@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 14 PUs;
British buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to Scotland
4 fighters moved from United Kingdom to Scotland
1 bomber moved from French West Africa to Scotland
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Anglo Egyptian Sudan to Alexandria
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Belgian Congo to Egypt
1 infantry moved from Trans-Jordan to Egypt
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Egypt
British attack with 3 armour, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
British win, taking Egypt from Italians with 3 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Alexandria
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 2 fighters
British win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 fighters
Casualties for Italians: 2 fighters
Battle in Gibraltar
Battle in Scotland
British attack with 1 bomber, 4 fighters and 2 infantry
Germans defend with 1 airfield, 1 artillery and 1 infantry
British win, taking Gibraltar from Italians, taking Scotland from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 bomber moved from Scotland to United Kingdom
4 fighters moved from Scotland to United Kingdom
1 tactical_bomber moved from Alexandria to 81 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour moved from Union of South Africa to Belgian Congo
Place Units - British
1 mech_infantry placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,5,6,6,3,5,3,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,3,2,3,5,5,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantry
I’m putting an asterisk on this game - if the 2 Italian tanks can open Smolensk, the 9 German tanks with 2 Mecs will almost certainly get into Moscow. Can throw in two Strat bombers too.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery and 1 infantry
British defend with 3 armour, 1 harbour, 3 infantry and 1 mech_infantry
British win with 3 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
Place Units - Italians
2 fighters placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 60 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South Wales
1 bomber moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
ANZAC collect 18 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
If you decide to attack London I would like the following order of losses, please:
5 UK AA guns
1 UK bomber
1 US bomber
2 French inf.
2 UK inf.
1 UK mech.
2 US bombers
5 UK fighters
Not this turn, at least not in force. I’m more likely to attack with 1inf 1art + bombardment. Still the same OOL?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from Eire to Scotland
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Scotland
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Smolensk
1 fighter moved from Eastern Poland to Smolensk
1 artillery moved from Eastern Poland to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
1 mech_infantry moved from Poland to Novgorod
Combat - Germans
Battle in United Kingdom
Germans attack with 1 artillery and 1 infantry
British defend with 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 2 infantry; Americans defend with 3 bombers
British win with 2 aaGuns, 4 bombers, 5 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 aaGuns
Battle in Novgorod
Germans attack with 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport; Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Scotland
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Scotland to 110 Sea Zone
1 bomber moved from Scotland to Western Germany
EDIT: 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
8 artilleries moved from Eastern Poland to Belarus
4 artilleries and 3 infantry moved from Poland to Eastern Poland
9 artilleries moved from Germany to Poland
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
3 infantry moved from France to Normandy Bordeaux
1 fighter moved from Scotland to 110 Sea Zone
Place Units - Germans
3 artilleries placed in Normandy Bordeaux
1 infantry placed in France
3 bombers placed in Western Germany
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Russia to Smolensk
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kazakhstan to Sikang
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
3 fighters moved from Bryansk to Smolensk
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
Combat - Russians
Battle in Smolensk
Russians attack with 3 fighters and 5 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 3 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Volgograd to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Ukraine to Bessarabia
1 artillery and 1 infantry moved from Russia to Samara
4 aaGuns, 2 armour, 5 artilleries, 36 infantry and 2 mech_infantrys moved from Bryansk to Russia
3 fighters moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
Place Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
5 ftrs
2 bombers
Intercept in India?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 39 Sea Zone to India
2 bombers and 3 fighters moved from Yunnan to India
1 artillery and 1 infantry moved from Tsinghai to Sikang
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
3 artilleries moved from Shantung to Jehol
3 infantry moved from Anhwe to Jehol
2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
1 fighter moved from Korea to Manchuria
4 artilleries and 12 infantry moved from Korea to Manchuria
1 armour moved from Kansu to Evenkiyskiy
Japanese take Timguska from Russians
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Kansu to Novosibirsk
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Burma
1 fighter and 3 tactical_bombers moved from Shensi to Sikang
1 mech_infantry moved from Kansu to Sikang
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Battle in Manchuria
Japanese attack with 5 artilleries, 3 fighters, 13 infantry and 2 tactical_bombers
Chinese defend with 1 infantry; Russians defend with 2 aaGuns, 1 artillery and 16 infantry
Japanese win, taking Sumatra from ANZAC with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -14
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 aaGuns, 1 artillery and 16 infantry
Casualties for Japanese: 5 artilleries, 2 fighters and 13 infantry
Battle in Jehol
Japanese attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Russians defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Air Battle in India
Japanese attacks with 7 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Cleaning up after air battles
Non Combat Move - Japanese
1 aaGun moved from Yunnan to Shan State
2 battleships, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 3 tactical_bombers moved from Sikang to Shan State
2 fighters moved from India to 37 Sea Zone
2 bombers and 2 fighters moved from India to Shan State
1 artillery and 1 infantry moved from Suiyuyan to Kansu
1 fighter and 2 tactical_bombers moved from Manchuria to Korea
1 fighter moved from India to Shan State
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Korea to Japan
Place Units - Japanese
3 infantry placed in Shantung
1 factory_minor placed in French Indo China
1 airfield placed in Shan State
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
5 ftrs
2 bombersIntercept in India?
I assumed no intercept in the interests of speeding up the game. If you want to have intercept, we can roll the air battle in the forum. Doubt it though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 armour and 3 infantry moved from Aleutian Islands to 8 Sea Zone
1 armour, 3 infantry and 2 transports moved from 8 Sea Zone to 5 Sea Zone
1 armour and 3 infantry moved from 5 Sea Zone to Siberia
1 submarine moved from 54 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to Scotland
3 bombers moved from Eastern United States to Scotland
1 bomber moved from United Kingdom to France
2 bombers moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,6 and causes: 10 damage to unit: factory_major
Bombing raid in Western Germany causes 10 damage total.
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Siberia
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Siberia from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
Americans attack with 3 bombers, 1 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
Americans win, taking Scotland from Germans with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
3 bombers moved from Scotland to United Kingdom
1 bomber moved from France to United Kingdom
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from British Columbia to Alaska
2 mech_infantrys moved from Western United States to Alaska
1 artillery and 1 infantry moved from British Columbia to Western United States
1 aaGun moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
2 infantry placed in Western United States
1 submarine and 2 transports placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 23 PUs;
British buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from India to 41 Sea Zone
Combat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British win, taking Trans-Jordan from Italians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - British
1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
2 armour moved from Egypt to Iraq
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from 41 Sea Zone to India
Place Units - British
5 infantry placed in United Kingdom
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
You realise that the airbase in the UK can’t defend the US fleet, because you didn’t repair it?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 armour moved from Archangel to Urals
Italians take Nenetsia from Russians
Italians take Urals from Russians
1 armour moved from Archangel to Vologda
1 bomber moved from Greece to Vologda
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour; French defend with 1 infantry
Italians win, taking Egypt from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Vologda
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Vologda to Archangel
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 mech_infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 mech_infantry moved from 97 Sea Zone to Greece
2 fighters moved from Egypt to 98 Sea Zone
Place Units - Italians
1 fighter placed in Southern Italy
4 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
You realise that the airbase in the UK can’t defend the US fleet, because you didn’t repair it?
Sh*t. You’re right. Oh well.
You realise that the airbase in the UK can’t defend the US fleet, because you didn’t repair it?
Sh*t. You’re right. Oh well.
You can edit it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to Java
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from India to Burma
3 fighters moved from India to Burma
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
ANZAC attack with 3 fighters and 2 infantry
Japanese defend with 1 artillery
ANZAC win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
3 fighters moved from Burma to India
1 bomber moved from Java to Northern Territory
1 bomber moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total