TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
3 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
4 artilleries, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 4 infantry, 3 submarines and 4 transports moved from 92 Sea Zone to 93 Sea Zone
4 artilleries, 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 4 infantry, 5 submarines and 4 transports moved from 93 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 infantry moved from Algeria to Tunisia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 4 Sea Zone to 7 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 destroyer moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Alaska to 1 Sea Zone
1 artillery and 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba
2 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery and 2 infantry moved from Central United States to Alberta Saskatchewan Manitoba
Combat - Americans
Battle in Alberta Saskatchewan Manitoba
Americans attack with 2 artilleries and 3 infantry
Japanese defend with 2 infantry
Americans win, taking Alberta Saskatchewan Manitoba from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 7 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 8 destroyers, 2 fighters, 5 submarines and 4 transports
Italians defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
Units damaged: 1 battleship owned by the Italians
Americans win with 1 carrier, 7 destroyers, 2 fighters, 2 submarines and 4 transports remaining. Battle score for attacker is 62
Casualties for Italians: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 5 transports
Casualties for Americans: 1 cruiser, 1 destroyer and 3 submarines
Battle in Southern Italy
Americans attack with 4 artilleries and 4 infantry
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
Americans captures 12PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 3 artilleries remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 bomber and 3 infantry
Casualties for Americans: 1 artillery and 4 infantry
Non Combat Move - Americans
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
1 carrier, 1 cruiser and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,4,4,6,1,6,6,5,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,1
Americans collect 59 PUs (2 lost to blockades); end with 71 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
triplea_37831_Ame12.tsvg