AeV (Allies +18) vs. StuckTojo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                      French take 98 Sea Zone from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Morocco to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    triplea_37872.0_Fre4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 fighters, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                6 infantry moved from Karelia to Novgorod
                1 bomber moved from Romania to Novgorod
                5 mech_infantrys moved from Baltic States to Belarus
                1 mech_infantry moved from Ukraine to Rostov
                3 fighters moved from Western Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Smolensk
                      Germans take Smolensk from Russians

    Combat - Germans
                Battle in Rostov
                    Germans attack with 3 fighters and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 5 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 bomber and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Novgorod from Russians with 1 bomber and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 infantry moved from Karelia to 127 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 127 Sea Zone to 125 Sea Zone
                3 infantry moved from 125 Sea Zone to Norway
                3 aaGuns, 9 armour, 5 artilleries, 14 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
                3 fighters moved from Rostov to Bryansk
                2 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                2 infantry moved from Romania to Bulgaria
                2 infantry moved from Greece to Albania
                3 aaGuns moved from France to Western Germany
                1 submarine moved from 93 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                3 mech_infantrys moved from Germany to Northern Italy
                4 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Novgorod to Ukraine
                1 bomber moved from Romania to Southern Italy

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Ukraine
                1 artillery and 2 infantry placed in France
                2 fighters, 4 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 2.
                1 artillery and 1 infantry placed in France
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_37872.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 fighter moved from Vologda to Smolensk
                1 infantry moved from Vologda to Smolensk
                1 mech_infantry moved from Volgograd to Rostov
                1 bomber and 1 fighter moved from Russia to Rostov
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Russians take 93 Sea Zone from Italians

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 36 Sea Zone
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 cruisers, 1 destroyer and 3 transports
                    Japanese win with 1 cruiser and 3 transports remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 cruiser and 1 destroyer

    Non Combat Move - Russians
                1 infantry moved from Olgiy to Kansu
                2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
                1 aaGun, 4 artilleries and 4 infantry moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 bomber and 1 fighter moved from Rostov to Russia
                1 infantry moved from Iraq to Northwest Persia

    Place Units - Russians
                1 armour and 8 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_37872.0_Rus5.tsvg

  • '19 '17 '16

    Hello, AeV:

    So, here’s the problem:  the girlfriend and I are leaving for Europe on Thursday and we’ll be gone for close to a month.

    I will try to get as much playing in as a can before we leave, but I definitely have a few games that aren’t close to being finished.

    Are you OK with pausing our game after Thursday for about 3 1/2 weeks?


  • I have NO Problem with that and I thank you for letting me know upfront.
    Shoot a PM (personell message) when you are back.

    Where are you going to in Europe?
    Do you have a Chance to visit Germany? Esspecially Nuremberg in Bavaria?? :-D

    I wish you and your Girlfriend a wonderful time in Europe and a safe trip!

  • '19 '17 '16

    @aequitas:

    I have NO Problem with that and I thank you for letting me know upfront.
    Shoot a PM (personell message) when you are back.

    Where are you going to in Europe?
    Do you have a Chance to visit Germany? Esspecially Nuremberg in Bavaria?? :-D

    I wish you and your Girlfriend a wonderful time in Europe and a safe trip!

    Thanks, AeV:

    We’ll be in Prague, Vienna, Budapest, Liptov (a region in Slovakia where I have cousins to visit), Krakow, and Amsterdam.  We were originally planning on visiting Munich on the last leg of the journey, but since our flight had to stopover in Amsterdam anyway, we decided to spend a few days there instead since it was more convenient.

    Next time we’re in Europe Germany will definitely be on our itinerary, along with Switzerland and Italy.

    I’ll take my turn when I get home from work, and like I said, I’ll try to get as much playing in as I can before we leave on Thursday.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 artilleries and 1 infantry moved from Szechwan to Yunnan
                4 armour, 6 fighters, 3 infantry, 3 mech_infantrys and 5 tactical_bombers moved from Kwangsi to Yunnan
                4 fighters and 2 tactical_bombers moved from 35 Sea Zone to Yunnan
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 44 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Yunnan
                    Japanese attack with 4 armour, 2 artilleries, 10 fighters, 4 infantry, 3 mech_infantrys and 7 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery, 2 fighters, 11 infantry and 4 mech_infantrys; Chinese defend with 1 fighter and 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 2 armour, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 2 armour, 2 artilleries, 2 fighters, 4 infantry and 3 mech_infantrys
                    Casualties for British: 2 aaGuns, 1 artillery, 2 fighters, 11 infantry and 4 mech_infantrys
                    Casualties for Chinese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Chahar
                1 aaGun, 1 artillery and 1 infantry moved from Jehol to Chahar
                6 fighters moved from Yunnan to 35 Sea Zone
                5 tactical_bombers moved from Yunnan to Kwangtung
                2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                2 aaGuns moved from Japan to 6 Sea Zone
                2 aaGuns moved from 6 Sea Zone to Korea
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total

    triplea_37872.0_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Queensland to 62 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                1 bomber moved from Morocco to Gibraltar
                3 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_37872.0_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from French Indo China to Yunnan
                1 armour moved from India to Yunnan
                1 infantry moved from Volgograd to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Shan State to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour and 3 infantry
                    Japanese defend with 2 armour
                    British win, taking Yunnan from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 armour

    Non Combat Move - British
                1 aaGun, 4 infantry and 2 mech_infantrys moved from India to Burma
                4 armour and 1 mech_infantry moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                2 fighters moved from 81 Sea Zone to Northwest Persia
                1 submarine moved from 81 Sea Zone to 79 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Volgograd to Tambov

    Place Units - British
                1 factory_minor placed in Persia
                2 armour and 1 fighter placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 armour and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
                UK_Pacific collect 21 PUs (2 lost to blockades); end with 21 PUs total
                Some Units in India change ownership: 2 armour and 3 infantry

    triplea_37872.0_UK_5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Bryansk to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 armour
                    British defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 armour moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                2 artilleries and 1 infantry moved from Romania to Yugoslavia
                2 infantry moved from Albania to Greece
                2 infantry moved from Northern Italy to Southern France
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total

    triplea_37872.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 aaGun moved from New South Wales to Queensland
                2 infantry moved from Siam to Shan State
                2 fighters moved from India to Northwest Persia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
                ANZAC collect 15 PUs (1 lost to blockades); end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37872.0_ANZ5.tsvg


  • Good Eve Stuck Tojo. You may proceed with Germany and skip France, they stay where they are right now :-).
    Thank you.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                2 infantry moved from Bryansk to Tambov
                1 armour moved from Ukraine to Caucasus
                      Germans take Rostov from Russians
                      Germans take Caucasus from Russians
                1 armour and 1 mech_infantry moved from Ukraine to Volgograd
                1 bomber moved from Ukraine to Volgograd
                3 fighters moved from Bryansk to Tambov

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 3 fighters and 2 infantry
                    British defend with 1 artillery
                    Germans win, taking Tambov from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Volgograd to Ukraine
                3 fighters moved from Tambov to Bryansk
                5 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                4 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Novgorod to Karelia
                4 infantry moved from Novgorod to Belarus
                2 infantry moved from Albania to Yugoslavia
                2 infantry moved from Bulgaria to Albania
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to France
                1 fighter moved from Western Germany to Bryansk
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Western Germany to Bryansk
                1 mech_infantry moved from Western Germany to Slovakia Hungary
                1 infantry moved from Western Germany to France
                2 mech_infantrys moved from Northern Italy to Southern Italy

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                2 artilleries placed in France
                1 fighter and 4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_37872.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Northwest Persia to Caucasus
                1 bomber moved from Russia to Caucasus
                2 fighters moved from Russia to Archangel
                1 artillery and 1 infantry moved from Russia to Tambov
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                        Russians roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 5 :  0/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery in Tambov, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Tambov, round 6 :  0/1 hits
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 bomber and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 bomber and 1 infantry in Caucasus, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 bomber moved from Caucasus to Russia
                2 fighters moved from Archangel to Russia
                1 infantry moved from Novosibirsk to Kazakhstan
                2 aaGuns and 17 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_37872.0_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery and 1 infantry moved from Chahar to Suiyuyan
                1 armour moved from Chahar to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour and 1 mech_infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                2 tactical_bombers moved from Kwangtung to Yunnan
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 submarine moved from 37 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                    Japanese win, taking 43 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 4 tactical_bombers
                    British defend with 1 armour and 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 3 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    1 armour owned by the Japanese retreated to Chahar
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Suiyuyan
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Chahar to Suiyuyan
                1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 armour moved from Kwangtung to Hunan
                3 tactical_bombers moved from Kwangtung to Philippines
                1 infantry moved from Siberia to Amur
                2 aaGuns moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Philippines to 35 Sea Zone
                1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Jehol
                2 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total

    triplea_37872.0_Jap6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 fighter moved from 10 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer, 8 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone

    triplea_37872.0_Ame6.tsvg


  • Scramble and/or Kamikaze in sz6?

  • '19 '17 '16

    Three kamikazes on each of your two destroyers, and full scramble, please.

    Sorry I’ve been tardy. Been super busy since getting back and now both the girldfriend and I are both floored with some kind of GI tract illness we must have acquired in the airport or on the plane.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 3 fighters, 2 infantry and 3 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 fighter moved from 10 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer, 8 submarines and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 2 hits.  Rolls: 1,5,2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2,5,6
                Battle in 6 Sea Zone
                    Americans attack with 1 fighter, 9 submarines and 1 tactical_bomber
                    Japanese defend with 3 destroyers, 1 fighter, 4 submarines and 3 transports
                        Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 9 submarines in 6 Sea Zone, round 2 :  1/9 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 3 destroyers, 1 fighter and 3 transports in 6 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 7 submarines in 6 Sea Zone, round 3 :  1/7 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 2 destroyers, 1 fighter and 3 transports in 6 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 4 :  0/2 hits
                        Americans roll dice for 6 submarines in 6 Sea Zone, round 4 :  1/6 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 2 destroyers, 1 fighter and 3 transports in 6 Sea Zone, round 4 :  2/3 hits
                        1 destroyer owned by the Japanese, 2 submarines owned by the Americans and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 5 :  1/4 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 :  2/2 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 3 transports in 6 Sea Zone, round 5 :  2/2 hits
                        1 destroyer owned by the Japanese, 2 submarines owned by the Americans, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 6 :  1/2 hits
                    Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for Americans: 7 submarines
                    Casualties for Japanese: 3 destroyers, 1 fighter, 4 submarines and 3 transports
                Battle in 110 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 fighter and 1 infantry placed in Eastern United States
                1 carrier and 2 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_37872.0_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total

    triplea_37872.0_Chi6.tsvg

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