@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
L16 G40 StuckTojo (Allies +16) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Urals
Germans take Urals from Russians
2 artilleries and 2 infantry moved from Archangel to Smolensk
1 artillery and 1 infantry moved from Rostov to Bryansk
2 artilleries and 1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Poland to 100 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
5 armour, 12 artilleries and 3 mech_infantrys moved from Rostov to Caucasus
1 bomber and 2 fighters moved from Western Germany to 100 Sea Zone
5 artilleries and 3 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 5 infantry moved from France to Southern France
1 bomber moved from Poland to 100 Sea Zone
1 mech_infantry moved from Romania to Bulgaria
Germans take Bulgaria from British
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Romania to Ukraine
2 artilleries and 2 infantry moved from Finland to 127 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 127 Sea Zone to 111 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 2 artilleries and 2 infantry
British defend with 1 airfield; French defend with 2 infantry
Germans win, taking Scotland from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in 100 Sea Zone
Germans attack with 2 bombers, 3 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 4 transports; Americans defend with 1 carrier
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 55
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 battleship, 1 cruiser and 4 transports
Casualties for Americans: 1 carrier
Battle in Bryansk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 artilleries, 1 infantry and 3 mech_infantrys
British defend with 3 armour; Russians defend with 1 factory_minor
Germans win, taking Ukraine from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 3 armour
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 6 artilleries and 8 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Southern France from Americans with 6 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour, 12 artilleries and 3 mech_infantrys
French defend with 1 infantry
Germans win, taking Caucasus from Russians with 5 armour, 12 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to Northern Italy
1 artillery and 4 infantry moved from Germany to Slovakia Hungary
6 artilleries and 7 infantry moved from Novgorod to Belarus
1 artillery and 1 mech_infantry moved from Archangel to Belarus
3 armour moved from Karelia to Belarus
6 infantry moved from Finland to Karelia
1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from 100 Sea Zone to Germany
2 fighters moved from 100 Sea Zone to Bessarabia
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
2 artilleries, 2 fighters and 2 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
1 bomber and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2,2
Germans collect 66 PUs (2 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 artillery and 2 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Vologda
1 fighter moved from Samara to VologdaCombat - Russians
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 artillery moved from Tambov to Volgograd
14 infantry moved from Tambov to Russia
4 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Samara
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from Vologda to Volgograd
2 fighters moved from Volgograd to Tambov
1 tactical_bomber moved from Volgograd to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
4 aaGuns moved from Tambov to RussiaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 2 fighters moved from Yunnan to India
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 tactical_bombers moved from Kweichow to Suiyuyan
3 artilleries moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 armour moved from Kweichow to Burma
1 destroyer moved from 6 Sea Zone to 1 Sea Zone -
Intercept in India?
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Yes. Lose the US planes first, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers and 2 fighters moved from Yunnan to India
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
2 tactical_bombers moved from Kweichow to Suiyuyan
3 artilleries moved from Yunnan to Burma
3 mech_infantrys moved from French Indo China to Burma
2 armour moved from Kweichow to Burma
1 destroyer moved from 6 Sea Zone to 1 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 4 units heading to India
UK_Pacific launches 3 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Suiyuyan
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 armour, 3 artilleries and 3 mech_infantrys
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 1 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 2 transports
Japanese win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber and 2 fighters moved from India to Yunnan
1 aaGun moved from Yunnan to Burma
1 armour and 1 infantry moved from Kweichow to Szechwan
2 tactical_bombers moved from Suiyuyan to Kweichow
1 artillery and 1 infantry moved from Jehol to Anhwe
3 infantry moved from Shantung to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Japan to Buryatia
1 fighter moved from Japan to BuryatiaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
1 carrier, 1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 submarine moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Spain to 110 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 4 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Siberia: 2 mech_infantrys
EDIT: Adding units owned by Americans to Manchuria: 1 mech_infantry
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Adding units owned by Americans to Korea: 1 mech_infantry
EDIT: Changing ownership of Korea from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from 110 Sea Zone to Spain
1 aaGun, 1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Spain
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Tambov to Persia
1 fighter and 1 tactical_bomber moved from India to Persia
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
3 armour placed in Spain
1 artillery, 1 bomber and 5 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 submarine and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Persia to Caucasus
4 armour, 1 fighter and 3 mech_infantrys moved from Turkey to Caucasus
3 fighters and 2 tactical_bombers moved from Tambov to Caucasus
1 artillery moved from Yugoslavia to Bulgaria
2 fighters moved from Gibraltar to Scotland
1 bomber moved from United Kingdom to Scotland
5 infantry moved from United Kingdom to Scotland
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Battle in Caucasus
British attack with 7 armour, 5 fighters, 3 mech_infantrys and 3 tactical_bombers
Germans defend with 5 armour, 12 artilleries and 3 mech_infantrys
retreated to Caucasus
Germans win with 4 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 armour, 12 artilleries and 3 mech_infantrys
Casualties for British: 7 armour, 3 mech_infantrys and 2 tactical_bombers
Battle in Bulgaria
British attack with 1 artillery
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 artillery
Battle in Scotland
British attack with 1 bomber, 2 fighters and 5 infantry
Germans defend with 1 airfield, 2 artilleries and 1 infantry
British win, taking Scotland from Germans with 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 bomber moved from Scotland to Gibraltar
1 fighter moved from Spain to Gibraltar
3 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Iraq
5 fighters and 1 tactical_bomber moved from Caucasus to Turkey
3 aaGuns moved from India to West India
1 armour moved from India to Eastern Persia
1 submarine moved from 105 Sea Zone to 125 Sea ZonePlace Units - British
3 armour placed in Persia
3 mech_infantrys placed in Turkey
1 fighter placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy nothing; Remaining resources: 7 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,2
Italians collect 2 PUs (5 lost to blockades); end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Sumatra to Java
2 infantry moved from Greece to BulgariaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 2 artilleries and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Malaya
Battle in Bulgaria
ANZAC attack with 2 infantry
Germans defend with 1 mech_infantry
ANZAC win, taking Malaya from Japanese, taking Bulgaria from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
5 fighters moved from Sumatra to West India
1 bomber moved from Java to Sumatra
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 cruiser moved from 105 Sea Zone to 112 Sea ZoneTurn Complete - French
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The Aussies burst into…… Bulgaria!!!
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The Aussies burst into…… Bulgaria!!!
Was going to say you could build an IC to be really out there - but it’s only worth 1.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 destroyer, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
4 armour moved from Caucasus to Rostov
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Belarus to Vologda
1 artillery moved from Smolensk to Vologda
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
3 bombers moved from Germany to Russia
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Bessarabia to BryanskCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Germans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Germans attack with 4 armour
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 2 transports
French defend with 1 cruiser
Germans win with 1 battleship, 1 carrier, 1 cruiser and 2 transports remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Battle in Vologda
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,6,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.Non Combat Move - Germans
3 bombers moved from Russia to Smolensk
3 armour, 7 artilleries and 7 infantry moved from Belarus to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
6 infantry moved from Karelia to Novgorod
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Western Germany
2 aaGuns, 2 artilleries and 2 infantry moved from Western Germany to France
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern France
1 artillery and 4 infantry moved from Slovakia Hungary to Romania
1 mech_infantry moved from Ukraine to Romania
1 fighter moved from Bessarabia to Western Germany
3 infantry moved from Germany to Poland
1 aaGun and 3 infantry moved from Western Ukraine to UkrainePlace Units - Germans
1 destroyer, 1 fighter and 2 submarines placed in 112 Sea Zone
Germans undo move 1.
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
1 destroyer and 2 submarines placed in 112 Sea Zone
2 artilleries and 2 infantry placed in Germany
2 artilleries and 1 infantry placed in Southern France
1 fighter placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Ukraine
Germans undo move 6.
3 artilleries placed in Novgorod
2 artilleries placed in UkraineTurn Complete - Germans
Germans collect 64 PUs; end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 13x factory_major; Remaining resources: 6 PUs;
Russians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
2 artilleries and 4 infantry moved from Volgograd to Rostov
1 fighter moved from Tambov to Rostov
3 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to BryanskCombat - Russians
Battle in Rostov
Russians attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 3 armour
Russians win, taking Rostov from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour
Casualties for Russians: 3 infantry
Battle in Bryansk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Samara to Russia
1 aaGun moved from Tambov to Russia
1 artillery and 1 infantry moved from Volgograd to TambovPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 armour, 5 artilleries, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Japan to Korea
1 fighter moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 artillery moved from Burma to India
Japanese take India from UK_Pacific
3 mech_infantrys moved from Burma to India
1 fighter moved from Philippines to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 armour moved from Burma to Malaya
1 fighter moved from Yunnan to Malaya
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Yunnan to Malaya
2 mech_infantrys moved from French Indo China to Malaya
1 armour and 1 artillery moved from Burma to India
1 mech_infantry moved from French Indo China to Shan State
1 armour moved from Szechwan to Tsinghai
2 tactical_bombers moved from Kweichow to Tsinghai
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 fighters moved from Buryatia to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
Americans defend with 1 mech_infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Korea from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Malaya
Japanese attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 armour and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 tactical_bomber moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Sikang
2 infantry moved from Suiyuyan to Kansu
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Anhwe
1 fighter moved from Korea to Japan
1 fighter moved from 42 Sea Zone to Shan State
1 bomber moved from Malaya to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from Malaya to Shan State
1 aaGun and 1 artillery moved from Burma to IndiaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in French Indo China
3 artilleries placed in Shantung
2 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 1 carrier, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Americans take 41 Sea Zone from Japanese
1 carrier, 1 fighter and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
6 armour, 3 artilleries, 4 fighters and 10 infantry moved from Spain to Southern France
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Eastern United States to Southern FranceCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 carrier, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer
Germans win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 6 armour, 3 artilleries, 1 bomber, 4 fighters and 10 infantry
Germans defend with 1 aaGun, 8 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Americans win, taking Southern France from Germans with 6 armour, 3 artilleries, 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 1 aaGun, 8 artilleries and 8 infantry
Casualties for Americans: 8 infantryNon Combat Move - Americans
1 bomber moved from Southern France to Spain
2 aaGuns moved from Spain to Southern France
4 fighters moved from Southern France to Spain
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Spain
3 fighters and 1 tactical_bomber moved from Persia to Russia
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 8 Sea Zone to 25 Sea Zone
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 infantry moved from Siberia to Soviet Far East
1 submarine moved from 1 Sea Zone to 8 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 artillery, 2 fighters and 5 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 submarine placed in 10 Sea Zone
3 armour placed in SpainTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
Would you mind putting a US dest from Gibr. to sz 110, please? I’m an idiot tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 fighter moved from Gibraltar to United Kingdom
3 mech_infantrys moved from Turkey to Albania
5 fighters and 1 tactical_bomber moved from Turkey to Albania
1 fighter moved from Egypt to Albania
3 armour moved from Persia to Eastern Persia
1 aaGun and 3 infantry moved from Iraq to Persia
3 aaGuns moved from West India to Eastern Persia
4 infantry moved from Scotland to United KingdomPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Turkey
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour
EDIT: Adding units owned by British to Kazakhstan: 1 armour
EDIT: Turning off Edit ModeTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUsTurn Complete - UK_Pacific
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Would you mind putting a US dest from Gibr. to sz 110, please?� I’m an idiot tonight.
Sorry. I should have waited 'til the end of the UK turn to post this.