@gamerman01 said in League Global 1940 2nd edition non-ranked Team Tournament:
Preferred order for deciding sides
Just agree on sides “coin flip” bid starting off the starting setup
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Samara
Germans take Novosibirsk from Russians
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 artillery and 1 infantry moved from Smolensk to Vologda
Combat - Germans
Battle in Rostov
Germans attack with 2 armour, 4 artilleries, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
Germans win, taking Rostov from Russians with 2 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour moved from Urals to Archangel
1 artillery and 2 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from France to Western Germany
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Vologda
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
Combat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 77 PUs;
Japanese buy 6 armour, 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 7 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Shan State to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
Japanese take 35 Sea Zone from ANZAC
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 20 Sea Zone to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Shan State
3 armour moved from Yunnan to Shan State
2 armour and 2 artilleries moved from Kweichow to Yunnan
1 infantry moved from French Indo China to Shan State
2 infantry moved from French Indo China to Yunnan
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Shan State
1 armour moved from Kweichow to Yunnan
4 infantry moved from Anhwe to Kweichow
1 armour moved from Yakut S.S.R. to Timguska
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Shantung
1 carrier, 1 destroyer and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 80 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 92 Sea Zone to United Kingdom
3 bombers moved from United Kingdom to Gibraltar
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to Eastern United States
1 bomber moved from 43 Sea Zone to Northern Territory
1 bomber moved from 44 Sea Zone to Northern Territory
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to Hawaiian Islands
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 30 PUs;
British buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland
1 bomber moved from Volgograd to Yunnan
2 fighters moved from India to Yunnan
3 armour and 4 mech_infantrys moved from India to Yunnan
3 armour and 2 mech_infantrys moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
4 fighters moved from Gibraltar to 99 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Yunnan
British attack with 3 armour, 1 bomber, 2 fighters and 4 mech_infantrys
Japanese defend with 3 armour, 2 artilleries and 2 infantry
British win, taking Yunnan from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 3 armour, 2 artilleries and 2 infantry
Casualties for British: 2 armour and 4 mech_infantrys
Battle in Italian Somaliland
Non Combat Move - British
1 bomber and 2 fighters moved from Yunnan to India
1 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Egypt
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 99 Sea Zone to Cyprus
2 fighters moved from 99 Sea Zone to Cyprus
2 fighters moved from 99 Sea Zone to Cyprus
1 fighter moved from Gibraltar to Cyprus
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2,4,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
Forget to move the TT off South Africa?
There was no where else to put it that wasn’t in range of either your Italian or Japanese bombers. Had to take Italian Som. first.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Southern Italy to 95 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Alright, fair enough.
Scramble out of Gibraltar? Only one fighter and it can hit either SZ91 or SZ92
No scramble.
Ool for Gibralter:
1 AA gun
4 guys
3 bombers
1 fighter
Thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from 95 Sea Zone to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from Southern Italy to 95 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer
Italians win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 airfield, 1 armour, 1 harbour and 1 infantry; Americans defend with 1 aaGun, 3 bombers, 1 fighter and 4 infantry
British win with 1 armour, 3 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 2
Casualties for Italians: 2 infantry
Casualties for Americans: 1 aaGun and 1 infantry
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
French win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Algeria
Battle in 91 Sea Zone
Italians attack with 1 bomber, 2 fighters and 2 submarines
Americans defend with 1 carrier, 2 destroyers, 1 fighter and 2 transports
Units damaged: 1 carrier owned by the Americans
Italians win, taking Algeria from French with 1 bomber and 1 fighter remaining. Battle score for attacker is 34
Casualties for Italians: 1 fighter and 2 submarines
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 2 transports
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from 91 Sea Zone to Southern France
3 fighters moved from 96 Sea Zone to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 bomber
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Southern Italy
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 fighters moved from India to 41 Sea Zone
1 bomber moved from India to French Indo China
1 bomber moved from India to Malaya
Combat - ANZAC
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Malaya causes 3 damage total.
Strategic bombing raid in French Indo China
Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 41 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Non Combat Move - ANZAC
2 fighters moved from 41 Sea Zone to India
1 bomber moved from Malaya to India
1 bomber moved from French Indo China to India
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 mech_infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 artillery moved from Queensland to Northern Territory
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
France?
Assuming no French moves, no scramble and no intercept. If you have a problem with this we can roll the battles in the forum.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 5 PUs;
Combat Move - Germans
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
2 armour, 4 artilleries and 3 mech_infantrys moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
9 artilleries moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
5 bombers and 2 fighters moved from Novgorod to Russia
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 fighter moved from Western Germany to Scotland
1 fighter moved from Western Germany to Scotland
2 fighters moved from Western Germany to 109 Sea Zone
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
2 bombers killed by AA
Bombing raid in Russia rolls: 6,7,8 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour, 4 artilleries and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 5 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for British: 1 mech_infantry
Battle in 109 Sea Zone
Germans attack with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans defend with 1 transport
Germans win with 1 carrier, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Scotland
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield; Americans defend with 2 infantry
Germans win, taking Scotland from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from 109 Sea Zone to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Scotland to 109 Sea Zone
6 armour moved from Archangel to Bryansk
3 armour moved from Novgorod to Bryansk
3 aaGuns, 3 armour, 13 artilleries and 25 infantry moved from Belarus to Bryansk
2 fighters moved from Russia to Ukraine
3 bombers moved from Russia to Poland
Place Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in Ukraine
Germans undo move 1.
1 destroyer and 1 transport placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6
Germans collect 66 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 0 PUs;
Russians buy nothing; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 7 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 77 PUs;
Japanese buy 6 armour, 3 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 5 PUs;
Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 fighter moved from Shan State to 42 Sea Zone
1 artillery moved from Shan State to Burma
2 bombers, 3 fighters and 2 tactical_bombers moved from Shan State to Burma
1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 fighters moved from 35 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
3 armour moved from Yunnan to Burma
3 armour moved from Kweichow to Burma
3 armour moved from Shan State to Burma
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
Americans defend with 2 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 9 armour, 1 artillery, 2 bombers, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 9 armour, 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
2 artilleries moved from Kweichow to Yunnan
4 infantry moved from Anhwe to Kweichow
3 infantry moved from French Indo China to Shan State
1 aaGun moved from Shan State to Burma
2 bombers, 3 fighters and 2 tactical_bombers moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
1 tactical_bomber moved from 43 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
3 fighters and 1 tactical_bomber moved from 44 Sea Zone to 33 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 armour moved from Yakut S.S.R. to Timguska
1 artillery moved from Buryatia to Yakut S.S.R.
2 artilleries and 2 infantry moved from Manchuria to Jehol
1 destroyer moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Shantung
3 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 75 PUs total
Assuming no French moves, no scramble and no intercept. If you have a problem with this we can roll the battles in the forum.
Shoot, sorry about that!
You assumed correctly about the scramble and intercept, sir.
Something’s wrong, here.
It’s like the file you saved is from an older turn or something. My UK air force should be on Cypus. Italy’s destroyers should be destroyed. The US’s bombers should be on Gibraltar. Etc. Etc. Etc.
Am I going crazy? Can you figure out what happened? :?
I’m a bit of a newbie so I’m not sure if it’s just me…
You’re right! I’ve suddenly jumped back to turn 9.
I’ll do J10 properly now.