Viel Spaß und viel Glück! :-)
Scrambelst Du nach Seezonen SZ110 und/oder nach SZ109?
no worries at all
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 infantry moved from Ukraine to Rostov
1 artillery moved from Tobruk to Alexandria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 infantry moved from Ukraine to Rostov
1 artillery moved from Tobruk to Alexandria
Combat - Italians
Battle in Rostov
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians win, taking Rostov from British with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 fighter
Battle in Alexandria
Italians attack with 1 artillery
French defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 artillery moved from Tunisia to Libya
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 aaGun moved from Ukraine to Rostov
2 mech_infantrys moved from Southern Italy to France
3 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
3 artilleries moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Southern Italy
1 airfield placed in Bryansk
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 fighter moved from Persia to India
2 infantry moved from Eastern Persia to West India
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Alexandria to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 tactical_bombers moved from Novgorod to 112 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 112 Sea Zone
2 bombers moved from Bryansk to 112 Sea Zone
1 armour moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 5 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 tactical_bombers moved from Novgorod to 112 Sea Zone
1 bomber and 2 fighters moved from Western Germany to 112 Sea Zone
2 bombers moved from Bryansk to 112 Sea Zone
1 armour moved from Vyborg to Finland
1 armour and 1 mech_infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour and 1 mech_infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Bryansk to Rostov
2 mech_infantrys moved from Rostov to Volgograd
2 armour moved from Russia to Volgograd
1 mech_infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
Combat - Germans
Battle in Volgograd
Germans attack with 3 armour and 3 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from British with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Finland
Germans attack with 1 armour
Americans defend with 1 artillery
Americans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in 112 Sea Zone
Germans attack with 3 bombers, 2 fighters and 3 tactical_bombers
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports
Units damaged: 1 carrier owned by the Americans
Americans win with 1 fighter and 4 transports remaining. Battle score for attacker is -35
Casualties for Germans: 3 bombers, 2 fighters and 3 tactical_bombers
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
1 fighter owned by the Americans forced to land in Norway
Non Combat Move - Germans
3 mech_infantrys moved from Archangel to Novgorod
1 armour moved from Archangel to Novgorod
2 mech_infantrys moved from Eastern Poland to Bryansk
5 artilleries moved from Bryansk to Tambov
1 aaGun moved from Russia to Tambov
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 infantry placed in Western Germany
2 infantry placed in Germany
2 artilleries placed in Germany
1 fighter placed in Western Germany
3 mech_infantrys placed in Ukraine
3 armour placed in Russia
6 mech_infantrys placed in Western Germany
1 mech_infantry placed in France
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
small edit
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Samara to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
1 armour moved from Szechwan to Kazakhstan
1 bomber moved from French Indo China to Kazakhstan
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 armour, 2 infantry and 5 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Kazakhstan
1 mech_infantry moved from Urals to Kazakhstan
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kazakhstan
2 fighters moved from Philippines to Dutch New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Yunnan to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Dutch New Guinea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Samara to Kazakhstan
1 mech_infantry moved from Timguska to Kazakhstan
1 armour moved from Szechwan to Kazakhstan
1 bomber moved from French Indo China to Kazakhstan
1 cruiser moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 armour, 2 infantry and 5 mech_infantrys moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Hunan to Burma
2 mech_infantrys moved from Kweichow to Burma
3 mech_infantrys moved from French Indo China to Burma
1 fighter and 2 tactical_bombers moved from French Indo China to Kazakhstan
1 mech_infantry moved from Urals to Kazakhstan
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kazakhstan
2 fighters moved from Philippines to Dutch New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Yunnan to 42 Sea Zone
1 fighter moved from 35 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 2 armour, 2 infantry and 12 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 infantry and 12 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 5 armour and 1 mech_infantry
Japanese win, taking Kazakhstan from British with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 5 armour and 1 mech_infantry
Battle in Dutch New Guinea
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Dutch New Guinea from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
3 fighters moved from Dutch New Guinea to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 aaGun moved from Yunnan to Burma
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Anhwe to Yunnan
3 mech_infantrys moved from Manchuria to Anhwe
1 bomber moved from Kazakhstan to Kweichow
2 fighters and 3 tactical_bombers moved from Kazakhstan to Sikang
1 artillery moved from Amur to Manchuria
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 fighters moved from Japan to Philippines
1 fighter moved from Japan to French Indo China
Place Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 artillery, 2 fighters and 1 infantry placed in Japan
3 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
Japanese collect 69 PUs (1 lost to blockades); end with 70 PUs total
Well, Odonis, normally I would fight this out for a few more rounds to see what I can do. However, the girlfriend and I are leaving for Europe on Thursday, so it would be nice if I could close out at least a few of my games since we’ll be gone for almost a month.
Congratulations. Good game. I’m a little embarrassed that I let Moscow fall so quickly and would definitely be up for a re-match when we get back.
I’ll post the results.
Good game as well - look forward to the rematch!