@sunkhareb no scram thanks
Odonis (Axis) vs StuckTojo (Allies +21) G40L No Tech
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Scramble in sz 112?
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scramble both FTRs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from Brazil to 86 Sea Zone
1 armour, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to NorwayCombat - Americans
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Germans
Americans win with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 51
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 2 submarines
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in MoroccoNon Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 tactical_bomber moved from 46 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 bomber moved from 16 Sea Zone to Wake Island
4 aaGuns moved from British Columbia to Alaska
1 mech_infantry moved from Alaska to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to Wake IslandPlace Units - Americans
1 artillery, 2 fighters and 5 infantry placed in Eastern United States
1 bomber placed in Western United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 bomber moved from Gibraltar to Western Germany
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Algeria
British attack with 1 artillery
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for British: 1 artilleryNon Combat Move - British
1 aaGun moved from Alexandria to Egypt
2 infantry moved from Eastern Persia to West India
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
4 armour and 1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Syria to Northwest Persia
1 mech_infantry moved from Syria to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 fighters moved from Gibraltar to Egypt
2 fighters and 1 tactical_bomber moved from Burma to Persia
1 fighter moved from Gibraltar to Egypt
5 aaGuns, 3 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 fighter moved from Scotland to GibraltarPlace Units - British
3 armour placed in Iraq
1 factory_minor placed in Persia
1 transport placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Vologda
Italians take Vologda from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bessarabia to Rostov
1 fighter moved from Southern Italy to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Vologda
Italians take Vologda from RussiansCombat - Italians
Battle in Rostov
Italians attack with 2 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Italians win, taking Rostov from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Ukraine
2 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to Tunisia
1 artillery moved from Libya to TobrukPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Volgograd to VologdaCombat - ANZAC
Battle in Vologda
ANZAC attack with 2 fighters
Italians defend with 1 armour
ANZAC win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - ANZAC
2 fighters moved from Vologda to Russia
2 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter moved from India to Persia
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
1 infantry moved from Egypt to AlexandriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Smolensk to Russia
14 armour, 5 artilleries, 2 fighters, 13 infantry, 11 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 armour moved from Western Ukraine to Russia
3 mech_infantrys moved from Baltic States to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Smolensk to Russia
14 armour, 5 artilleries, 2 fighters, 13 infantry, 11 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 armour moved from Western Ukraine to Russia
3 mech_infantrys moved from Baltic States to Archangel
1 armour moved from Novgorod to Archangel
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Baltic States to Archangel
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from RussiansCombat - Germans
Battle in Archangel
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 15 armour, 6 artilleries, 2 bombers, 2 fighters, 14 infantry, 11 mech_infantrys and 5 tactical_bombers
ANZAC defend with 2 fighters; Russians defend with 4 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major, 4 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomber
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is -14
Casualties for ANZAC: 2 fighters
Casualties for Germans: 13 armour, 6 artilleries, 2 fighters, 14 infantry, 11 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 4 aaGuns, 2 armour, 1 artillery, 4 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 aaGun moved from Bryansk to Russia
5 artilleries moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
1 armour moved from Novgorod to Bryansk
3 tactical_bombers moved from Russia to Novgorod
2 bombers moved from Russia to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Western Germany to Germany
2 artilleries and 3 infantry moved from France to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in Germany
1 bomber and 2 fighters placed in Western Germany
2 infantry placed in France
Germans undo move 1.
1 artillery placed in France
2 infantry and 2 mech_infantrys placed in Germany
1 destroyer placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 57 PUs; end with 76 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
small edits
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
1 infantry moved from Tambov to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Timguska to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from Yunnan to India
1 bomber moved from Shensi to India
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Timguska to Samara
Japanese take Novosibirsk from Russians
Japanese take Samara from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
2 fighters and 1 tactical_bomber moved from Yunnan to Burma
2 tactical_bombers moved from French Indo China to Burma
1 bomber moved from Yunnan to India
1 bomber moved from Shensi to India
1 armour moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 tactical_bomber moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Burma
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
Casualties for British: 2 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 armour moved from French Indo China to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Sikang to Kazakhstan
1 armour moved from Kazakhstan to Szechwan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from French Indo China to Yunnan
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from French Indo China to Philippines
1 fighter moved from Japan to Philippines
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
2 mech_infantrys moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Kansu to Yunnan
1 tactical_bomber moved from Yunnan to French Indo China
1 mech_infantry moved from Evenkiyskiy to Timguska
1 carrier and 1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to YunnanPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 artillery and 1 infantry placed in Japan
2 fighters placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Norway to Finland
Americans take Finland from Germans
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Queensland to Dutch New Guinea
1 fighter moved from Queensland to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 bombers moved from Wake Island to 55 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 cruiser
Americans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 2 bombers, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
3 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 bombers moved from 55 Sea Zone to Queensland
1 mech_infantry moved from Western United States to Alaska
1 bomber moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from 91 Sea Zone to Norway
1 armour, 1 artillery and 4 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 fighters and 5 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 factory_minor placed in Norway
3 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 artillery and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 6 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Northwest Persia to Rostov
1 armour moved from Northwest Persia to Kazakhstan
3 armour moved from Caucasus to Kazakhstan
2 fighters and 1 tactical_bomber moved from Persia to Rostov
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 2 infantry moved from India to Burma
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 transport moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 armour moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Volgograd
British take Volgograd from Germans
1 mech_infantry moved from Caucasus to KazakhstanCombat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 5 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British win, taking Kazakhstan from Japanese with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 armour
British win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 armour
Battle in AlgeriaNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 2 fighters
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to United Kingdom
3 fighters moved from Egypt to Caucasus
5 armour and 1 mech_infantry moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from West India to India
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - British
3 armour placed in Persia
3 armour placed in Iraq
1 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry -
Sorry. I obviously meant to put the US fighters on the carrier, not Morocco.
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no worries at all
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 infantry moved from Ukraine to Rostov
1 artillery moved from Tobruk to Alexandria