Moving. Should be able to go by Wednesday.
ABH (Axis) vs Rubioton (Allies +21)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Russia to Bryansk
3 fighters moved from Russia to Bryansk
1 armour moved from Russia to Tambov
Russians take Tambov from GermansCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Bryansk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Caucasus to Samara
1 armour moved from Tambov to Russia
14 artilleries moved from Russia to Samara
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 aaGuns and 18 infantry moved from Amur to Korea
18 infantry moved from Russia to Samara
3 mech_infantrys moved from Russia to SamaraPlace Units - Russians
1 armour and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 18 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 10 armour, 1 factory_major, 3 fighters, 23 infantry and 6 mech_infantrys
Samara : 14 artilleries, 2 fighters, 18 infantry, 3 mech_infantrys and 1 tactical_bomber
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 75
Russians : 22 / 31
Japanese : 56 / 66
Americans : 56 / 77
Chinese : 5 / 7
British : 31 / 32
UK_Pacific : 5 / 5
Italians : 18 / 23
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 3 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Burma to India
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from French Indo China to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 bomber moved from French Indo China to 6 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in India
Japanese attack with 1 artillery and 2 infantry
British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Olgiy from Russians to Neutral_True
EDIT: Changing ownership of Tsagaan Olom from Russians to Neutral_True
EDIT: Changing ownership of Dzavhan from Russians to Neutral_True
EDIT: Changing ownership of Central Mongolia from Russians to Neutral_True
EDIT: Changing ownership of Ulaanbaatar from Russians to Neutral
EDIT: Changing ownership of Ulaanbaatar from Neutral to Neutral_True
EDIT: Changing ownership of Buyant-Uhaa from Russians to Neutral_True
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Neutral_True to Olgiy: 2 infantry
EDIT: Adding units owned by Neutral_True to Dzavhan: 1 infantry
EDIT: Adding units owned by Neutral_True to Ulaanbaatar: 1 infantry
EDIT: Changing ownership of Buyant-Uhaa from Neutral_True to Mongolians
EDIT: Changing ownership of Central Mongolia from Neutral_True to Mongolians
EDIT: Changing ownership of Tsagaan Olom from Neutral_True to Mongolians
EDIT: Changing ownership of Olgiy from Neutral_True to Mongolians
EDIT: Changing ownership of Dzavhan from Neutral_True to Mongolians
EDIT: Changing ownership of Ulaanbaatar from Neutral_True to Mongolians
EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Turning off Edit Mode
6 armour and 7 mech_infantrys moved from Burma to Yunnan
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 infantry moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
3 armour moved from Anhwe to Manchuria
1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 1.
3 mech_infantrys placed in French Indo China
3 armour placed in Manchuria
3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
Japanese collect 51 PUs (8 lost to blockades); end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor and 6 fighters; Remaining resources: 5 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
3 fighters moved from Siberia to 6 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 42 Sea Zone to 43 Sea Zone
4 fighters moved from 46 Sea Zone to 43 Sea Zone -
Scramble SZ 6?
-
No thanks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 factory_minor and 6 fighters; Remaining resources: 5 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
3 fighters moved from Midway to 6 Sea Zone
3 fighters moved from Siberia to 6 Sea Zone
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 submarine moved from 42 Sea Zone to 43 Sea Zone
4 fighters moved from 46 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in Marshall Islands
Battle in 6 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Marshall Islands from Japanese, taking 6 Sea Zone from Japanese with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 43 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 43 Sea Zone to 42 Sea Zone
4 carriers, 2 cruisers, 2 destroyers and 1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 fighter moved from 17 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 battleship and 1 carrier moved from 17 Sea Zone to 32 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
6 fighters moved from 6 Sea Zone to Korea
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Wake Island
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 83 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 83 Sea Zone to French West Africa
4 fighters moved from 91 Sea Zone to United Kingdom
3 carriers and 1 cruiser moved from 91 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
6 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag, 1 artillery
Korea : 1 flag, 1 factory_minor, 6 fighters and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield and 2 fighters
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 6 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
43 Sea Zone : 1 flag, 1 submarine
32 Sea Zone : 1 battleship, 1 carrier and 1 transport
26 Sea Zone : 6 submarines and 1 transport
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 carrier
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
United Kingdom : 4 fighters
French West Africa : 1 armour, 3 infantry and 2 mech_infantrys
Russia : 1 bomber and 2 fighters
106 Sea Zone : 1 destroyer
89 Sea Zone : 3 carriers and 1 cruiser
83 Sea Zone : 3 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 54 / 75
Russians : 22 / 31
Japanese : 59 / 66
Americans : 56 / 81
Chinese : 5 / 7
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
13 infantry moved from Shensi to HopeiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs totalTerritory Summary for Chinese :
Shensi : 3 infantry
Kweichow : 1 infantry
Kansu : 1 fighter
Hopei : 14 infantry
Szechwan : 1 infantry
Chahar : 3 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 22 / 31
Japanese : 55 / 66
Americans : 56 / 81
Chinese : 9 / 10
British : 31 / 32
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
3 infantry moved from West India to India
2 fighters and 2 tactical_bombers moved from Persia to India
1 fighter moved from Gibraltar to 98 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from ItaliansCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in India
British attack with 2 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from India to West India
2 tactical_bombers moved from India to West India
1 fighter moved from Russia to Persia
1 fighter moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Iraq to Eastern Persia
1 infantry moved from Northwest Persia to Iraq
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 58 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
1 destroyer and 1 transport moved from 91 Sea Zone to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
2 infantry placed in Quebec
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 31 PUs; end with 31 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs totalTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
42 Sea Zone : 1 carrier, 2 cruisers, 2 destroyers and 1 submarine
West India : 2 aaGuns, 3 artilleries, 2 fighters, 13 infantry and 2 tactical_bombers
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Gibraltar : 1 airfield, 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry
French West Africa : 1 armour and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 infantry
80 Sea Zone : 1 transport
106 Sea Zone : 1 destroyer and 1 transport
89 Sea Zone : 1 cruiser
Eire : 1 flag
Iraq : 1 infantry
Eastern Persia : 1 flag, 1 armour and 7 mech_infantrys
83 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 6 fighters and 3 mech_infantrysProduction/PUs Summary :
Germans : 54 / 75
Russians : 24 / 31
Japanese : 52 / 66
Americans : 56 / 81
Chinese : 9 / 10
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 16 / 23
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 fighter moved from Rostov to Alexandria
1 fighter moved from Rostov to Alexandria
1 artillery moved from Rostov to Caucasus
1 artillery moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 bomber moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 artilleries, 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 aaGun moved from Rostov to Caucasus
1 aaGun moved from Rostov to CaucasusPlace Units - Italians
1 armour and 1 infantry placed in Southern Italy
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 transport moved from 46 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 fighters moved from 42 Sea Zone to Java
1 cruiser and 1 destroyer moved from 46 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter and 1 infantryNon Combat Move - ANZAC
2 fighters moved from Java to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 submarines moved from 62 Sea Zone to 42 Sea Zone
2 aaGuns and 3 infantry moved from Northern Territory to South Australia
2 infantry moved from Northwest Persia to IraqPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 2 aaGuns and 3 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 1 transport
62 Sea Zone : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 22 / 31
Japanese : 48 / 66
Americans : 56 / 81
Chinese : 9 / 10
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 18 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Iraq
1 destroyer moved from 58 Sea Zone to 42 Sea ZoneTurn Complete - French
Territory Summary for French :
42 Sea Zone : 1 destroyer
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Iraq : 1 infantryProduction/PUs Summary :
Germans : 54 / 75
Russians : 22 / 31
Japanese : 48 / 66
Americans : 56 / 81
Chinese : 9 / 10
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 18 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers, 1 infantry, 3 mech_infantrys and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
17 bombers moved from Western Germany to Egypt
1 fighter moved from Alexandria to Egypt
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Germans
Battle in Egypt
Germans attack with 17 bombers and 1 fighter
British defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys; French defend with 2 infantry
Germans win with 13 bombers remaining. Battle score for attacker is -18
Casualties for Germans: 4 bombers and 1 fighter
Casualties for British: 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys
Casualties for French: 2 infantryNon Combat Move - Germans
13 bombers moved from Egypt to Alexandria
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
4 artilleries and 4 infantry moved from France to Southern France
3 aaGuns, 5 artilleries and 30 infantry moved from Rostov to Bryansk
3 artilleries moved from Ukraine to Bryansk
6 mech_infantrys moved from Baltic States to Bryansk
18 armour and 3 mech_infantrys moved from Volgograd to Bryansk
3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
2 fighters and 1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
1 mech_infantry placed in Southern France
2 transports placed in 93 Sea Zone
Germans undo move 2.
Germans undo move 1.
3 transports placed in 93 Sea Zone
2 artilleries and 1 infantry placed in Ukraine
3 mech_infantrys placed in Germany
2 bombers placed in Western Germany
1 transport placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 artillery
EDIT: Removing units owned by Germans from Southern France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Karelia: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
2 infantry moved from Samara to Tambov
3 fighters moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Samara to TambovCombat - Russians
Battle in Tambov
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Tambov to Russia
14 artilleries, 14 infantry and 2 mech_infantrys moved from Samara to Russia
1 armour moved from Russia to SamaraPlace Units - Russians
7 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 18 infantry
Kazakhstan : 1 infantry
Anglo Egyptian Sudan : 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 4 aaGuns, 1 airfield, 9 armour, 21 artilleries, 1 factory_major, 5 fighters, 38 infantry, 8 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 armour and 1 mech_infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 76
Russians : 24 / 33
Japanese : 48 / 66
Americans : 56 / 81
Chinese : 9 / 10
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 18 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 4 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 fighter moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 fighter moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
1 mech_infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from French Indo China to Szechwan
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
1 mech_infantry moved from Manchuria to Chahar
1 armour moved from Manchuria to Chahar
1 bomber moved from Japan to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
Chinese defend with 3 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in India
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
8 armour and 9 mech_infantrys moved from Yunnan to Anhwe
1 bomber moved from Chahar to Manchuria
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
5 fighters moved from Japan to Philippines
1 fighter moved from 36 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 artilleries placed in Manchuria
4 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 mech_infantrys
EDIT: Adding units owned by Japanese to Yunnan: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,6
Japanese collect 53 PUs (1 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 3 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
6 fighters moved from Korea to 6 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
1 bomber moved from Russia to UkraineCombat - Americans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in 6 Sea Zone
Americans attack with 8 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 8 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
8 fighters moved from 6 Sea Zone to Korea
1 artillery moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier and 1 transport moved from 32 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Russia to Persia
3 carriers and 1 cruiser moved from 89 Sea Zone to 91 Sea Zone
6 fighters moved from United Kingdom to Gibraltar
6 fighters moved from Western United States to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour and 2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 3 transports moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
4 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 bomber moved from Ukraine to RussiaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Russians from Anglo Egyptian Sudan: 1 mech_infantry
EDIT: Adding units owned by Russians to French Equatorial Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters placed in Korea
3 carriers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
Marshall Islands : 1 flag
Korea : 1 flag, 1 factory_minor, 11 fighters and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery and 1 harbour
Midway : 1 airfield
44 Sea Zone : 1 submarine
43 Sea Zone : 1 flag
33 Sea Zone : 3 submarines
26 Sea Zone : 1 battleship, 1 carrier, 2 submarines and 1 transport
20 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 6 fighters, 4 infantry and 1 mech_infantry
French Equatorial Africa : 1 armour and 2 mech_infantrys
French Central Africa : 1 infantry
Russia : 1 bomber
101 Sea Zone : 3 carriers
Brazil : 1 flag
Persia : 2 fighters
91 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 transportsProduction/PUs Summary :
Germans : 52 / 76
Russians : 24 / 33
Japanese : 54 / 63
Americans : 56 / 79
Chinese : 6 / 10
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Szechwan
2 infantry moved from Hopei to Kweichow
1 fighter moved from Kansu to KweichowCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
11 infantry moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 14 infantry
Kweichow : 2 infantry
Hopei : 1 infantry
Tsinghai : 1 fighter
Szechwan : 3 infantryProduction/PUs Summary :
Germans : 52 / 76
Russians : 24 / 33
Japanese : 52 / 63
Americans : 56 / 79
Chinese : 8 / 9
British : 31 / 31
UK_Pacific : 2 / 0
Italians : 18 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from West India to India
1 tactical_bomber moved from West India to Caucasus
6 fighters and 3 mech_infantrys moved from Persia to CaucasusCombat - British
Battle in India
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking India from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
British attack with 6 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour; Italians defend with 2 aaGuns, 2 artilleries and 1 infantry
British win, taking Caucasus from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Germans: 1 armour
Casualties for British: 4 fighters and 2 mech_infantrys
Casualties for Italians: 2 aaGuns, 2 artilleries and 1 infantryNon Combat Move - British
1 tactical_bomber moved from Caucasus to Kazakhstan
2 fighters moved from Caucasus to Iraq
1 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
2 fighters and 1 tactical_bomber moved from India to Persia
1 aaGun moved from West India to India
1 armour moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 91 Sea Zone
2 infantry moved from Quebec to 106 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 89 Sea Zone to 91 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
2 armour and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 5 fighters
EDIT: Adding units owned by British to Gibraltar: 5 fighters
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 28 PUs (3 lost to blockades); end with 29 PUs totalTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Adding units owned by British to 54 Sea Zone: 1 carrier, 2 cruisers and 2 destroyers
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
EDIT: Removing units owned by British from 42 Sea Zone: 1 carrier, 2 cruisers and 2 destroyers
EDIT: Removing units owned by British from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 79 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Kazakhstan : 1 tactical_bomber
39 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 2 cruisers and 2 destroyers
West India : 1 aaGun, 3 artilleries and 11 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 5 fighters, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
French Equatorial Africa : 1 armour
French Central Africa : 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 mech_infantry
Eire : 1 flag
Iraq : 1 armour, 2 fighters, 1 infantry and 7 mech_infantrys
Eastern Persia : 1 flag
79 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag, 2 armour, 1 factory_minor, 2 fighters, 1 mech_infantry and 1 tactical_bomber
91 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 52 / 76
Russians : 26 / 33
Japanese : 49 / 63
Americans : 56 / 79
Chinese : 8 / 9
British : 31 / 29
UK_Pacific : 5 / 5
Italians : 16 / 23
ANZAC : 14 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have changed the russian mech position in Africa and supposed no scramble in SZ 6, if you do we can throw dice in the forum.
By the way your AA gun in Caucasus did a great job :wink:Cheers
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Alexandria to Egypt
1 armour, 1 infantry and 1 mech_infantry moved from Southern Italy to 95 Sea Zone
1 armour and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
7 submarines moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Alexandria to Southern Italy
1 fighter moved from Alexandria to Southern ItalyCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters could not land in 42 Sea Zone and were removed
EDIT: 1 infantry moved from Cyprus to Southern Italy
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
2 fighters and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 infantry
EDIT: Adding units owned by Italians to Greece: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in BorneoNon Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 cruiser and 1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery
Queensland : 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns and 3 infantry
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine and 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 flag, 1 transport
Iraq : 2 infantryProduction/PUs Summary :
Germans : 52 / 76
Russians : 26 / 33
Japanese : 45 / 63
Americans : 56 / 79
Chinese : 8 / 9
British : 28 / 29
UK_Pacific : 9 / 5
Italians : 19 / 29
ANZAC : 14 / 25
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





