Keep the cruiser alive. I agree, I should have pointed out the fighter edit especially since it was moved after china dice. I did not do it for the reason you mention and it is easy to see in the summary text. Nevertheless, i apologise and will be more carefull in the future
G40L Snigg (Axis) vs. variance (Allies +26)
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war crimes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Northern Italy to Germany
2 artilleries and 3 infantry moved from Rostov to Caucasus
2 armour and 1 mech_infantry moved from Kazakhstan to Caucasus
1 bomber moved from Southern Italy to Germany
3 submarines moved from 95 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/5 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 3 : 2/4 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery
Battle in Germany
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Germany, round 2 : 1/3 hits
British roll dice for 1 artillery in Germany, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Germany
Italians win, taking Germany from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Caucasus
Italians attack with 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Caucasus, round 2 : 3/8 hits
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Germany to Western Germany
2 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Malta : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Western Germany : 1 bomber and 2 fighters
Germany : 1 armour
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 6 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Rostov : 1 flag
Caucasus : 1 flag, 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
98 Sea Zone : 3 submarines -
war crimes
Sure seems that way :-P
My own fault not paying enough attention to what all you could get there….I just need to stop giving UK all my money
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Finland to Norway
Germans take Norway from Americans
1 tactical_bomber moved from Novgorod to 114 Sea Zone
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Rostov to Northwest Persia
Germans take Northwest Persia from British
1 artillery and 2 infantry moved from Western Germany to Denmark
2 tactical_bombers moved from Novgorod to Denmark
4 fighters moved from Western Germany to Denmark
2 bombers moved from Romania to DenmarkCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Denmark
Germans attack with 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 2 armour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers in Denmark, round 2 : 6/11 hits
Americans roll dice for 2 armour and 1 infantry in Denmark, round 2 : 3/3 hits
2 armour owned by the Americans, 1 infantry owned by the Americans, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Denmark
Germans win with 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 2 armour and 1 infantryNon Combat Move - Germans
2 bombers, 4 fighters and 2 tactical_bombers moved from Denmark to Western Germany
1 tactical_bomber moved from 114 Sea Zone to Western Germany
4 armour and 1 mech_infantry moved from Finland to Novgorod
5 armour moved from Archangel to Bryansk
4 artilleries and 3 infantry moved from Archangel to Novgorod
3 artilleries moved from Samara to Kazakhstan
3 aaGuns, 1 artillery and 2 infantry moved from Tambov to Volgograd
10 armour, 5 artilleries, 2 infantry and 16 mech_infantrys moved from Rostov to Caucasus
1 artillery moved from Vologda to SamaraTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Germans :
Kazakhstan : 3 artilleries
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
Romania : 1 factory_upgrade
Germany : 1 factory_minor
Norway : 1 harbour and 1 mech_infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 5 armour
Nenetsia : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 aaGuns, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 4 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Caucasus : 10 armour, 5 artilleries, 2 infantry and 16 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 artillery
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Northwest Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Hunan to Shantung
1 fighter and 1 tactical_bomber moved from French Indo China to Shantung
1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Novosibirsk to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Tsinghai to Turkmenistan
1 tactical_bomber moved from French Indo China to Shantung
1 submarine moved from 37 Sea Zone to 20 Sea Zone
6 fighters moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 6 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shantung
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Americans defend with 1 infantry and 1 mech_infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Shantung, round 2 : 2/6 hits
Chinese roll dice for 2 infantry and 1 mech_infantry in Shantung, round 2 : 0/3 hits
1 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Shantung
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Shantung, round 3 : 3/6 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Shantung
Japanese win, taking Shantung from Chinese with 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
6 fighters moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Shantung to Anhwe
4 infantry moved from Hunan to Yunnan
2 artilleries and 5 infantry moved from Shan State to Burma
2 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Szechwan to Burma
1 mech_infantry moved from Sikang to Yunnan
1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Urals to NovosibirskPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 infantry and 1 tactical_bomber placed in French Indo China
1 fighter and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,3,2,5,4,5,4,3,1,3
Japanese collect 50 PUs (11 lost to blockades); end with 50 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 10 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 4 infantry and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 fighter and 2 tactical_bombers
Shan State : 1 flag, 2 infantry
Burma : 1 flag, 2 artilleries, 6 infantry and 2 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 1 transport
6 Sea Zone : 2 destroyers
Urals : 1 flag
Novosibirsk : 1 flag, 2 infantry
Turkmenistan : 1 flag, 2 mech_infantrys -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to Midway
1 bomber moved from India to Malaya
1 fighter moved from 112 Sea Zone to NorwayCombat - Americans
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scramble?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
4 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Caroline Islands to Midway
1 bomber moved from India to Malaya
1 fighter moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Norway
Americans attack with 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 harbour and 1 mech_infantry
Americans win, taking Norway from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Malaya causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Malaya to West India
1 armour moved from Tunisia to Tobruk
3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
4 armour and 4 infantry moved from Eastern United States to 101 Sea Zone
5 armour, 5 infantry and 5 transports moved from 101 Sea Zone to 87 Sea Zone
5 armour and 5 infantry moved from 87 Sea Zone to French West Africa
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Central United States to Southeast Mexico
4 transports moved from 110 Sea Zone to 109 Sea Zone
2 transports moved from 110 Sea Zone to 109 Sea Zone
1 carrier and 2 fighters moved from 110 Sea Zone to 109 Sea Zone
2 fighters moved from 109 Sea Zone to Scotland
1 fighter moved from Norway to Scotland
2 carriers, 2 destroyers and 3 fighters moved from 112 Sea Zone to 109 Sea Zone
2 carriers, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Central United States to Eastern United States
2 aaGuns moved from Central United States to Eastern United States
1 aaGun moved from Western United States to Central United StatesPlace Units - Americans
1 carrier, 2 destroyers, 4 submarines and 2 transports placed in 10 Sea Zone
1 fighter placed in Western United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 carrier, 2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 10 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Iraq
3 aaGuns, 10 infantry and 1 mech_infantry moved from India to West India
4 mech_infantrys moved from Trans-Jordan to Iraq
2 fighters moved from Tunisia to Trans-Jordan
1 aaGun, 3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Libya to Alexandria
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from French West Africa to Egypt
10 fighters moved from United Kingdom to French West Africa
4 armour, 3 artilleries, 1 fighter, 5 infantry, 8 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-JordanPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 fighters placed in 109 Sea Zone
7 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,6,6,3,3
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 5 aaGuns
EDIT: Adding units owned by British to Scotland: 5 aaGuns
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Germany to Denmark
Germans take Denmark from Americans
1 fighter moved from Western Germany to 112 Sea Zone
2 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Western Germany to NorwayCombat - Italians
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Norway causes 6 damage total.
Battle in 112 Sea Zone
Italians attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northwest Persia
Italians attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Italians roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Northwest Persia, round 2 : 3/7 hits
British roll dice for 2 mech_infantrys in Northwest Persia, round 2 : 1/2 hits
2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
1 fighter moved from 112 Sea Zone to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 artillery moved from Normandy Bordeaux to France
1 artillery and 2 infantry moved from Southern France to France
1 bomber moved from Norway to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
2 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Malta : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 artilleries and 2 infantry
Denmark : 1 armour
Northern Italy : 2 aaGuns, 2 armour, 2 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Rostov : 1 flag
Caucasus : 1 flag
Northwest Persia : 1 flag, 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
98 Sea Zone : 3 submarines -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
4 submarines moved from 6 Sea Zone to 25 Sea ZoneCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC win, taking Philippines from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from South Australia to New South Wales
1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 factory_upgrade and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
1 mech_infantry moved from Caucasus to Persia
Germans take Persia from BritishCombat - Germans
Non Combat Move - Germans
10 armour, 5 artilleries, 2 infantry and 14 mech_infantrys moved from Caucasus to Northwest Persia
3 aaGuns, 1 artillery and 2 infantry moved from Volgograd to Caucasus
3 artilleries moved from Kazakhstan to Caucasus
5 armour moved from Bryansk to Caucasus
1 artillery moved from Samara to Kazakhstan
1 infantry moved from Nenetsia to Archangel
4 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 artillery and 4 infantry moved from Western Germany to Denmark
2 bombers moved from Western Germany to Southern Italy
1 fighter and 3 tactical_bombers moved from Western Germany to Southern ItalyPlace Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 factory_upgrade and 3 infantry placed in Germany
3 artilleries and 7 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 1 infantry placed in VolgogradTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Germans :
Kazakhstan : 1 artillery
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Romania : 1 factory_upgrade
Germany : 1 factory_upgrade and 3 infantry
Denmark : 1 artillery and 4 infantry
Southern Italy : 2 bombers, 1 fighter and 3 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag, 4 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 3 aaGuns, 5 armour, 4 artilleries and 2 infantry
Smolensk : 1 flag
Samara : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Iraq : 1 flag, 1 mech_infantry
Northwest Persia : 10 armour, 5 artilleries, 2 infantry and 14 mech_infantrys
Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 115 Sea Zone to 113 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 47 PUs;
Japanese buy 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 mech_infantrys moved from Turkmenistan to Eastern Persia
Japanese take Eastern Persia from British
2 artilleries, 6 infantry and 2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to India
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 36 Sea Zone to Philippines
2 tactical_bombers moved from French Indo China to PhilippinesCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 armour
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 2/8 hits
Americans roll dice for 1 armour in Philippines, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armour
Battle in India
Japanese attack with 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys
British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys in India, round 2 : 2/12 hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese roll dice for 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys in India, round 3 : 4/11 hits
UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 9PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 1 fighter, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
4 infantry moved from Yunnan to Burma
2 infantry moved from Shan State to Burma
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from India to Burma
3 mech_infantrys moved from Shantung to Hunan
1 fighter moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from Philippines to 36 Sea Zone
2 tactical_bombers moved from Philippines to 36 Sea Zone
1 fighter moved from Anhwe to 36 Sea Zone
2 tactical_bombers moved from Anhwe to French Indo China
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Siberia to Amur
2 infantry moved from Novosibirsk to KazakhstanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
2 destroyers placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 74 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 10 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 3 mech_infantrys
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery and 2 infantry
Burma : 1 flag, 1 fighter and 6 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 3 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 2 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 2 tactical_bombers
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers
35 Sea Zone : 1 transport
22 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Eastern Persia : 1 flag, 2 mech_infantrys





