@simon33 scramble sz111 only.
Thank you.
16L G40 StuckTojo (Allies+20) vs Ktylu Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Anhwe
1 fighter moved from Hopei to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
2 artilleries and 3 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 armour moved from Yunnan to Kiangsi
1 armour moved from Hunan to Kiangsi
1 armour moved from Hunan to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 artillery moved from Hunan to Kiangsi
3 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Rostov
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from JapaneseCombat - British
Battle in Kiangsi
British attack with 4 armour and 1 artillery
Japanese defend with 1 infantry
British win, taking Kiangsi from Japanese with 4 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in Kwangtung
British attack with 1 armour and 1 bomber
Japanese defend with 1 artillery and 1 harbour
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in Rostov
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Archangel
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Archangel to Russia
9 armour moved from Russia to Ukraine
1 infantry moved from Tambov to Bryansk
6 armour moved from Caucasus to Ukraine
3 armour and 3 mech_infantrys moved from Volgograd to Russia
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
1 armour and 2 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Egypt
3 fighters moved from Southern Italy to Ukraine
1 bomber moved from Kwangtung to Yunnan
3 aaGuns moved from Kwangsi to Kiangsi
2 armour moved from Malaya to Yunnan
2 armour and 2 mech_infantrys moved from India to Yunnan
1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Rostov to RussiaPlace Units - British
1 factory_minor placed in Egypt
1 destroyer and 1 transport placed in 71 Sea Zone
1 infantry placed in Union of South Africa
1 armour and 1 infantry placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 armour, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 2 armour, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Italians
1 bomber moved from Smolensk to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 5 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Cleaning up after air battlesNon Combat Move - Italians
Turn Complete - Italians
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If you don’t mind a piece of friendly advice:
A better use for that Italian bomber would have been to kill the lone UK infantry in Bryansk.
That would have opened things up for Germany to pursue one or more of a few options, like:
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killing the Russian tank in W Ukraine, or
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killing the combined UK-Russian force in Ukraine
I say this because taking Moscow probably isn’t feasible anymore, and if you have to retreat at least do some damage.
Just my opinion, of course. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers moved from Malaya to Sumatra
1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Caucasus to RostovCombat - ANZAC
Battle in Philippines
Battle in Borneo
Battle in Sumatra
ANZAC attack with 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Philippines from Japanese, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 2 bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
2 bombers moved from Sumatra to JavaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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If you don’t mind a piece of friendly advice:
A better use for that Italian bomber would have been to kill the lone UK infantry in Bryansk.
That would have opened things up for Germany to pursue one or more of a few options, like:
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killing the Russian tank in W Ukraine, or
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killing the combined UK-Russian force in Ukraine
I say this because taking Moscow probably isn’t feasible anymore, and if you have to retreat at least do some damage.
Just my opinion, of course. :-)
love the advise! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Southern France to Normandy Bordeaux
5 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Smolensk to 99 Sea Zone
2 mech_infantrys moved from Western Germany to Southern Italy
3 mech_infantrys moved from Northern Italy to Slovakia Hungary
3 armour moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Albania
3 mech_infantrys moved from Novgorod to Archangel
2 fighters moved from Smolensk to Archangel
1 bomber moved from Smolensk to Western Ukraine
2 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Western UkraineCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 105 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 110 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 1 transport
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 fighters and 5 mech_infantrys
Americans defend with 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 4 mech_infantrys
Casualties for Americans: 2 aaGuns, 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Russians defend with 1 armour
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Archangel
Germans attack with 2 fighters and 3 mech_infantrys
British defend with 2 mech_infantrys
Germans win, taking Archangel from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Southern Italy
Germans attack with 3 armour and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 bomber moved from 93 Sea Zone to Western Germany
1 bomber moved from 105 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from Archangel to Smolensk
2 fighters moved from Western Ukraine to Smolensk
1 fighter moved from Bryansk to Smolensk
2 tactical_bombers moved from Western Ukraine to Smolensk
1 bomber moved from Western Ukraine to Smolensk
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Normandy Bordeaux to Northern Italy
1 bomber moved from 99 Sea Zone to Northern ItalyPlace Units - Germans
1 bomber placed in Western Germany
3 armour placed in Novgorod
6 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Italians
Russians take Romania from Germans
1 mech_infantry moved from Ukraine to Eastern Poland
Russians take Eastern Poland from ItaliansCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 infantry moved from Kiangsu to Anhwe
2 bombers, 2 fighters and 1 tactical_bomber moved from Kiangsu to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 3 artilleries and 3 infantry
Japanese win, taking Anhwe from Chinese with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Chinese: 3 artilleries and 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Anhwe to Kiangsu
2 bombers moved from Anhwe to Kiangsu
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 factory_minor placed in Manchuria
2 destroyers and 1 submarine placed in 6 Sea Zone
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3,2,1
Japanese collect 28 PUs (6 lost to blockades); end with 28 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 3 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 3 infantry
EDIT: Turning off Edit ModePurchase Units - Americans
Americans buy 1 artillery, 1 bomber, 11 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 bomber moved from Gibraltar to Northern Italy
1 armour moved from Bulgaria to Yugoslavia
Americans take Yugoslavia from Germans
1 bomber moved from Gibraltar to Southern Italy
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Southern Italy causes 4 damage total.
Air Battle in Northern Italy
Americans attacks with 1 units heading to Northern Italy
Italians launches 2 interceptors out of Northern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Northern Italy causes 6 damage total.
Battle in Soviet Far East
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Southern Italy to Malta
1 bomber moved from Northern Italy to Malta
2 fighters moved from 92 Sea Zone to Malta
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
2 submarines moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to Midway
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 25 Sea Zone
1 artillery and 2 infantry moved from 25 Sea Zone to Midway
1 submarine moved from 25 Sea Zone to 6 Sea Zone
6 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
5 submarines placed in 10 Sea Zone
5 infantry placed in Western United States
Americans undo move 2.
1 bomber placed in Western United States
10 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to HopeiPlace Units - Chinese
3 artilleries and 2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Yunnan to Anhwe
1 bomber moved from Yunnan to Anhwe
1 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from JapaneseCombat - British
Battle in Anhwe
British attack with 1 armour, 1 bomber and 2 mech_infantrys
Japanese defend with 2 infantry
British win, taking Anhwe from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Archangel
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 mech_infantrys
British win, taking Archangel from Germans with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 fighters moved from Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Rostov to Tambov
1 armour moved from Caucasus to Ukraine
3 mech_infantrys moved from Caucasus to Samara
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 infantry moved from Union of South Africa to 71 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Caucasus
2 armour and 1 mech_infantry moved from India to Yunnan
3 armour moved from Yunnan to Kiangsi
1 infantry moved from India to Burma
1 bomber moved from Anhwe to Yunnan
1 infantry moved from 81 Sea Zone to Egypt
4 armour moved from Ukraine to RussiaPlace Units - British
1 carrier placed in 81 Sea Zone
2 infantry placed in Egypt
1 armour and 1 fighter placed in IraqTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Italians
Turn Complete - Italians
Italians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ManchuriaCombat - ANZAC
Battle in Manchuria
Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in ManchuriaNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from Java to Kwangsi
2 bombers moved from Java to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Shan State
2 destroyers moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 cruiser and 2 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Albania to Greece
Germans take Greece from Americans
1 armour moved from Greece to Bulgaria
Germans take Bulgaria from Americans
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
2 fighters moved from Northern Italy to Romania
1 armour and 1 infantry moved from Novgorod to Archangel
2 armour moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 armour moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Northern Italy to 112 Sea Zone
2 mech_infantrys moved from Slovakia Hungary to Romania
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 armour moved from Germany to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to France
3 fighters moved from Smolensk to Archangel
1 bomber moved from Smolensk to Russia
2 bombers moved from Western Germany to Russia
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to Eastern Poland
1 mech_infantry moved from Smolensk to Vologda
1 infantry moved from Smolensk to Vologda
2 fighters moved from Smolensk to Vologda
2 tactical_bombers moved from Smolensk to Belarus
1 infantry moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 tactical_bomber moved from Smolensk to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 8 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in 112 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yugoslavia
Germans attack with 2 armour and 1 mech_infantry
Americans defend with 1 armour
Germans win, taking Yugoslavia from Americans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Romania
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Romania from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Eastern Poland
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Eastern Poland from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 armour and 2 tactical_bombers
British defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour, 3 fighters and 1 infantry
British defend with 1 armour and 2 mech_infantrys
Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour and 1 fighter
Casualties for British: 1 armour and 2 mech_infantrys
Battle in Vologda
Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,6,6 and causes: 16 damage to unit: factory_major
Bombing raid in Russia causes 16 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
2 bombers moved from Russia to Smolensk
2 tactical_bombers moved from Belarus to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Archangel to Novgorod
1 bomber moved from Novgorod to Poland
2 fighters moved from Novgorod to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from Vologda to Smolensk
2 fighters moved from Romania to Germany
1 aaGun moved from Novgorod to BelarusPlace Units - Germans
1 cruiser placed in 112 Sea Zone
2 infantry placed in Germany
3 armour placed in Novgorod
4 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 53 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Vologda
3 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 fighters moved from Vologda to Russia
1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
3 infantry placed in Russia
1 armour placed in UkraineTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Korea to Manchuria
1 armour moved from Korea to Buryatia
1 bomber moved from Kiangsu to Manchuria
1 bomber moved from Kiangsu to Manchuria
2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Buryatia
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 18 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 fighter, 5 submarines and 2 transports
Americans defend with 1 submarine
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 2 submarines; ANZAC defend with 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Anhwe
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour and 2 mech_infantrys
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Buryatia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Manchuria
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 2 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Buryatia to Amur
2 bombers moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 fighter moved from 20 Sea Zone to Kiangsu
1 fighter moved from 19 Sea Zone to Kiangsu
1 fighter moved from 18 Sea Zone to Kiangsu
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea ZonePlace Units - Japanese
3 artilleries placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 aaGuns, 1 infantry and 2 transports
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Korea: 1 aaGun
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun and 1 infantry
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 battleship
EDIT: Removing units owned by Japanese from Japan: 2 bombers
EDIT: Adding units owned by Japanese to Kiangsu: 2 bombers
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4
Japanese collect 30 PUs (1 lost to blockades); end with 30 PUs total





