@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
Interesting game. You seem to be ahead. Both Germany and USSR are weak.
Yes, the USA making 100 IPCs certainly helps the Allies’ cause; will be interesting to see what Japan can do.
Sorry for my tardiness; I’ve been super busy since getting back from vacation, and now the girlfriend and I have come down with a GI tract sickness. Sometimes I can’t even work up the energy to get out of bed to take a turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Italians
Turn Complete - Italians
Italy had nothing it could have possibly done
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
Scramble sz 35?
No. Perhaps miscalculated there.
Damn. I didn’t think you still had kamikazes left.
Do you want to take any shots at my destroyer?
No.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 bombers moved from Queensland to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 bombers, 1 destroyer, 2 fighters and 3 submarines
Japanese defend with 3 destroyers and 1 submarine
ANZAC win, taking 35 Sea Zone from Japanese with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
Casualties for Japanese: 3 destroyers and 1 submarine
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
2 bombers moved from 35 Sea Zone to Java
2 fighters moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Russia to Persia
Place Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - French
French repair damage of 6x factory_minor, 4x factory_minor; Remaining resources: 11 PUs;
French buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
Non Combat Move - French
1 armour moved from Southern France to Yugoslavia
2 armour moved from Western Germany to Yugoslavia
3 infantry moved from France to Western Germany
1 mech_infantry moved from Western Germany to Yugoslavia
Place Units - French
1 artillery, 1 infantry and 1 mech_infantry placed in France
Turn Complete - French
French collect 21 PUs; end with 21 PUs total
Forgot a couple of attacks. Slovakia:
inf+art:
Rolling 2d6:
(1, 2)
inf:
Rolling 1d6:
(4)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 8x factory_major; Remaining resources: 34 PUs;
Germans buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 armour moved from Tambov to Samara
Germans take Samara from Russians
2 bombers and 2 fighters moved from Germany to Norway
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Smolensk to Archangel
1 fighter moved from Novgorod to Archangel
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from Finland to Norway
1 fighter moved from Germany to Norway
2 armour moved from Tambov to Novosibirsk
1 armour moved from Samara to Novosibirsk
1 artillery moved from Tambov to Volgograd
Germans take Volgograd from Russians
Combat - Germans
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 3 fighters and 2 infantry
Americans defend with 1 artillery and 4 infantry
Germans win, taking Norway from Americans with 1 artillery, 2 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 4 infantry
Battle in Novosibirsk
Germans attack with 3 armour
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Slovakia Hungary: 1 infantry
EDIT: Changing ownership of Slovakia Hungary from Americans to Germans
EDIT: Changing ownership of Greater Southern Germany from French to Germans
EDIT: Turning off Edit Mode
1 fighter moved from Archangel to 126 Sea Zone
1 mech_infantry moved from Novgorod to Finland
1 artillery moved from Karelia to Finland
1 fighter moved from Norway to 126 Sea Zone
2 bombers and 2 fighters moved from Norway to Germany
1 aaGun, 11 artilleries and 11 infantry moved from Tambov to Volgograd
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Germany to Slovakia Hungary
Place Units - Germans
4 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
5 infantry moved from Russia to Bryansk
4 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 1 tactical_bomber
Germans defend with 1 artillery
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery
Casualties for Russians: 1 fighter
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
6 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
Place Units - Russians
2 armour placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 6 artilleries, 2 destroyers, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 bomber moved from India to Samara
1 mech_infantry moved from Timguska to Samara
1 mech_infantry moved from Kansu to Samara
2 mech_infantrys moved from Kansu to Kazakhstan
1 armour and 1 tactical_bomber moved from Eastern Persia to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Battle in Kazakhstan
Japanese attack with 2 armour, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 3 mech_infantrys
Japanese win, taking Midway from Americans, taking Kazakhstan from Russians with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour and 3 mech_infantrys
Battle in Samara
Japanese attack with 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Non Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 artillery moved from Buryatia to Yakut S.S.R.
1 artillery moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
1 bomber moved from Samara to Tsinghai
2 mech_infantrys moved from Kweichow to Tsinghai
1 artillery moved from Timguska to Novosibirsk
6 artilleries, 2 infantry and 3 mech_infantrys moved from West India to Eastern Persia
3 artilleries moved from India to West India
2 artilleries moved from Burma to India
3 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from Kazakhstan to Eastern Persia
2 mech_infantrys moved from Shantung to Kweichow
1 mech_infantry moved from Shantung to Kweichow
Place Units - Japanese
2 destroyers and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
3 artilleries placed in West India
3 artilleries placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2,6,6,1,6,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6,2,4,6
Japanese collect 61 PUs (10 lost to blockades); end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 6 armour, 1 artillery, 1 cruiser, 3 destroyers, 4 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 armour moved from Bulgaria to Greater Southern Germany
1 armour moved from Romania to Baltic States
Russians take Eastern Poland from Germans
Russians take Baltic States from Germans
6 armour moved from Northern Italy to Germany
14 armour, 2 bombers, 4 fighters and 11 infantry moved from Western Germany to Germany
2 fighters moved from United Kingdom to Germany
1 carrier and 2 fighters moved from 37 Sea Zone to 43 Sea Zone
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
3 fighters moved from Russia to Kazakhstan
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Battle in Kazakhstan
Americans attack with 3 fighters
Japanese defend with 2 armour
retreated to Kazakhstan
Japanese win, taking Borneo from Japanese with 2 armour remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Germany
Americans attack with 20 armour, 2 bombers, 6 fighters and 11 infantry
Germans defend with 9 artilleries, 2 bombers, 1 factory_major, 2 fighters and 29 infantry
retreated to Germany
Germans win with 9 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is -105
Casualties for Germans: 2 bombers and 26 infantry
Casualties for Americans: 20 armour, 2 bombers, 3 fighters and 11 infantry
Battle in Greater Southern Germany
Americans attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Americans win, taking Greater Southern Germany from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
4 armour moved from Bulgaria to Northern Italy
3 fighters moved from Germany to Western Germany
2 transports moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Kazakhstan to Persia
1 fighter moved from Kazakhstan to Persia
2 destroyers and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
3 armour placed in Western Germany
3 armour placed in Northern Italy
1 artillery and 2 infantry placed in Spain
2 infantry placed in Eastern United States
1 cruiser and 1 destroyer placed in 101 Sea Zone
2 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 87 PUs; end with 87 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 6 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Turkey to Caucasus
Russians take Caucasus from Germans
1 bomber, 6 fighters and 1 tactical_bomber moved from Persia to Kazakhstan
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Battle in Kazakhstan
British attack with 1 bomber, 6 fighters and 1 tactical_bomber
Japanese defend with 2 armour
British win with 1 bomber and 6 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 armour
Casualties for British: 1 tactical_bomber
Non Combat Move - British
1 bomber and 6 fighters moved from Kazakhstan to Persia
2 armour and 1 mech_infantry moved from Iraq to Persia
2 mech_infantrys moved from Turkey to Persia
Place Units - British
3 armour placed in Turkey
3 armour placed in Iraq
2 artilleries and 1 infantry placed in Persia
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Russia to Persia
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
Place Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - French
French buy 2 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - French
2 armour and 1 mech_infantry moved from Yugoslavia to Slovakia Hungary
Combat - French
Battle in Slovakia Hungary
French attack with 2 armour and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Germans win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery and 1 infantry
Casualties for French: 2 armour and 1 mech_infantry
Non Combat Move - French
1 armour moved from Yugoslavia to Western Germany
1 mech_infantry moved from France to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
Place Units - French
3 infantry placed in France
2 armour placed in Southern France
Turn Complete - French
French collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Finland to Sweden
1 infantry moved from Norway to Sweden
2 fighters moved from 126 Sea Zone to Sweden
1 artillery and 1 infantry moved from Germany to Greater Southern Germany
2 fighters moved from Germany to Greater Southern Germany
1 artillery and 1 infantry moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Volgograd to Tambov
1 artillery and 1 infantry moved from Volgograd to Samara
3 armour moved from Novosibirsk to Caucasus
1 infantry moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 armour and 2 mech_infantrys
Germans win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 armour and 2 mech_infantrys
Battle in Caucasus
Germans attack with 3 armour, 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 3 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Samara
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sweden
Germans attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 infantry
Germans win, taking Sweden from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Sweden to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 126 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Finland to Novgorod
2 fighters moved from Greater Southern Germany to Germany
1 aaGun, 11 artilleries and 6 infantry moved from Volgograd to Caucasus
Place Units - Germans
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Novgorod
1 armour, 2 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Germans collect 38 PUs; end with 39 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Russians
Russians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
3 infantry moved from Vologda to Novosibirsk
6 infantry moved from Vologda to Samara
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
4 artilleries and 3 infantry moved from Bryansk to Tambov
2 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
4 infantry moved from Russia to Tambov
1 armour moved from Russia to Novosibirsk
1 armour moved from Russia to Samara
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour and 6 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Samara from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 4 artilleries and 7 infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Tambov from Germans with 4 artilleries and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Persia to Russia
Place Units - Russians
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total