@ArtofWar1947 Not sure. I don’t do that.
ktylu (Axis) vs. simon33 (Allies +18) rematch
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Did you mean to put down a third blocking DD?
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yea i did turn half asleep;/ :-( dang DD
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We can edit it.
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Forgot to attack the Carolines. Let’s do that now.
inf+art:
Rolling 2d6:
(5, 6)2 J inf:
Rolling 2d6:
(2, 5) -
art:
Rolling 1d6:
(6)2 J inf:
Rolling 2d6:
(1, 1) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 2 destroyers, 6 infantry and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 25 Sea Zone to 7 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Midway to 17 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
retreated to 16 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in 7 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Soviet Far EastNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 46 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
1 fighter moved from 7 Sea Zone to 3 Sea Zone
1 fighter moved from 16 Sea Zone to 3 Sea Zone
1 carrier moved from 10 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from 17 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to Midway
1 mech_infantry moved from Western United States to Alaska
1 cruiser and 1 destroyer moved from 25 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
EDIT: Americans undo move 9.
1 armour, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 102 Sea Zone to 91 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to 91 Sea Zone
2 fighters moved from 102 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to IcelandPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
2 artilleries and 3 infantry placed in Western United States
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 artillery, 1 fighter and 3 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 6 infantry
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
1 infantry owned by the Chinese and 1 artillery owned by the Chinese retreated to Shensi
Japanese win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 armour, 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
1 armour, 2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 armour moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Yunnan to French Indo China
2 mech_infantrys moved from Shan State to French Indo China
1 battleship, 1 cruiser and 2 destroyers moved from 41 Sea Zone to 36 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 2 destroyers, 1 fighter and 1 transport
Germans defend with 1 destroyer and 1 submarine
British win, taking 125 Sea Zone from Germans with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Norway
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 artilleries and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
3 fighters owned by the British retreated
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries and 4 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 factory_minor
British win, taking French Indo China from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 36 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 3 transports -
3 hits in SZ36. Dent all 3 capital ships?
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yes please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - British
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 fighters moved from United Kingdom to Norway
1 armour, 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 bomber moved from Eastern Persia to Anglo Egyptian Sudan
1 armour, 2 artilleries and 4 infantry moved from Iraq to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 armour moved from Shan State to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Yunnan to French Indo China
2 mech_infantrys moved from Shan State to French Indo China
1 battleship, 1 cruiser and 2 destroyers moved from 41 Sea Zone to 36 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 2 destroyers, 1 fighter and 1 transport
Germans defend with 1 destroyer and 1 submarine
British win, taking 125 Sea Zone from Germans with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Norway
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 artilleries and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
3 fighters owned by the British retreated
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 artilleries and 4 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 artillery and 1 factory_minor
British win, taking French Indo China from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 36 Sea Zone
British attack with 1 battleship, 1 cruiser, 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Japanese and 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the British
1 battleship owned by the British and 1 cruiser owned by the British retreated to 37 Sea Zone
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 4 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is -16
Casualties for British: 2 destroyers
4 fighters owned by the Japanese forced to land in KwangsiNon Combat Move - British
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Anglo Egyptian Sudan to Rhodesia
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Norway to Finland
1 fighter moved from 125 Sea Zone to Finland
1 aaGun and 2 infantry moved from Scotland to United Kingdom
2 artilleries moved from India to Burma
1 tactical_bomber moved from Eastern Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea ZonePlace Units - British
2 destroyers placed in 109 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 destroyer and 2 submarines placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,6,1
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 2 submarines -
I assumed you would land the 4 fighters in Kwangsi rather than Hainan but feel free to edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Southern France to France
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Tobruk to EgyptCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 infantry
British defend with 2 infantry
French win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
3 artilleries placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Southern France to France
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 bomber moved from Tobruk to EgyptCombat - Italians
Battle in Morocco
Italians attack with 1 armour and 1 infantry
British defend with 2 infantry
French win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
3 artilleries placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
3 fighters moved from Shan State to 36 Sea Zone
1 cruiser and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to SiamCombat - ANZAC
Battle in Siam
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 submarine and 3 transports
Japanese win, taking Siam from Japanese with 1 battleship and 3 transports remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 fighters
Casualties for Japanese: 2 carriers, 1 cruiser and 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery, 1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Baltic States
Germans take Baltic States from Russians
15 armour, 10 artilleries, 2 bombers, 21 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 tactical_bomber moved from Eastern Poland to 114 Sea Zone
2 bombers moved from Eastern Poland to 114 Sea Zone
1 battleship and 1 cruiser moved from 113 Sea Zone to 109 Sea Zone
2 bombers and 3 fighters moved from Western Germany to United Kingdom
1 artillery moved from Norway to 113 Sea Zone
3 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 infantry moved from Romania to Eastern Poland
1 artillery moved from France to Western GermanyCombat - Germans
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orders
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Full scramble. Which means no intercept.
Lose DDs then US fighters first
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Was that a mis-click?





