Bid:
1 Fighter Scotland, 1 Fighter Malta, 1 Transport SZ71, 1 Sub SZ106, 1 Sub SZ98, 1 Inf Anglo-Egyptian Sudan
setting up game
'poligies for the edits. I probably should have waited for another day so I’d be more at 100%. Made a few boo-boos, and changed some NCM (that was done in the CM phase) to make up for it. Also forgot to assign someone to take out that transport.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Belgian Congo to Kenya
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from Suiyuyan to Chahar
1 fighter moved from Egypt to Gibraltar
1 fighter moved from Egypt to Gibraltar
1 bomber moved from Gibraltar to 99 Sea Zone
2 fighters moved from Gibraltar to Normandy Bordeaux
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour and 1 infantry moved from 72 Sea Zone to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Alexandria to Egypt
Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery and 4 infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Yunnan
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 bomber moved from 99 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 aaGuns, 7 infantry and 1 marine moved from Burma to India
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
2 fighters placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 2 infantry
EDIT: Adding units owned by British to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Gibraltar: 1 fighter
EDIT: Adding units owned by British to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Italians
1 armour moved from Poland to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Libya to Tunisia
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
Combat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
2 artilleries and 2 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 2 transports; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
3 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 armour, 2 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers and 1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 armour, 3 fighters and 2 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Germans win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Germans: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 1 armour, 3 fighters and 2 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 marine
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
3 aaGuns, 11 artilleries and 34 infantry moved from Poland to Eastern Poland
3 armour moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Greece
3 fighters and 3 tactical_bombers moved from Syria to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
5 armour moved from Poland to Western Germany
3 artilleries and 15 infantry moved from Germany to Poland
3 infantry moved from Finland to Karelia
Place Units - Germans
1 destroyer and 2 transports placed in 97 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
I’m assuming the French troops are on the British transport. If they’re on the USA one (and really, why?) then I might change my NCM some.
hell naw. they on the american transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters and 2 transports; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians
3 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 armour, 2 fighters and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers and 1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries, 2 bombers, 3 fighters, 2 infantry and 2 mech_infantrys
British defend with 1 aaGun, 1 armour, 3 fighters and 2 infantry; Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 marine
Germans win with 1 bomber remaining. Battle score for attacker is -13
Casualties for Germans: 1 armour, 3 artilleries, 1 bomber, 3 fighters, 2 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 1 armour, 3 fighters and 2 infantry
Casualties for Americans: 1 armour, 1 infantry and 1 marine
Non Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
3 aaGuns, 11 artilleries and 34 infantry moved from Poland to Eastern Poland
3 armour moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Greece
3 fighters and 3 tactical_bombers moved from Syria to Southern Italy
1 mech_infantry moved from Southern Italy to Western Germany
5 armour moved from Poland to Western Germany
3 artilleries and 15 infantry moved from Germany to Poland
3 infantry moved from Finland to Karelia
Place Units - Germans
1 destroyer and 2 transports placed in 97 Sea Zone
3 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 3 infantry
EDIT: Adding units owned by Germans to Finland: 3 infantry
EDIT: Removing units owned by Germans from Poland: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Yea, that should be alright. Go ahead with your turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Belarus
2 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
9 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Bryansk
4 artilleries and 6 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 carriers and 1 harbour; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 carriers, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
9 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 2 infantry moved from Kweichow to Hunan
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to Kwangsi
2 bombers moved from Kwangsi to Java
Combat - Japanese
Battle in Yunnan
Japanese attack with 9 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 9 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
9 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun moved from Hunan to Kwangsi
1 artillery moved from Kwangsi to Hunan
2 artilleries and 3 infantry moved from 42 Sea Zone to Java
Place Units - Japanese
3 carriers placed in 36 Sea Zone
1 harbour placed in Java
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 artillery, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in Marianas
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 carriers moved from 54 Sea Zone to 33 Sea Zone
EDIT: 1 carrier and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
3 fighters moved from 54 Sea Zone to 33 Sea Zone
EDIT: 1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 101 Sea Zone
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 2.
1 airfield, 1 armour, 1 fighter and 1 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery and 3 fighters; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Iraq to Syria
1 mech_infantry moved from Egypt to Syria
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Kenya to Egypt
1 infantry moved from Kenya to 72 Sea Zone
1 artillery moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Syria
Combat - British
Battle in Syria
British attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Syria to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 aaGun moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns, 1 artillery, 9 infantry and 1 marine moved from India to West India
Place Units - British
1 artillery placed in Egypt
2 fighters placed in Egypt
1 fighter placed in United Kingdom
British undo move 2.
British undo move 2.
3 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Place Units - UK_Pacific
1 infantry placed in India
1 submarine placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Tunisia to Algeria
Combat - Italians
Battle in Algeria
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from France to Holland Belgium
1 armour and 3 mech_infantrys moved from Northern Italy to Holland Belgium
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Chahar: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Hopei: 1 fighter
EDIT: Adding units owned by British to Hopei: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Turning off Edit Mode
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Marshall Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Dutch New Guinea to New Guinea
Combat - ANZAC
Battle in Paulau Island
Battle in Marshall Islands
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
2 aaGuns moved from Queensland to New South Wales
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Egypt to Gibraltar
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
hey. edited uk fighter from chahar to hopei forgot to move it on uk’s turn
No worries!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
1 armour moved from Eastern Poland to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
3 artilleries and 15 infantry moved from Poland to Eastern Poland
3 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
Combat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 bomber moved from Novgorod to Eastern Poland
5 armour and 1 mech_infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
1 carrier placed in 97 Sea Zone
1 artillery, 1 infantry and 8 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Belarus to Novgorod
4 artilleries and 6 infantry moved from Bryansk to Belarus
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Belarus to Novgorod
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
Germans win with 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
7 artilleries and 3 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
Place Units - Russians
2 armour and 8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs