AND the Dice Roll is ODD!
L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Vologda
1 fighter moved from Samara to VologdaCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 artillery moved from Tambov to Volgograd
14 infantry moved from Tambov to Russia
4 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from Vologda to Volgograd
2 fighters moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
4 aaGuns moved from Tambov to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 2 fighters moved from Yunnan to India
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 tactical_bombers moved from Kweichow to Suiyuyan
3 artilleries moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 armour moved from Kweichow to Burma
1 destroyer moved from 6 Sea Zone to 1 Sea Zone -
Intercept in India?
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Yes. Lose the US planes first, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 2 fighters moved from Yunnan to India
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 tactical_bombers moved from Kweichow to Suiyuyan
3 artilleries moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 armour moved from Kweichow to Burma
1 destroyer moved from 6 Sea Zone to 1 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Suiyuyan
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 3 artilleries and 3 mech_infantrys
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber and 2 fighters moved from India to Yunnan
1 aaGun moved from Yunnan to Burma
1 armour and 1 infantry moved from Kweichow to Szechwan
2 tactical_bombers moved from Suiyuyan to Kweichow
1 artillery and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Japan to Buryatia
1 fighter moved from Japan to BuryatiaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
1 carrier, 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Spain to 110 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Siberia: 2 mech_infantrys
EDIT: Adding units owned by Americans to Manchuria: 1 mech_infantry
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Adding units owned by Americans to Korea: 1 mech_infantry
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from 110 Sea Zone to Spain
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Tambov to Persia
1 fighter and 1 tactical_bomber moved from India to Persia
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 artillery, 1 bomber and 5 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Persia to Caucasus
4 armour, 1 fighter and 3 mech_infantrys moved from Turkey to Caucasus
3 fighters and 2 tactical_bombers moved from Tambov to Caucasus
1 artillery moved from Yugoslavia to Bulgaria
2 fighters moved from Gibraltar to Scotland
1 bomber moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Caucasus
British attack with 7 armour, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
Germans defend with 5 armour, 12 artilleries and 3 mech_infantrys
retreated to Caucasus
Germans win with 4 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 12 artilleries and 3 mech_infantrys
Casualties for British: 7 armour, 3 mech_infantrys and 2 tactical_bombers
Battle in Bulgaria
British attack with 1 artillery
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Battle in Scotland
British attack with 1 bomber, 2 fighters and 5 infantry
Germans defend with 1 airfield, 2 artilleries and 1 infantry
British win, taking Scotland from Germans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 bomber moved from Scotland to Gibraltar
1 fighter moved from Spain to Gibraltar
3 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Iraq
5 fighters and 1 tactical_bomber moved from Caucasus to Turkey
3 aaGuns moved from India to West India
1 armour moved from India to Eastern Persia
1 submarine moved from 105 Sea Zone to 125 Sea ZonePlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in Turkey
1 fighter placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,2
Italians collect 2 PUs (5 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Sumatra to Java
2 infantry moved from Greece to BulgariaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Malaya
Battle in Bulgaria
ANZAC attack with 2 infantry
Germans defend with 1 mech_infantry
ANZAC win, taking Malaya from Japanese, taking Bulgaria from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
5 fighters moved from Sumatra to West India
1 bomber moved from Java to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 cruiser moved from 105 Sea Zone to 112 Sea ZoneTurn Complete - French
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The Aussies burst into…… Bulgaria!!!
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The Aussies burst into…… Bulgaria!!!
Was going to say you could build an IC to be really out there - but it’s only worth 1.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
4 armour moved from Caucasus to Rostov
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Belarus to Vologda
1 artillery moved from Smolensk to Vologda
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
3 bombers moved from Germany to Russia
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Bessarabia to BryanskCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 4 armour
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
French defend with 1 cruiser
Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Vologda
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,6,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Smolensk
3 armour, 7 artilleries and 7 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
6 infantry moved from Karelia to Novgorod
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 aaGuns, 2 artilleries and 2 infantry moved from Western Germany to France
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Bessarabia to Western Germany
3 infantry moved from Germany to Poland
1 aaGun and 3 infantry moved from Western Ukraine to UkrainePlace Units - Germans
1 destroyer, 1 fighter and 2 submarines placed in 112 Sea Zone
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 112 Sea Zone
2 artilleries and 2 infantry placed in Germany
2 artilleries and 1 infantry placed in Southern France
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
Germans undo move 6.
3 artilleries placed in Novgorod
2 artilleries placed in UkraineTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 artilleries and 4 infantry moved from Volgograd to Rostov
1 fighter moved from Tambov to Rostov
3 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to BryanskCombat - Russians
Battle in Rostov
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 3 armour
Russians win, taking Rostov from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Samara to Russia
1 aaGun moved from Tambov to Russia
1 artillery and 1 infantry moved from Volgograd to TambovPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 5 artilleries, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 artillery moved from Burma to India
Japanese take India from UK_Pacific
3 mech_infantrys moved from Burma to India
1 fighter moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Burma to Malaya
1 fighter moved from Yunnan to Malaya
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to Malaya
2 mech_infantrys moved from French Indo China to Malaya
1 armour and 1 artillery moved from Burma to India
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from Szechwan to Tsinghai
2 tactical_bombers moved from Kweichow to Tsinghai
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from Buryatia to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 armour and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Sikang
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Anhwe
1 fighter moved from Korea to Japan
1 fighter moved from 42 Sea Zone to Shan State
1 bomber moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 aaGun and 1 artillery moved from Burma to IndiaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in French Indo China
3 artilleries placed in Shantung
2 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
1 carrier, 1 fighter and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
6 armour, 3 artilleries, 4 fighters and 10 infantry moved from Spain to Southern France
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to Southern FranceCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 6 armour, 3 artilleries, 1 bomber, 4 fighters and 10 infantry
Germans defend with 1 aaGun, 8 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Americans win, taking Southern France from Germans with 6 armour, 3 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 1 aaGun, 8 artilleries and 8 infantry
Casualties for Americans: 8 infantryNon Combat Move - Americans
1 bomber moved from Southern France to Spain
2 aaGuns moved from Spain to Southern France
4 fighters moved from Southern France to Spain
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
3 fighters and 1 tactical_bomber moved from Persia to Russia
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Siberia to Soviet Far East
1 submarine moved from 1 Sea Zone to 8 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 artillery, 2 fighters and 5 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea Zone
3 armour placed in SpainTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
Would you mind putting a US dest from Gibr. to sz 110, please? I’m an idiot tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
3 mech_infantrys moved from Turkey to Albania
5 fighters and 1 tactical_bomber moved from Turkey to Albania
1 fighter moved from Egypt to Albania
3 armour moved from Persia to Eastern Persia
1 aaGun and 3 infantry moved from Iraq to Persia
3 aaGuns moved from West India to Eastern Persia
4 infantry moved from Scotland to United KingdomPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Turkey
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour
EDIT: Adding units owned by British to Kazakhstan: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
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Would you mind putting a US dest from Gibr. to sz 110, please?� I’m an idiot tonight.
Sorry. I should have waited 'til the end of the UK turn to post this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 9 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from British
EDIT: 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery moved from Northern Italy to Southern ItalyCombat - Italians
Non Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3
Italians collect 0 PUs (9 lost to blockades); end with 9 PUs total