@666 Something is wrong with the sending the save from the game, very strange error. I hope you will be able to open the file and continue, let me know.
ktylu (Axis) vs. simon33 (Allies +18) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 infantry moved from Northwest Persia to Iraq
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Norway
1 fighter moved from Novgorod to Western Ukraine
1 artillery and 4 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Novgorod to Norway
1 fighter moved from Novgorod to Western UkraineCombat - Russians
Battle in Norway
Russians attack with 1 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 artilleries, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Russians win, taking Norway from Germans with 1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 4 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 3 armour and 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour and 1 infantry
Casualties for Russians: 2 infantry
Battle in Iraq
Russians attack with 1 armour and 2 infantry
Neutral_Axis defend with 1 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Norway to Karelia
1 artillery moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
2 fighters moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
5 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 1 mech_infantry placed in Russia
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 artilleries and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kwangsi
1 fighter and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Kweichow
2 battleships, 2 carriers, 2 cruisers and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 4 Sea Zone
1 tactical_bomber moved from Japan to 3 Sea Zone
1 armour moved from Soviet Far East to Siberia
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 1 infantry moved from Siberia to Soviet Far East
1 artillery and 1 infantry moved from Siberia to 5 Sea Zone
1 artillery, 1 infantry and 4 transports moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 22 Sea Zone to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 2 armour, 3 fighters and 2 tactical_bombers
British defend with 3 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -27
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour and 3 fighters
Battle in Kweichow
Japanese attack with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Kweichow to Kwangtung
2 tactical_bombers moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kweichow to Kwangtung
2 bombers moved from Kweichow to Kwangtung
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
3 artilleries placed in Kwangtung
3 artilleries placed in Kiangsu
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
bump 1
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@ktylu:
bump 1
Sorry, must have forgotten about this one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Scotland to 119 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 95 Sea Zone
Americans attack with 1 submarine
Italians defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Normandy Bordeaux
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 fighter
Americans win, taking Normandy Bordeaux from Germans, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 7
Casualties for Italians: 1 fighter
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 destroyers moved from 119 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 24 Sea Zone to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from 25 Sea Zone to MidwayPlace Units - Americans
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 artillery and 1 infantry moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 fighter moved from Yunnan to Kweichow
3 artilleries and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour
Battle in Kwangsi
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 1 infantry placed in Shensi
1 artillery placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Yunnan to Hopei
Chinese take Kweichow from Japanese
Chinese take Hopei from Japanese
1 infantry moved from Belgian Congo to Kenya
British take Kenya from ItaliansCombat - British
Non Combat Move - British
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 destroyers moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 bomber moved from Quebec to United Kingdom
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 fighters moved from Persia to Egypt
1 battleship, 1 cruiser and 2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kwangsi
3 aaGuns moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
2 artilleries moved from Burma to Yunnan
3 artilleries moved from India to Burma
2 infantry moved from Persia to IraqPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 3 artilleries and 2 infantry
British defend with 1 armour, 2 fighters, 1 harbour and 1 mech_infantry
1 artillery retreated to Alexandria
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Italians
2 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 fighter and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Japanese win with 2 infantry remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 aaGun
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from Java to Kwangsi
1 fighter moved from India to Kwangsi
1 fighter and 1 infantry moved from Yunnan to KwangsiPlace Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 11 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 bomber moved from Eastern Poland to Russia
5 armour, 4 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
5 artilleries moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Romania to Eastern Poland
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 bombers and 2 fighters moved from Alexandria to Egypt
3 tactical_bombers moved from Western Germany to Normandy Bordeaux
1 fighter moved from Northern Italy to Western GermanyCombat - Germans
Air Battle in Russia
Germans attacks with 1 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Egypt
Germans attack with 1 armour, 2 bombers, 2 fighters and 1 infantry
British defend with 2 fighters and 1 harbour; French defend with 1 infantry
Germans win, taking Egypt from British with 2 bombers and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 2 fighters
Casualties for British: 2 fighters
Casualties for French: 1 infantry
Battle in Western Ukraine
Germans attack with 5 armour, 4 artilleries and 16 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 5 armour, 4 artilleries and 16 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Eastern Poland
3 aaGuns moved from Eastern Poland to Western Ukraine
2 bombers moved from Egypt to Eastern Poland
3 tactical_bombers moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 artillery placed in Greece
3 artilleries placed in France
3 artilleries placed in Western Germany
1 armour, 4 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 5 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Iraq to Egypt
1 tactical_bomber moved from Karelia to Baltic States
1 infantry moved from Novgorod to Baltic States
3 artilleries and 3 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Novgorod to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 4 artilleries and 5 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Egypt
Russians attack with 1 armour
Germans defend with 1 harbour and 1 infantry
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Norway to Karelia
3 artilleries and 5 infantry moved from Norway to Finland
1 aaGun, 2 artilleries and 12 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to NovosibirskPlace Units - Russians
1 armour and 2 artilleries placed in Novgorod
3 artilleries, 2 fighters and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Soviet Far East to Japan
1 artillery and 1 infantry moved from Soviet Far East to Siberia
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
3 artilleries moved from Kiangsu to Anhwe
3 artilleries moved from Kwangtung to Kwangsi
2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangtung to Kwangsi
1 battleship, 2 carriers, 1 cruiser, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in French Indo China
Battle in Kwangsi
Japanese attack with 6 artilleries, 2 bombers, 2 fighters, 3 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 3 fighters and 1 infantry; Chinese defend with 3 artilleries and 1 infantry
Japanese win, taking French Indo China from UK_Pacific, taking Kwangsi from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is -11
Casualties for British: 3 aaGuns, 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for ANZAC: 3 fighters and 1 infantry
Casualties for Chinese: 3 artilleries and 1 infantry
Casualties for Japanese: 5 artilleries, 1 bomber, 2 fighters, 3 infantry and 4 tactical_bombersNon Combat Move - Japanese
1 bomber moved from Kwangsi to HainanPlace Units - Japanese
1 artillery placed in Kwangtung
1 transport placed in 20 Sea Zone
Japanese undo move 2.
1 transport placed in 19 Sea Zone
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 25 Sea Zone to 19 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
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Scramble into SZ6?
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no scramble please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from 25 Sea Zone to 19 Sea Zone
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Southern France
Battle in 98 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 destroyer and 1 transport; Italians defend with 2 transports
Americans win, taking Southern France from Germans, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 29
Casualties for Germans: 1 destroyer and 1 transport
Casualties for Italians: 2 transports
Battle in 19 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Korea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun
Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Americans
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
2 carriers and 2 destroyers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 25 Sea Zone to 7 Sea Zone
1 cruiser moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Shensi to Kansu
1 artillery moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 artillery and 1 infantry moved from Hunan to Anhwe
1 fighter moved from Yunnan to AnhweCombat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 3 artilleries
1 artillery owned by the Chinese retreated to Hunan
Japanese win with 3 artilleries remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to HunanPlace Units - Chinese
2 artilleries and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from Hopei to Jehol
Chinese take Chahar from Japanese
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Germany causes 4 damage total.
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
Battle in Kwangsi
British attack with 1 artillery
Japanese defend with 1 artillery
British win, taking Egypt from Germans, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in French Indo China
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 artilleries moved from Burma to Yunnan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Germany to Finland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
2 fighters placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,3,3,2,1,1,3,3,3,3,4,2,6,4,4,1,4
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 1 fighter and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Southern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from Americans with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total





