@ArtofWar1947 Not sure. I don’t do that.
ktylu (Axis) vs. simon33 (Allies +18) rematch
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It was like you had to snipers in bell towers only they were firing anti-aircraft at my bombers and hit the cock pit on both shots. Hehe…
Was well done :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
2 artilleries, 1 infantry and 1 mech_infantry moved from Hopei to Kweichow
1 cruiser and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 fighters moved from Kwangsi to Shan State
1 bomber moved from Hainan to Shan StateCombat - Japanese
Battle in French Indo China
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 armour and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 8
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 submarine
British defend with 1 battleship and 1 cruiser; ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 29
Casualties for British: 1 battleship and 1 cruiser
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 cruiser and 1 submarine
Battle in Celebes
Japanese attack with 1 artillery
ANZAC defend with 1 aaGun
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in Kweichow
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 4 fighters
British defend with 1 aaGun, 3 fighters and 1 tactical_bomber
retreated to Shan State
UK_Pacific win with 3 fighters remaining. Battle score for attacker is -24
Casualties for British: 1 aaGun and 1 tactical_bomber
Casualties for Japanese: 4 fightersNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
3 transports moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to HainanPlace Units - Japanese
3 armour placed in Kiangsu
1 bomber placed in Japan
2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to Holland Belgium -
I’m going to assume no scramble into SZ112.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 3 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Iceland to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to Holland BelgiumCombat - Americans
Battle in Norway
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 3 fighters and 1 mech_infantry
Americans win, taking Norway from Germans with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 3 fighters and 1 mech_infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Battle in Normandy Bordeaux
Battle in Denmark
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 2 destroyers and 1 fighter
Italians defend with 1 submarine and 1 transport
Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Turning off Edit Mode
1 fighter moved from 92 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Holland Belgium to United Kingdom
EDIT: 1 artillery and 1 infantry moved from Soviet Far East to Amur
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 25 Sea Zone to 5 Sea Zone
1 fighter moved from Midway to 5 Sea Zone
1 transport moved from 33 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 30 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Western United States to British Columbia
1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 artillery placed in Eastern United States
1 carrier, 4 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Shensi to Yunnan
1 artillery and 1 infantry moved from Shensi to Sikang
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
2 destroyers moved from 125 Sea Zone to 113 Sea Zone
2 destroyers moved from 109 Sea Zone to 113 Sea Zone
4 fighters moved from Finland to 113 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 113 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 fighters moved from Shan State to 36 Sea Zone -
Scramble into SZ113?
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I was like wait how did get ships in there? dur…then i saw denmark
no scramble sir
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It’s a fairly nasty can open there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
2 destroyers moved from 125 Sea Zone to 113 Sea Zone
2 destroyers moved from 109 Sea Zone to 113 Sea Zone
4 fighters moved from Finland to 113 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to 113 Sea Zone
2 artilleries and 2 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
2 submarines moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
2 fighters moved from Shan State to 36 Sea ZoneCombat - British
Battle in Holland Belgium
Battle in 44 Sea Zone
British attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
British win, taking Holland Belgium from Germans, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in 37 Sea Zone
British attack with 1 fighter and 2 submarines
Japanese defend with 1 battleship
British win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 1 submarine
Casualties for Japanese: 1 battleship
Battle in 36 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer and 2 transports
British win with 2 fighters remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transports
Battle in 113 Sea Zone
British attack with 4 destroyers and 5 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
British win with 3 destroyers and 5 fighters remaining. Battle score for attacker is 46
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for British: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 113 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to Algeria
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from 37 Sea Zone to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan
2 artilleries moved from Burma to Yunnan
1 bomber moved from Rhodesia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from 39 Sea Zone to India
EDIT: 2 artilleries and 2 infantry moved from India to Burma
EDIT: 1 transport moved from 39 Sea Zone to 73 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
3 fighters moved from 113 Sea Zone to Norway
1 tactical_bomber moved from Northwest Persia to Anglo Egyptian SudanPlace Units - British
1 carrier placed in 110 Sea Zone
1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
It’s a fairly nasty can open there.
Might need to explain my edits. I undid the load of the TT in SZ39 on the basis that it was illegal because it didn’t attack.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Greece to 97 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Egypt to Tobruk
1 infantry moved from Greece to Bulgaria
1 armour moved from Egypt to Tobruk
4 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 bomber, 1 fighter and 2 infantry
French defend with 3 infantry; Americans defend with 1 fighter
French win with 1 fighter and 1 infantry remaining. Battle score for attacker is -18
Casualties for Italians: 1 armour, 1 bomber and 2 infantry
Casualties for French: 2 infantry
1 fighter owned by the Italians retreated
Battle in Normandy Bordeaux
Italians attack with 2 artilleries and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries and 4 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for British: 1 armour, 2 artilleries and 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Tobruk to EgyptPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Egypt
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Slovakia Hungary: 2 aaGuns
EDIT: Adding units owned by Italians to Eastern Poland: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 3 transports
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in PhilippinesNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to Java
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from Siam to Shan StatePlace Units - ANZAC
1 artillery placed in New South Wales
1 carrier placed in 62 Sea Zone
1 fighter placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 2 fighters; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Germany to Western Germany
1 armour moved from Baltic States to Novgorod
Germans take Novgorod from Russians
3 bombers moved from Western Germany to 112 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
3 mech_infantrys moved from France to Greater Southern GermanyCombat - Germans
Battle in Denmark
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 artillery and 1 infantry
Americans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers and 1 fighter
Americans defend with 1 carrier, 2 fighters and 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 1 carrier, 2 fighters and 2 transportsNon Combat Move - Germans
2 bombers moved from 112 Sea Zone to Western Germany
3 infantry moved from Eastern Poland to Romania
3 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
2 fighters placed in Western Germany
4 armour placed in GermanyTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Yenisey to Kansu
2 infantry moved from Shensi to Kansu
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Karelia to Novgorod
1 artillery and 2 infantry moved from Bessarabia to Romania
2 fighters and 1 tactical_bomber moved from Western Ukraine to RomaniaCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 3 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Romania from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Kansu
Russians attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Caucasus to Rostov
4 aaGuns, 1 armour, 4 artilleries, 45 infantry and 1 mech_infantry moved from Western Ukraine to Bessarabia
3 artilleries and 1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Tambov to Rostov
5 artilleries moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 artilleries moved from Vologda to Russia
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 fighters and 1 tactical_bomber moved from Romania to BessarabiaPlace Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 cruiser, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 2 battleships, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 bomber and 3 fighters moved from Japan to 5 Sea Zone
1 bomber moved from Hainan to 5 Sea Zone
1 artillery moved from French Indo China to Siam
Japanese take Siam from ANZAC
3 armour moved from Kiangsu to Hunan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries moved from Kweichow to HunanCombat - Japanese
Battle in 5 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 2 battleships owned by the Japanese
1 transport owned by the Japanese and 2 battleships owned by the Japanese retreated to 6 Sea Zone
Americans win with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is -25
Casualties for Americans: 2 carriers, 2 cruisers, 3 destroyers and 1 submarine
Casualties for Japanese: 2 bombers, 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
4 fighters owned by the Americans forced to land in Soviet Far EastNon Combat Move - Japanese
Place Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kiangsu
1 fighter placed in Japan
1 cruiser placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 39 PUs (1 lost to blockades); end with 39 PUs total -
Forgot the attack on SZ96. Let’s roll it here:
DDs
Rolling 2d6:
(2, 5)C
Rolling 1d6:
(5) -
Italian DD
Rolling 1d6:
(4)





