sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sikang to Shensi
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 submarine moved from 113 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in Shensi
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
2 infantry moved from Belarus to Baltic States
17 infantry moved from Belarus to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 artilleries moved from Western Ukraine to Bryansk
13 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
Place Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kiangsi to Philippines
3 mech_infantrys moved from Kiangsu to Hunan
Japanese take Hunan from Chinese
1 bomber moved from Manchuria to Shan State
1 artillery and 1 infantry moved from Siam to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 armour moved from Kweichow to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 tactical_bomber moved from Kiangsi to Shan State
2 tactical_bombers moved from Kiangsi to Shan State
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 80 Sea Zone
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Philippines, round 2 : 1/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Philippines, round 3 : 1/5 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Java, round 2 : 2/9 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 2/6 hits
UK_Pacific roll dice for 2 mech_infantrys in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber and 3 tactical_bombers moved from Shan State to French Indo China
3 carriers moved from 36 Sea Zone to 42 Sea Zone
4 fighters moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 battleships and 2 cruisers moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to French Indo China
1 submarine moved from 45 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 aaGun moved from Jehol to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 bomber and 1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag, 1 artillery
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 2 bombers, 1 factory_minor and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 2 transports
46 Sea Zone : 1 destroyer
36 Sea Zone : 2 submarines
35 Sea Zone : 2 transports
34 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
55 Sea Zone : 1 destroyer
80 Sea Zone : 1 flag, 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to 34 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 destroyer
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 bomber moved from 16 Sea Zone to Wake Island
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 aaGuns moved from Western United States to British Columbia
4 mech_infantrys moved from Western United States to Alaska
Place Units - Americans
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
2 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Sikang from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 artillery moved from Ethiopia to Italian Somaliland
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Libya to Tunisia
British take Tunisia from Italians
1 armour moved from Tunisia to Libya
1 battleship and 3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Egypt to Italian Somaliland
1 fighter moved from Trans-Jordan to Italian Somaliland
1 bomber moved from Persia to 80 Sea Zone
1 fighter moved from Persia to 80 Sea Zone
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
Combat - British
Battle in 80 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 92 Sea Zone
British attack with 1 battleship, 1 carrier, 3 cruisers, 2 fighters and 1 transport
Italians defend with 1 battleship and 1 transport
Units damaged: 1 battleship owned by the Italians
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 cruiser
Casualties for Italians: 1 battleship and 1 transport
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Italian Somaliland
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in Malta
Battle in Scotland
British attack with 2 fighters and 4 infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Malta from Italians, taking Scotland from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - British
2 fighters moved from Scotland to United Kingdom
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Belgian Congo to Kenya
1 armour moved from Belgian Congo to Egypt
1 armour moved from Egypt to Iraq
3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from 80 Sea Zone to India
2 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Persia to India
1 fighter moved from Persia to India
Place Units - British
3 armour placed in Persia
1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 96 Sea Zone
2 armour moved from Eastern Poland to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Romania to Bessarabia
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Territory Summary for Italians :
Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major and 5 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Eastern Poland : 1 flag
Bessarabia : 1 artillery and 1 infantry
Western Ukraine : 1 flag, 1 armour
Greece : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 2 transports
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - ANZAC
1 bomber moved from 35 Sea Zone to Guam
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
Scramble 109?
No scramble, thank you.
Hello, friend:
Here’s the situation: the girlfriend and I are leaving for Europe on Thursday and we’ll be gone for almost a month. I’ll try to play as much as I can before we leave but I definitely have some games that aren’t close to being finished.
Are you OK with putting our match on hold for about 3 1/2 weeks after Thursday?
Of course, no rush to get rounds in…take your time and get set for your trip. Hope you have a great time, and we can pick this up when you get home and settled back in.
Sincerely,
Snigg
Thanks. No scramble in sz 109, by the way.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 109 Sea Zone
2 bombers moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Baltic States
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 109 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 114 Sea Zone, round 3 : 2/2 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 3 : 3/4 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 aaGuns, 8 armour, 14 artilleries, 20 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 tactical_bomber moved from 114 Sea Zone to Western Ukraine
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 111 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
2 bombers moved from 109 Sea Zone to Western Germany
1 artillery and 2 infantry moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
2 infantry moved from Denmark to Western Germany
1 infantry moved from Bessarabia to Western Ukraine
Place Units - Germans
3 submarines placed in 112 Sea Zone
8 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 1 harbour, 5 infantry and 1 tactical_bomber
Germany : 1 factory_major and 8 mech_infantrys
Denmark : 2 infantry
Holland Belgium : 1 aaGun, 1 artillery, 2 infantry and 1 tactical_bomber
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 armour, 1 artillery and 2 infantry
Vyborg : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 3 aaGuns, 8 armour, 14 artilleries, 1 fighter, 21 infantry, 10 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 1 transport
125 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
114 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Archangel to Belarus
2 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Bryansk to Rostov
4 aaGuns, 1 armour, 4 artilleries, 34 infantry and 1 mech_infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Bryansk
1 artillery, 4 fighters, 8 infantry and 2 tactical_bombers moved from Russia to Smolensk
2 infantry moved from Yenisey to Timguska
1 infantry moved from Volgograd to Samara
Place Units - Russians
1 infantry placed in Volgograd
1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Malaya to Shan State
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Shan State
3 mech_infantrys moved from Hunan to Yunnan
3 tactical_bombers moved from French Indo China to Yunnan
2 bombers moved from French Indo China to Yunnan
1 bomber moved from Japan to Guam
2 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Tsinghai
Combat - Japanese
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield; ANZAC defend with 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
Japanese roll dice for 1 bomber in Guam, round 3 : 1/1 hits
Americans roll dice for 1 bomber in Guam, round 3 : 0/1 hits
1 bomber owned by the ANZAC lost in Guam
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Yunnan
Japanese attack with 2 bombers, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 bombers, 3 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Yunnan
Japanese roll dice for 2 bombers, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 5/6 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 bombers, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Shan State
Japanese attack with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 5/9 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China
4 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
3 tactical_bombers moved from Yunnan to French Indo China
3 mech_infantrys moved from Kiangsu to Kweichow
2 bombers moved from Yunnan to French Indo China
1 bomber moved from Guam to Kiangsu
1 aaGun moved from Shantung to Kiangsu
Place Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Sakha : 1 flag
Yenisey : 1 flag, 2 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 2 infantry and 3 tactical_bombers
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 destroyer
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
1 submarine moved from 55 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 41 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Wake Island to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from British Columbia to Alaska
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 bomber and 2 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Sikang to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 mech_infantry moved from India to Yunnan
3 armour moved from India to Shan State
1 fighter and 1 tactical_bomber moved from India to Yunnan
4 fighters moved from India to Shan State
1 bomber moved from India to Shan State
Combat - British
Battle in Yunnan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
retreated to Yunnan
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 3 armour, 1 bomber and 4 fighters
Japanese defend with 1 artillery and 2 infantry
British win, taking Shan State from Japanese with 3 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber and 4 fighters moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from India to Burma
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to Persia
2 armour moved from Persia to West India
3 infantry moved from Northwest Persia to Caucasus
1 armour moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Northwest Persia to Volgograd
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Kenya to Ethiopia
1 armour moved from Libya to Alexandria
1 battleship moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 armour placed in Persia
1 factory_minor placed in Iraq
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry