No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Philippines to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
Combat - ANZAC
Battle in Yunnan
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
ANZAC win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Burma
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 aaGun and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
2 fighters moved from New South Wales to 33 Sea Zone
1 fighter moved from New South Wales to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 infantry moved from India to Burma
Place Units - ANZAC
1 carrier and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Your up with Ger.
France stays putt! :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 12 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
18 armour and 19 mech_infantrys moved from Samara to Caucasus
11 infantry moved from France to Holland Belgium
2 infantry moved from Novgorod to Archangel
2 infantry moved from Bryansk to Tambov
2 bombers moved from Novgorod to Tambov
3 mech_infantrys moved from Rostov to Caucasus
2 fighters moved from Novgorod to Archangel
Combat - Germans
Battle in Tambov
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 18 armour and 22 mech_infantrys
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 18 armour and 21 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 11 infantry
Americans defend with 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 11 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Germans
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Bryansk to Ukraine
1 aaGun and 4 artilleries moved from Rostov to Ukraine
2 bombers moved from Tambov to Novgorod
2 fighters moved from Archangel to Novgorod
4 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 infantry moved from Belarus to Bryansk
3 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Karelia to Baltic States
Place Units - Germans
1 fighter and 9 infantry placed in Western Germany
3 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 armour moved from Russia to Volgograd
Russians take Samara from Germans
Russians take Volgograd from Italians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians roll dice for 3 fighters and 1 infantry in Smolensk, round 2 : 2/4 hits
Italians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Smolensk
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
1 bomber moved from Burma to Russia
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
Place Units - Russians
3 artilleries and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 4 infantry and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
2 mech_infantrys moved from Kwangsi to Yunnan
1 armour, 1 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Siam to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
1 armour, 1 artillery and 2 mech_infantrys moved from Szechwan to Yunnan
1 armour and 1 mech_infantry moved from Sikang to Yunnan
1 submarine moved from 6 Sea Zone to 3 Sea Zone
4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 3 armour, 1 artillery, 4 fighters, 1 infantry, 11 mech_infantrys and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 3 armour, 1 artillery, 4 fighters, 1 infantry, 11 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Kiangsu to Japan
1 battleship, 1 cruiser and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Korea to Amur
1 aaGun moved from Korea to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 aaGun moved from Szechwan to Yunnan
1 infantry moved from Kiangsi to Kwangtung
Place Units - Japanese
3 infantry placed in Kiangsu
3 armour placed in Kwangtung
1 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Soviet Far East to Amur
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Scramble in SZ 112?
I’m thinking not 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 91 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from Gibraltar to 112 Sea Zone
1 bomber moved from Gibraltar to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Soviet Far East to Amur
1 submarine moved from 26 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in Norway
Battle in Denmark
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits
Italians roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Norway from Germans, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 1 armour
Japanese defend with 1 aaGun and 1 infantry
Americans roll dice for 1 armour in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 2 : 0/1 hits
Americans roll dice for 1 armour in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 3 : 0/1 hits
Americans roll dice for 1 armour in Amur, round 4 : 0/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 4 : 0/1 hits
Americans roll dice for 1 armour in Amur, round 5 : 1/1 hits
Japanese roll dice for 1 aaGun and 1 infantry in Amur, round 5 : 1/1 hits
1 armour owned by the Americans and 1 aaGun owned by the Japanese lost in Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 armour
Casualties for Japanese: 1 aaGun
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 110 Sea Zone
6 fighters moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
Americans undo move 1.
1 destroyer and 5 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 4.
Americans undo move 2.
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
Americans undo move 2.
Americans undo move 2.
1 destroyer, 5 submarines and 1 transport placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 bomber placed in Western United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Germany
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
3 fighters moved from Russia to Western Ukraine
Combat - British
Battle in Germany
British captures 71PUs while taking Germans capital
British converts factory_major into different units
Battle in Western Ukraine
British attack with 3 fighters
Germans defend with 3 mech_infantrys
British roll dice for 3 fighters in Western Ukraine, round 2 : 2/3 hits
Italians roll dice for 3 mech_infantrys in Western Ukraine, round 2 : 1/3 hits
2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Western Ukraine
retreated to Western Ukraine
Italians win, taking Germany from Germans with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 fighter
Non Combat Move - British
2 fighters moved from Western Ukraine to Russia
5 armour, 2 infantry and 8 mech_infantrys moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from 80 Sea Zone to Persia
1 aaGun, 2 armour, 1 fighter, 6 infantry and 4 mech_infantrys moved from Burma to India
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
1 fighter moved from United Kingdom to Norway
2 infantry moved from Egypt to Trans-Jordan
1 battleship and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
Place Units - British
1 aaGun, 1 armour and 1 mech_infantry placed in Persia
1 infantry and 1 mech_infantry placed in Egypt
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 37 PUs; end with 108 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 113 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
UK_Pacific collect 19 PUs (4 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 7 infantry
Good move. Totally didn’t see that.
Well, it’s yours. I’ll post the results.
Good game.