ktylu (Axis) vs. simon33 (Allies +18) rematch

  • '19 '17 '16

    Are you happy to concede this one? Berlin is down and the other Axis powers have almost all their income disrupted by convoys on future turns.

    Germany will probably be able to reclaim Berlin but they’ve taken too much of a hit.


  • Yeah, i dont disagree.

    Are we allowed to play again? I know we did a re-match, but i am trying to get better. I like playing you, i am learning a ton… Specially with the Axis, which is my weak link.

  • '19 '17 '16

    So same sides?

    Happy to have a rematch.


  • Yeah, sounds good to me. I posted your victory for ya.

    On a side note: Just answer me this, when do you attack? in other words, at what percentage?

    In our game, i lost 7 battles when i was above 90% to win according to calculator. Is that not high enough?

  • '19 '17 '16

    @ktylu:

    Yeah, sounds good to me. I posted your victory for ya.

    On a side note: Just answer me this, when do you attack? in other words, at what percentage?

    In our game, i lost 7 battles when i was above 90% to win according to calculator. Is that not high enough?

    I don’t have a hard and fast rule. Depends on the prize for winning vs losses. If its good enough I can attack at 30% or even less. TBH, I pay more attention to the TUV swing than the win % and even that is misleading when damaged CVs come into it, or defending bombers etc.

  • '19 '17 '16

    Bid = sub sz98, art Kweichow, Sudan and Karelia.

    Slightly changing up.

  • '19 '17 '16

    @simon33:

    @ktylu:

    Yeah, sounds good to me. I posted your victory for ya.

    On a side note: Just answer me this, when do you attack? in other words, at what percentage?

    In our game, i lost 7 battles when i was above 90% to win according to calculator. Is that not high enough?

    I don’t have a hard and fast rule. Depends on the prize for winning vs losses. If its good enough I can attack at 30% or even less. TBH, I pay more attention to the TUV swing than the win % and even that is misleading when damaged CVs come into it, or defending bombers etc.

    One more comment I’ll make on this one. I have learnt to think about what will happen if the attack goes against me - if I retreat will my units be able to be picked off and thus I’ll need to continue anyway or am I likely to be able to hold the position I’ve retreated to?

    If I make a good attack which goes bad I don’t get too upset about it. It’s part of the game and you have to deal with it.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 bombers; Remaining resources: 6 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
                EDIT: Adding units owned by Russians to Karelia: 1 artillery
                EDIT: Turning off Edit Mode
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 fighters moved from Western Germany to 111 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 bomber moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France

    triplea_37870.0_Ger1.tsvg


  • test post

    brand new game

    new units for the allies

    Bid = sub sz98, art Kweichow, Sudan and Karelia.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 bombers; Remaining resources: 6 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
                EDIT: Adding units owned by Russians to Karelia: 1 artillery
                EDIT: Turning off Edit Mode
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 fighters moved from Western Germany to 111 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 bomber moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 armour moved from Poland to Yugoslavia

    Combat - Germans

    triplea_37870.0_Ger1.tsvg


  • @simon33:

    @ktylu:

    Yeah, sounds good to me. I posted your victory for ya.

    On a side note: Just answer me this, when do you attack? in other words, at what percentage?

    In our game, i lost 7 battles when i was above 90% to win according to calculator. Is that not high enough?

    I don’t have a hard and fast rule. Depends on the prize for winning vs losses. If its good enough I can attack at 30% or even less. TBH, I pay more attention to the TUV swing than the win % and even that is misleading when damaged CVs come into it, or defending bombers etc.

    Simon, treat me like a 1st grader. Explain TUV swing and the concept itself to me  :-D


  • oh yeah scramble orders sir

  • '19 '17 '16

    If I attack a DD with a sub and both die, I have lost a 6IPC unit while the defender has lost an 8IPC unit. That’s a 2 IPC swing in my favour. TUV = Total Unit Value.

    Of course, if I win and live, that’s an 8IPC swing or lose and the sub lives, that’s a -6IPC swing to me.

  • '19 '17 '16

    For example, in SZ110, without a scramble the calculator tells me you will benefit by an average 38 TUV swing if I don’t scramble. But only a 22 TUV swing if I do.

    Scramble 110.

    In 111, I will benefit by about 3TUV but I can use that fighter for Taranto or another attack so a 3TUV swing doesn’t necessarily justify losing a fighter.

    No scramble in 111.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 2 bombers; Remaining resources: 6 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by Chinese to Kweichow: 1 artillery
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
                EDIT: Adding units owned by Russians to Karelia: 1 artillery
                EDIT: Turning off Edit Mode
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 fighters moved from Western Germany to 111 Sea Zone
                3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                1 bomber moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Slovakia Hungary to Southern Italy
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                3 armour moved from Greater Southern Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia
                1 armour moved from Poland to Yugoslavia

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 artillery, 7 infantry and 2 mech_infantrys
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 submarines and 4 tactical_bombers
                    British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Units damaged: 1 battleship owned by the British
                    Units damaged: 1 battleship owned by the Germans
                    Germans win with 1 battleship, 1 bomber, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for Germans: 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                    Casualties for French: 1 cruiser and 1 fighter
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 4 fighters and 2 submarines
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries, 8 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 5 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Norway to Finland
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 bomber moved from 111 Sea Zone to Western Germany
                4 fighters moved from 111 Sea Zone to Western Germany
                1 bomber moved from 110 Sea Zone to Western Germany
                3 tactical_bombers moved from 110 Sea Zone to Western Germany
                8 infantry moved from Germany to Poland

    Place Units - Germans
                2 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_37870.0_Ger1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                1 mech_infantry moved from Volgograd to Sikang

    Combat - Russians

    Non Combat Move - Russians
                1 armour moved from Volgograd to Turkmenistan
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 2 infantry moved from Karelia to Vyborg
                1 artillery, 1 fighter and 5 infantry moved from Novgorod to Vyborg
                2 aaGuns and 1 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                1 armour and 1 mech_infantry moved from Russia to Belarus
                2 aaGuns moved from Russia to Bryansk
                6 infantry moved from Amur to Buryatia
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                1 fighter moved from Novgorod to Vyborg

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    triplea_37870.0_Rus1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                2 infantry moved from Jehol to Chahar
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                3 infantry moved from Kiangsu to Kiangsi
                1 artillery and 1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 fighter moved from Okinawa to Kiangsu
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                3 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Manchuria to Chahar
                2 infantry moved from Shantung to Anhwe
                1 fighter moved from Korea to Kiangsi
                1 fighter moved from Formosa to Kiangsi
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 bombers moved from Japan to Hunan
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Japan to Kiangsi

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery, 2 bombers and 3 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Hunan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Soviet Far East
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Hunan to Kiangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    triplea_37870.0_Jap1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 destroyers, 1 fighter, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Western United States to Central United States

    Non Combat Move - Americans
                1 bomber moved from Central United States to Eastern United States
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to 31 Sea Zone
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 10 Sea Zone to 31 Sea Zone
                2 fighters moved from Hawaiian Islands to Wake Island
                1 tactical_bomber moved from 10 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Central United States

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery placed in Central United States
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total

    triplea_37870.0_Ame1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Kweichow to Hunan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Szechwan to Hunan
                6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Hunan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    Chinese attack with 7 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_37870.0_Chi1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk
                1 fighter moved from Malta to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 2 fighters and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 battleship and 1 submarine
                    British win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 battleship and 1 submarine
                    Casualties for British: 1 bomber and 1 destroyer

    Non Combat Move - British
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 mech_infantry moved from 88 Sea Zone to British Guiana
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 tactical_bomber moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 110 Sea Zone to 93 Sea Zone
                1 fighter moved from 96 Sea Zone to 93 Sea Zone
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                3 infantry moved from Malaya to Shan State
                3 aaGuns, 1 artillery, 4 infantry and 1 tactical_bomber moved from India to Burma
                1 fighter moved from Burma to India

    Place Units - British
                1 artillery, 2 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 armour and 1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 1 armour and 1 fighter

    triplea_37870.0_UK_1.tsvg

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