@ArtofWar1947 Not sure. I don’t do that.
ktylu (Axis) vs. simon33 (Allies +18) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 0 SuicideAttackTokens; 35 PUs;
Japanese buy 4 artilleries, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery and 1 infantry moved from Siberia to Amur
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Japan to Anhwe
1 tactical_bomber moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
Chinese defend with 4 artilleries and 2 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 4 artilleries and 2 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to Kiangsu
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total -
Error parsing this file!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 0 SuicideAttackTokens; 35 PUs;
Japanese buy 4 artilleries, 2 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Anhwe
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 tactical_bomber moved from Japan to Anhwe
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 4 artilleries and 2 infantry
Japanese win, taking 6 Sea Zone from Americans, taking Anhwe from Chinese with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 4 artilleries and 2 infantry
Casualties for Japanese: 3 infantry
Battle in Jehol
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Jehol from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Jehol to 6 Sea Zone
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to KiangsuPlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
2 artilleries and 1 infantry placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs total -
Miraculously worked!
Although this worked the other day and then stopped working again.
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Yeah, everyone has complained about it. Not sure what is going on. All i did was re did my turn and it worked. I do know that it is happening to numerous people.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 armour, 5 artilleries, 1 destroyer, 7 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
3 fighters moved from Western United States to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 fighter moved from Caroline Islands to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Italians
2 artilleries, 3 fighters and 2 infantry moved from Norway to SwedenCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Marshall Islands
Battle in Sweden
Americans attack with 2 artilleries, 3 fighters and 2 infantry
Germans defend with 1 fighter, 6 infantry and 3 mech_infantrys
retreated to Sweden
Germans win, taking Marshall Islands from Japanese with 1 fighter, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 destroyers and 6 fighters
Japanese defend with 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Americans win with 1 bomber and 6 fighters remaining. Battle score for attacker is 71
Casualties for Americans: 2 carriers and 2 destroyers
Casualties for Japanese: 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 2 transportsNon Combat Move - Americans
4 fighters could not land in 6 Sea Zone and were removed
1 carrier moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 artillery moved from Portugal to Spain
1 artillery moved from Gibraltar to Spain
1 artillery and 1 infantry moved from Eastern United States to Quebec
4 transports moved from 91 Sea Zone to 101 Sea Zone
3 artilleries and 7 infantry moved from Central America to Colombia
1 artillery and 3 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
4 artilleries and 3 infantry moved from Central United States to Southeast Mexico
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from 91 Sea Zone to Spain
3 fighters moved from Sweden to Norway
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 armour and 1 infantry placed in Eastern United States
2 armour and 1 infantry placed in Spain
Americans undo move 2.
2 armour and 1 infantry placed in Norway
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 70 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kiangsi to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to Hopei
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Tsinghai to Shensi
1 artillery moved from Kansu to ShensiPlace Units - Chinese
7 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
2 fighters moved from 80 Sea Zone to Egypt
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters and 2 infantry moved from Norway to SwedenCombat - British
Battle in Sweden
British attack with 3 fighters and 2 infantry
Germans defend with 1 fighter, 4 infantry and 3 mech_infantrys
retreated to Sweden
Germans win with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter and 2 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 fighters and 1 infantry
Italians defend with 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
retreated to Egypt
Italians win with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 armour, 2 artilleries and 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Greece
1 artillery and 3 infantry moved from Iraq to Turkey
1 infantry moved from Siam to French Indo China
1 armour moved from Siam to Kwangsi
2 aaGuns and 1 fighter moved from Yunnan to Kwangsi
1 armour moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Mozambique to Belgian Congo
1 artillery moved from Mozambique to Rhodesia
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 fighter moved from Gibraltar to Spain
2 infantry moved from Brazil to British Guiana
2 fighters moved from Sweden to NorwayPlace Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 40 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Egypt
1 armour moved from Ethiopia to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
Place Units - Italians
3 armour placed in Egypt
1 destroyer placed in 97 Sea Zone
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6
Italians collect 13 PUs (6 lost to blockades); end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 bomber moved from Yunnan to KiangsuCombat - ANZAC
Air Battle in Kiangsu
ANZAC attacks with 1 units heading to Kiangsu
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Kiangsu
Bombing raid in Kiangsu rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Kiangsu causes 5 damage total.
Battle in Paulau Island
Cleaning up after air battlesNon Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 bomber moved from Kiangsu to Yunnan
1 infantry moved from Kansu to Suiyuyan
1 artillery moved from Saudi Arabia to Trans-Jordan
2 fighters moved from Trans-Jordan to 80 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Saudi Arabia
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
10 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry and 2 mech_infantrys moved from Sweden to Finland
1 fighter moved from Sweden to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 fighter, 1 infantry and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Finland from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 10 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Finland to Western Germany
2 mech_infantrys moved from France to Southern FrancePlace Units - Germans
1 infantry placed in Southern France
1 fighter placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 armour, 5 artilleries and 2 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 5 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Caucasus to Eastern Poland
3 infantry moved from Buryatia to Amur
Russians take Amur from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 9 artilleries, 1 fighter and 9 infantry
Germans defend with 10 infantry and 10 mech_infantrys
Russians win, taking Eastern Poland from Germans with 1 armour, 6 artilleries and 1 fighter remaining. Battle score for attacker is 31
Casualties for Germans: 10 infantry and 10 mech_infantrys
Casualties for Russians: 3 artilleries and 9 infantry
Battle in Finland
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Finland from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Bessarabia
3 infantry moved from Ukraine to Bessarabia
5 artilleries and 8 infantry moved from Smolensk to Belarus
1 aaGun, 3 artilleries and 3 infantry moved from Novgorod to Baltic States
3 artilleries and 2 infantry moved from Russia to BryanskPlace Units - Russians
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 0 SuicideAttackTokens; 24 PUs;
Japanese buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Siberia to Sakha
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Kiangsu to Kiangsi
2 bombers moved from Kiangsu to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers
ANZAC defend with 1 bomber
Japanese win with 2 bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomberNon Combat Move - Japanese
2 bombers moved from Yunnan to KiangsuPlace Units - Japanese
3 infantry placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 28 PUs; end with 29 PUs total -
LOL
I get the shaft everytime, if i would of tried what you did in eastern poland i would of been obliterated. You won that at 57%…… unreal how the rng in this game is so cruel… :-D
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@ktylu:
LOL
I get the shaft everytime, if i would of tried what you did in eastern poland i would of been obliterated. You won that at 57%…… unreal how the rng in this game is so cruel… :-D
You have to think that some battles, even ones at 90% might go against you over the course of all the battles in the game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 1 carrier, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Midway to 6 Sea Zone
2 fighters moved from 7 Sea Zone to 6 Sea Zone
1 carrier moved from 7 Sea Zone to 6 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery, 2 fighters and 1 infantry moved from Spain to Normandy BordeauxCombat - Americans
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 armour
Americans win, taking Morocco from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Battle in Iwo Jima
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Normandy Bordeaux
Italians win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 carrier owned by the Americans retreated to 7 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 1 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
3 artilleries and 7 infantry moved from Colombia to Brazil
4 artilleries and 3 infantry moved from Southeast Mexico to Central America
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to SpainPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Spain
1 artillery and 2 infantry placed in Norway
1 artillery and 1 infantry placed in Western United States
1 armour, 2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
Americans undo move 5.
2 fighters placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 2 infantry moved from Anhwe to Kiangsi
1 infantry moved from Anhwe to Chahar
1 fighter moved from Hopei to Chahar
4 infantry moved from Anhwe to Kiangsi
1 infantry moved from Kwangtung to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery and 7 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Chahar to Hopei
2 artilleries moved from Shensi to HopeiPlace Units - Chinese
1 infantry placed in Hopei
2 artilleries and 3 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - British
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 fighters; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from Trans-Jordan to 97 Sea Zone
2 artilleries, 1 fighter and 3 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 artilleries and 1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Spain to Normandy Bordeaux
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to HainanCombat - British
Battle in Hainan
Battle in Libya
Battle in Egypt
British attack with 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
Italians defend with 4 armour, 1 factory_minor, 2 fighters and 1 harbour
British win, taking Hainan from Japanese, taking Libya from Italians, taking Egypt from Italians with 1 armour, 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 38
Casualties for British: 2 infantry
Casualties for Italians: 4 armour and 2 fighters
Battle in Normandy Bordeaux
British attack with 3 fighters and 2 infantry
Italians defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 97 Sea Zone
British attack with 1 fighter and 1 submarine
Italians defend with 1 destroyer
British win with 1 submarine remaining. Battle score for attacker is -2
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer
Battle in Tanganyika Territory
British attack with 2 artilleries and 1 infantry
Italians defend with 1 armour
British win, taking Tanganyika Territory from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Egypt to Greece
1 carrier and 2 fighters moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Iraq to Turkey
1 artillery and 3 infantry moved from Turkey to Greece
2 aaGuns, 1 armour and 1 fighter moved from Kwangsi to Kiangsi
2 fighters moved from India to Turkey
2 artilleries, 5 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from French Indo China to Kwangsi
2 fighters moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to SpainPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Iraq
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs totalPlace Units - UK_Pacific
3 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 3 fighters -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Albania
3 artilleries and 1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Northern Italy to AlbaniaCombat - Italians
Battle in Bessarabia
Italians attack with 3 artilleries and 1 infantry
Russians defend with 1 fighter and 3 infantry
Italians win, taking Bessarabia from Russians with 3 artilleries remaining. Battle score for attacker is 16
Casualties for Italians: 1 infantry
Casualties for Russians: 1 fighter and 3 infantry
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs





