No scramble.
Will you have enough time to play this game going forward?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
2 artilleries and 2 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans win with no units remaining. Battle score for attacker is 11
Casualties for Germans: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Novosibirsk
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Novosibirsk from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Smolensk
2 fighters moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Ukraine
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 4 destroyers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 mech_infantry moved from Sikang to Tsinghai
1 artillery and 1 infantry moved from Kansu to Tsinghai
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
3 artilleries and 3 infantry moved from Jehol to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Korea to 5 Sea Zone
1 tactical_bomber moved from Korea to Siberia
1 fighter moved from Japan to Siberia
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 artillery and 1 infantry moved from Korea to Amur
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 2 transports
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tsinghai
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 3 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers and 2 cruisers moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Siberia to Korea
1 tactical_bomber moved from 5 Sea Zone to Amur
Place Units - Japanese
3 armour placed in French Indo China
4 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
A couple of forgotten attack on India, Burma and the US TT, but I’ll live with it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
Americans take 106 Sea Zone from Germans
6 bombers moved from United Kingdom to 109 Sea Zone
1 destroyer moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Germans defend with 1 battleship, 1 carrier, 1 cruiser and 2 transports
Americans win with 4 bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 2 transports
Casualties for Americans: 2 bombers and 1 destroyer
Battle in Kwangtung
Non Combat Move - Americans
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
4 bombers moved from 109 Sea Zone to United Kingdom
1 transport moved from 101 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield, 3 armour and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Alexandria to Egypt
2 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 bomber moved from United Kingdom to Western Germany
1 armour moved from Iraq to Egypt
Combat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Egypt
British attack with 3 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
British win, taking Egypt from Italians with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 mech_infantry moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Trans-Jordan
1 transport moved from 81 Sea Zone to 72 Sea Zone
5 fighters moved from United Kingdom to Gibraltar
1 infantry moved from India to Burma
1 mech_infantry moved from West India to India
1 infantry moved from West India to India
1 bomber moved from Western Germany to United Kingdom
Place Units - British
1 airfield placed in Gibraltar
3 armour placed in Persia
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3,3,4,1,3,4
British collect 28 PUs (3 lost to blockades); end with 28 PUs total
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,3,2
UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs total
I was so friggin’ fixated on everything else I completely forgot to invade Scotland…. and I’ve had a few drinks with friends tonight.
Karma, I guess :lol:
I was so friggin’ fixated on everything else I completely forgot to invade Scotland…. and I’ve had a few drinks with friends tonight.
Karma, I guess :lol:
Do you want to add this attack now?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 mech_infantry moved from Greece to 99 Sea Zone
1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 mech_infantry moved from 98 Sea Zone to Egypt
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
British defend with 3 armour, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 15
Casualties for Italians: 3 infantry and 1 mech_infantry
Casualties for British: 3 armour, 2 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Egypt to 95 Sea Zone
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
I was so friggin’ fixated on everything else I completely forgot to invade Scotland…. and I’ve had a few drinks with friends tonight.
Karma, I guess :lol:
Do you want to add this attack now?
Oh, no. My bad, but thanks for the offer.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Northern Territory to 43 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber; Americans loiter and taunt
Japanese defend with 1 destroyer
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Western Australia
2 infantry moved from Burma to India
1 bomber moved from Queensland to India
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
4 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
1 fighter moved from Archangel to Smolensk
1 fighter moved from Archangel to Bryansk
3 fighters moved from Normandy Bordeaux to Scotland
1 artillery and 1 infantry moved from Eire to Scotland
1 tactical_bomber moved from Normandy Bordeaux to Scotland
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
1 armour, 1 artillery and 2 mech_infantrys moved from Western Ukraine to Ukraine
Combat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,3,8,3 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 3 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Smolensk to Novgorod
1 bomber and 1 fighter moved from Bryansk to Novgorod
3 artilleries and 2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
4 artilleries moved from Poland to Eastern Poland
2 artilleries and 1 infantry moved from Romania to Bessarabia
1 armour moved from Germany to Eastern Poland
3 aaGuns moved from Western Germany to France
4 bombers moved from United Kingdom to France
5 artilleries moved from Poland to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
2 destroyers and 2 transports placed in 113 Sea Zone
2 fighters placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 55 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Urals
Russians take Vologda from Germans
1 infantry moved from Novosibirsk to Urals
2 artilleries moved from Novosibirsk to Kazakhstan
1 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 fighter moved from Russia to Kazakhstan
2 fighters moved from Russia to Bryansk
Combat - Russians
Battle in Urals
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Urals from Italians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kazakhstan
Russians attack with 2 artilleries and 1 fighter
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Urals to Russia
1 infantry moved from Russia to Smolensk
Place Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
1 infantry placed in Volgograd
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Still haven’t taken down Dutch New Guinea? You realise there’s an NO dependant on it.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 armour moved from French Indo China to Kwangtung
4 tactical_bombers moved from Shan State to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries, 1 infantry and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 fighters moved from Shan State to Burma
2 bombers and 3 fighters moved from Shan State to India
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Korea to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Amur to 5 Sea Zone
Combat - Japanese
Air Battle in India
Intercept in India? 5 on 5.
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 armour moved from French Indo China to Kwangtung
4 tactical_bombers moved from Shan State to Kwangtung
1 artillery and 1 infantry moved from Yunnan to Burma
2 artilleries, 1 infantry and 1 mech_infantry moved from Tsinghai to Kazakhstan
1 armour moved from Yakut S.S.R. to Sakha
Japanese take Buryatia from Russians
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
2 fighters moved from Shan State to Burma
2 bombers and 3 fighters moved from Shan State to India
1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 artillery, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Korea to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from Amur to 5 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 5 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 3 armour and 4 tactical_bombers
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 3 armour and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Japanese win, taking Kazakhstan from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 7,8 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers and 3 fighters moved from India to Shan State
2 fighters moved from Burma to Shan State
4 tactical_bombers moved from Kwangtung to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 20 Sea Zone to 42 Sea Zone
2 artilleries moved from Shantung to Anhwe
1 fighter and 2 tactical_bombers moved from 5 Sea Zone to Japan
Place Units - Japanese
3 armour placed in Shantung
3 armour placed in French Indo China
1 artillery and 3 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,6
Japanese collect 71 PUs; end with 71 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 bombers moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in France causes 4 damage total.
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 2 destroyers and 2 transports
Americans win with 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 2 destroyers and 2 transports
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 bombers moved from 113 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs