    (5, 5)

    US Cruiser:
    DiceRolling 1d6:
    (4)

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