@ArtofWar1947 Not sure. I don’t do that.
16L G40 Amon-Sul Allies +21 vs Ktylu (Axis)
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@ktylu:
I just went through the entire history, and found they were destroyed in Anhwe… HA That is my bad, i was looking at this last night, going were are my bombers? lol. That is the closest spot i last saw them, However until now not realizing their was no air base in Hainan where they came from. so 6 spaces not 7. That is my mistake, i apologize. i will redo the turn with them removed.
good eye!
Np.
Thank U :)
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@ktylu:
there we go :-D
Anhwe, the heart of China :roll:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 harbour, 5 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 harbour, 5 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in Marshall Islands
Battle in 4 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 4 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 4 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 8 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 destroyer moved from 45 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 46 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 bomber moved from Queensland to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
4 transports moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 5 transports moved from 104 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to GibraltarPlace Units - Americans
1 armour and 5 infantry placed in Central United States
5 transports placed in 101 Sea Zone
1 harbour placed in Johnston IslandTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Kwangsi : 1 fighter
Borneo : 1 artillery and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 artillery, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
44 Sea Zone : 1 flag
46 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber
45 Sea Zone : 1 destroyer
32 Sea Zone : 1 transport
30 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 submarine
8 Sea Zone : 1 destroyer and 1 submarine
4 Sea Zone : 1 destroyer
Central United States : 1 armour, 1 factory_major and 5 infantry
Southeast Mexico : 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 4 aaGuns, 1 armour, 1 bomber, 1 fighter and 5 infantry
United Kingdom : 2 infantry
94 Sea Zone : 1 submarine
109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 5 transports
92 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
101 Sea Zone : 5 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 48 / 58
Russians : 27 / 34
Japanese : 34 / 31
Americans : 52 / 73
Chinese : 11 / 20
British : 33 / 32
UK_Pacific : 24 / 26
Italians : 15 / 25
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
3 artilleries and 3 infantry moved from Kwangsi to Kiangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Hopei to Chahar
1 artillery and 1 infantry moved from Hunan to Anhwe
1 fighter moved from Kwangsi to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery and 2 infantry moved from Kwangtung to Kiangsi
3 artilleries and 3 infantry moved from Kwangsi to KiangsiCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery in Chahar, round 3 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 1/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Chahar
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Anhwe, round 2 : 3/4 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Chinese attack with 4 artilleries and 5 infantry
Japanese defend with 1 artillery
Chinese roll dice for 4 artilleries and 5 infantry in Kiangsi, round 2 : 1/9 hits
Japanese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Anhwe to ShensiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
2 infantry placed in Anhwe
1 artillery placed in Hopei
1 artillery placed in KiangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Chinese :
Kiangsi : 5 artilleries and 5 infantry
Shensi : 1 fighter
Suiyuyan : 1 infantry
Hopei : 1 artillery and 1 infantry
Anhwe : 2 artilleries and 2 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 27 / 34
Japanese : 32 / 31
Americans : 52 / 73
Chinese : 13 / 19
British : 33 / 32
UK_Pacific : 24 / 26
Italians : 15 / 25
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 armour moved from Anglo Egyptian Sudan to Alexandria
4 fighters and 4 infantry moved from Egypt to Alexandria
1 bomber moved from Malta to Alexandria
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangsi to Kiangsu
1 armour moved from Anglo Egyptian Sudan to Alexandria
4 fighters and 4 infantry moved from Egypt to Alexandria
1 bomber moved from Malta to Alexandria
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Kiangsu
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor, 1 infantry and 1 tactical_bomber
British roll dice for 2 fighters and 1 tactical_bomber in Kiangsu, round 2 : 2/3 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 fighter owned by the British and 1 artillery owned by the Japanese lost in Kiangsu
British roll dice for 1 fighter and 1 tactical_bomber in Kiangsu, round 3 : 0/2 hits
Japanese roll dice for 1 tactical_bomber in Kiangsu, round 3 : 1/1 hits
1 fighter owned by the British lost in Kiangsu
British roll dice for 1 tactical_bomber in Kiangsu, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Kiangsu, round 4 : 1/1 hits
1 tactical_bomber owned by the British lost in Kiangsu
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 fighters and 1 tactical_bomber
Battle in Alexandria
British attack with 1 armour, 1 bomber, 4 fighters and 4 infantry
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 4 fighters and 4 infantry in Alexandria, round 2 : 2/10 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 6/10 hits
4 infantry owned by the British, 1 armour owned by the British, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Alexandria
retreated to Alexandria
Italians win with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -22
Casualties for British: 1 armour, 1 fighter and 4 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 bomber and 3 fighters moved from Alexandria to Egypt
3 artilleries and 1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Belgian Congo to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to Siam
1 infantry moved from Shan State to Malaya
1 infantry moved from Shan State to Burma
1 aaGun and 3 artilleries moved from Yunnan to Shan State
2 aaGuns, 1 artillery and 3 infantry moved from Kwangsi to KiangsiPlace Units - British
1 airfield, 2 infantry and 1 tactical_bomber placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
1 bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarineTerritory Summary for British and UK_Pacific :
Kwangsi : 1 aaGun and 1 infantry
Kiangsi : 2 aaGuns, 1 artillery and 3 infantry
Siam : 1 flag, 1 infantry
Shan State : 1 aaGun, 3 artilleries and 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 harbour
French Indo China : 1 flag, 1 infantry
Sumatra : 1 flag, 2 infantry
44 Sea Zone : 1 submarine
39 Sea Zone : 2 destroyers and 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 1 infantry
Gibraltar : 1 artillery, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 2 aaGuns, 1 artillery and 3 infantry
Iraq : 1 flag, 1 armour and 3 mech_infantrys
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Persia : 1 flag
91 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 48 / 58
Russians : 27 / 34
Japanese : 32 / 31
Americans : 52 / 73
Chinese : 13 / 19
British : 33 / 33
UK_Pacific : 24 / 29
Italians : 15 / 25
ANZAC : 14 / 24
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Northern ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
3 submarines placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to OkinawaCombat - ANZAC
Battle in OkinawaNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 aaGun moved from Northern Territory to Queensland
2 fighters moved from Queensland to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from Shan State to Yunnan
1 bomber moved from Queensland to New GuineaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Okinawa : 1 flag, 1 infantry
Yunnan : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
New Guinea : 1 artillery, 1 bomber and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag, 2 infantry
46 Sea Zone : 1 cruiser and 1 submarine
30 Sea Zone : 2 fighters
19 Sea Zone : 1 transport
62 Sea Zone : 1 submarine and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 48 / 58
Russians : 27 / 34
Japanese : 31 / 31
Americans : 52 / 73
Chinese : 13 / 19
British : 33 / 33
UK_Pacific : 24 / 29
Italians : 15 / 15
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from United Kingdom to 109 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Algeria : 1 infantry
109 Sea Zone : 1 cruiser and 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 48 / 58
Russians : 27 / 34
Japanese : 31 / 31
Americans : 52 / 73
Chinese : 13 / 19
British : 33 / 33
UK_Pacific : 24 / 29
Italians : 15 / 15
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
4 bombers moved from Poland to Russia
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Poland to Bryansk
5 armour moved from Ukraine to Rostov
5 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Baltic States to Novgorod
3 fighters moved from Poland to Novgorod
1 bomber moved from Germany to Novgorod
1 artillery and 2 infantry moved from France to Western GermanyCombat - Germans
Air Battle in Russia -
scramble orders in moscow sir
-
@ktylu:
scramble orders in moscow sir
Can tacs intercept?
If they can, then scrable all aircraft.
If they can not, then scramble nothing.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
4 bombers moved from Poland to Russia
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Poland to Bryansk
5 armour moved from Ukraine to Rostov
5 infantry moved from Bessarabia to Western Ukraine
4 mech_infantrys moved from Baltic States to Novgorod
3 fighters moved from Poland to Novgorod
1 bomber moved from Germany to Novgorod
1 artillery and 2 infantry moved from France to Western GermanyCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4,3,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 5 armour
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Rostov from Russians with 5 armour remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Novgorod
Germans attack with 1 bomber, 3 fighters and 4 mech_infantrys
Russians defend with 1 airfield, 5 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 fighters and 3 mech_infantrys
Casualties for Russians: 5 artilleries and 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Baltic States
6 artilleries and 5 infantry moved from Poland to Baltic States
4 armour moved from Germany to Eastern Poland
3 aaGuns moved from Germany to Poland
1 fighter moved from Bryansk to Western UkrainePlace Units - Germans
2 armour and 1 bomber placed in Ukraine
5 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 27 PUs;
Russians buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Volgograd to Rostov
2 infantry moved from Sakha to Siberia
1 bomber moved from Yakut S.S.R. to Siberia
2 artilleries and 2 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 27 PUs;
Russians buy 3 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Vyborg to Finland
Russians take Finland from Germans
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 artillery and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Volgograd to Rostov
2 infantry moved from Sakha to Siberia
1 bomber moved from Yakut S.S.R. to Siberia
2 artilleries and 2 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Russia to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Russia to RostovCombat - Russians
Battle in Siberia
Russians attack with 1 bomber and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 1 bomber and 2 infantry in Siberia, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Siberia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Siberia
Russians win, taking Siberia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 3 : 2/3 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 5 armour
Russians roll dice for 1 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/8 hits
Germans roll dice for 5 armour in Rostov, round 2 : 4/5 hits
1 infantry owned by the Russians, 3 armour owned by the Germans and 3 mech_infantrys owned by the Russians lost in Rostov
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Rostov, round 3 : 1/4 hits
Germans roll dice for 2 armour in Rostov, round 3 : 2/2 hits
1 armour owned by the Germans and 2 fighters owned by the Russians lost in Rostov
Russians roll dice for 1 armour and 1 tactical_bomber in Rostov, round 4 : 2/2 hits
Germans roll dice for 1 armour in Rostov, round 4 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is -16
Casualties for Germans: 5 armour
Casualties for Russians: 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
2 infantry moved from Novosibirsk to Vologda
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
4 aaGuns, 5 artilleries and 13 infantry moved from Smolensk to Russia
2 artilleries moved from Russia to Tambov
2 infantry moved from Tsinghai to Kazakhstan
1 bomber moved from Siberia to Yakut S.S.R.Place Units - Russians
3 artilleries placed in Volgograd
1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsTerritory Summary for Russians :
Sakha : 2 aaGuns and 13 infantry
Yenisey : 1 infantry
Yakut S.S.R. : 1 bomber
Siberia : 1 infantry
Kazakhstan : 2 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 armour
Belarus : 1 infantry
Bryansk : 2 artilleries and 1 infantry
Rostov : 1 armour
Archangel : 1 infantry
Russia : 5 aaGuns, 1 airfield, 3 armour, 10 artilleries, 1 factory_major, 14 infantry and 3 mech_infantrys
Tambov : 2 artilleries
Vologda : 2 infantry
Volgograd : 3 artilleries and 1 factory_minor
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 60
Russians : 33 / 44
Japanese : 30 / 31
Americans : 52 / 73
Chinese : 13 / 19
British : 33 / 33
UK_Pacific : 24 / 29
Italians : 15 / 15
ANZAC : 15 / 25
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 12 infantry moved from Amur to Manchuria
1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery moved from Chahar to Anhwe
2 fighters moved from Korea to Anhwe
1 tactical_bomber moved from Korea to Anhwe
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 infantry moved from Korea to Amur
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Okinawa
2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to Kiangsi
1 fighter and 2 tactical_bombers moved from Philippines to Kiangsi
1 fighter moved from Jehol to Anhwe
1 fighter moved from Jehol to Kiangsi
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 3 transports
ANZAC defend with 1 transport
Japanese win with 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Anhwe
Japanese attack with 1 artillery, 3 fighters and 1 tactical_bomber
Chinese defend with 2 artilleries and 2 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Chinese: 2 artilleries and 2 infantry
Battle in Okinawa
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Okinawa from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 2 artilleries, 6 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 3 infantry; Chinese defend with 5 artilleries and 5 infantry
Japanese win, taking Kiangsi from Chinese with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 2 aaGuns, 1 artillery and 3 infantry
Casualties for Chinese: 5 artilleries and 5 infantry
Casualties for Japanese: 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomberNon Combat Move - Japanese
3 fighters moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
2 fighters moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
3 fighters moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to KiangsuPlace Units - Japanese
3 artilleries placed in Kiangsu
3 infantry placed in Korea
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Japanese collect 30 PUs (3 lost to blockades); end with 30 PUs total -
Unbelievable luck for Japan and Axis are back in the game.
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