let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
16L G40 AetV (Axis) vs simon33 (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 5 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to New South Wales
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
2 artilleries and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to 17 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
2 armour and 2 mech_infantrys moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 fighter moved from French Indo China to 43 Sea Zone
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 transport moved from 25 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in New South Wales
Japanese attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Japanese captures 17PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for ANZAC: 2 artilleries, 2 fighters and 3 infantry
Casualties for Japanese: 2 artilleries, 3 infantry and 1 tactical_bomber
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 2 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 2 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 fighter moved from 43 Sea Zone to Kiangsi
3 infantry moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from Jehol to Anhwe
1 aaGun, 1 artillery and 7 infantry moved from Jehol to Anhwe
1 bomber moved from 17 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to Japan
1 carrier and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 infantry placed in French Indo China
2 infantry placed in Kiangsu
Japanese undo move 2.
1 submarine placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 bombers and 1 fighter moved from United Kingdom to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans -
Intercept in West Germany?
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No interceptors.
8.8 will take care of this buisness!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 4 fighters, 3 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
2 bombers and 1 fighter moved from United Kingdom to Western Germany
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from GermansCombat - Americans
Battle in Holland Belgium
Americans attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from Holland Belgium to United Kingdom
1 fighter moved from Western Germany to Normandy Bordeaux
2 bombers moved from Western Germany to United Kingdom
1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 artilleries, 4 fighters and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Sikang to Yunnan
3 artilleries and 6 infantry moved from Kweichow to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to KwangsiPlace Units - Chinese
5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
6 artilleries and 8 infantry moved from Burma to Shan State -
Scramble SZ36? I imagine 2ftrs 1TB?
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Correct. Full scale scramble with 2x Ftrs and 1x TacB…
Please post a file of 1st Round of Combat so that I can give you an Ool.
Thank you. -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
6 artilleries and 8 infantry moved from Burma to Shan StateCombat - British
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Units damaged: 1 carrier owned by the Japanese -
@aequitas:
Correct. Full scale scramble with 2x Ftrs and 1x TacB…
Please post a file of 1st Round of Combat so that I can give you an Ool.
Thank you.Done.
Subs hit once so I assumed denting the carrier. You had a naval base and airbase so it didn’t seem a difficult decision.
3 hits after that. Remaining:
CV (hit)
DD
Sub
2TBs
3Ftrs. -
Lose SS, DD and 1x TacB…
Roll very good for me :-D.
After that loose CV and go max. Def.
Ftrs last. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 39 Sea Zone to 36 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter moved from India to 36 Sea Zone
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
6 artilleries and 8 infantry moved from Burma to Shan StateCombat - British
Japanese scrambles 3 units out of French Indo China to defend against the attack in 36 Sea Zone
Battle in 36 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 battleship owned by the British
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombersNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
3 aaGuns moved from Burma to Shan State
3 infantry moved from West India to India
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 infantry and 1 mech_infantry moved from French West Africa to Nigeria
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Karelia to Russia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
2 fighters moved from 110 Sea Zone to Karelia
1 fighter moved from United Kingdom to KareliaPlace Units - British
2 fighters placed in United Kingdom
2 artilleries and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 armour, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 armour, 4 infantry and 1 mech_infantry -
@aequitas:
Roll very good for me :-D.
Actually it was about average.
4 hits (counting the subs) from 3 5/6 average.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour and 1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from British
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 fighter moved from Southern Italy to Southern France
1 infantry and 1 mech_infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Persia
Battle in Southern France
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Persia from British, taking Southern France from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 armour moved from Northern Italy to Romania
1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
2 infantry moved from Trans-Jordan to EgyptPlace Units - Italians
1 destroyer placed in 95 Sea Zone
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6,2,3,1,5,6,6
Italians collect 19 PUs (3 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
1 infantry moved from South Australia to New South WalesCombat - ANZAC
Battle in New South Wales
ANZAC attack with 1 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 aaGun moved from South Australia to Western Australia
3 fighters and 1 infantry moved from Burma to Shan State
1 transport moved from 30 Sea Zone to 52 Sea ZoneTurn Complete - ANZAC
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
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French attacked a Japanese TT.
I can’t believe Sydney has fallen. Never seen that before.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 69 PUs;
Germans buy 3 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour, 1 artillery and 10 infantry moved from Finland to Karelia
3 fighters moved from Western Germany to Karelia
5 bombers moved from Eastern Poland to Karelia
2 armour moved from Eastern Poland to Novgorod
2 infantry moved from Belarus to Novgorod
1 armour moved from Iraq to Caucasus
Germans take Northwest Persia from Russians
Germans take Caucasus from RussiansCombat - Germans
Battle in Karelia
Germans attack with 1 armour, 1 artillery, 5 bombers, 3 fighters and 10 infantry
British defend with 3 fighters; Russians defend with 2 artilleries and 10 infantry
Germans win, taking Karelia from Russians with 1 armour, 5 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 2 fighters and 10 infantry
Casualties for British: 3 fighters
Casualties for Russians: 2 artilleries and 10 infantry
Battle in Novgorod
Germans attack with 2 armour and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Finland to Karelia
1 fighter moved from Karelia to Vyborg
5 bombers moved from Karelia to Poland
1 aaGun moved from Germany to Poland
2 mech_infantrys moved from Germany to Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 artillery and 4 infantry moved from Western Germany to France
1 infantry moved from Archangel to Belarus
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
3 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 98 Sea Zone to 95 Sea Zone
2 mech_infantrys moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Ukraine to Western UkrainePlace Units - Germans
2 mech_infantrys placed in Egypt
3 artilleries placed in Ukraine
2 fighters and 2 infantry placed in Western Germany
1 infantry placed in France
1 fighter placed in Egypt
1 mech_infantry placed in Western Germany
2 infantry placed in France
Germans undo move 7.
2 infantry placed in Western Germany
Germans undo move 4.
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 armour and 1 artillery
EDIT: Removing units owned by Germans from France: 1 armour and 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 armour and 1 mech_infantry moved from Russia to Urals
1 armour, 2 artilleries and 1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Rostov to CaucasusCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Caucasus from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
2 artilleries and 3 infantry moved from Tambov to Volgograd
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
3 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to RostovPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total





