Unbelievable dice in Alexandria.
16L G40 Simon33 (Axis) vs AldoRaine (Allies + 17)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 bomber and 3 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
Germans take Belarus from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 tactical_bombers moved from Western Germany to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
2 bombers and 1 fighter moved from Western Germany to United Kingdom
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 artillery moved from Holland Belgium to Normandy BordeauxCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in United Kingdom causes 5 damage total.
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Eire
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield and 2 infantry
British win, taking Eire from Neutral_Allies with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from 104 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Western Germany
2 tactical_bombers moved from 105 Sea Zone to Normandy Bordeaux
3 aaGuns, 2 armour, 2 artilleries and 22 infantry moved from Novgorod to Belarus
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Vyborg to Novgorod
5 armour, 2 artilleries, 10 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
10 artilleries moved from Poland to Eastern Poland
4 artilleries moved from Germany to PolandPlace Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in France
1 bomber placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from ItaliansCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 factory_minor
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 infantry moved from Russia to Smolensk
9 artilleries and 1 tactical_bomber moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Caucasus to Bryansk
6 infantry moved from Timguska to Novosibirsk
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 35 Sea Zone
1 artillery moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Shan State to Burma
1 infantry moved from Shan State to Burma
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
2 infantry and 1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
4 fighters and 3 tactical_bombers moved from Hunan to Sikang
1 battleship, 2 cruisers and 3 destroyers moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 fighters moved from Hunan to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from 35 Sea Zone to Yunnan
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Yunnan
1 aaGun and 5 infantry moved from Hunan to Yunnan
4 fighters and 3 tactical_bombers moved from Sikang to Shensi
2 fighters and 2 tactical_bombers moved from Burma to YunnanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5
Japanese collect 54 PUs (3 lost to blockades); end with 55 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone -
did you want to kamikaze?
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No K
I can only hit the DD.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 carrier owned by the Japanese
Americans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transportNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Central United States
1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 bomber placed in Eastern United States
2 destroyers and 2 submarines placed in 101 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 26 PUs;
British buy 1 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Belgian Congo to Italian Somaliland
2 fighters moved from India to Burma
2 infantry moved from India to Burma
1 tactical_bomber moved from Trans-Jordan to Italian SomalilandCombat - British
Battle in Burma
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Italian Somaliland
British attack with 1 bomber and 1 tactical_bomber
Italians defend with 1 infantry
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Italian Somaliland to British Somaliland
1 bomber moved from Italian Somaliland to British Somaliland
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 aaGun moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Gibraltar to Trans-Jordan
2 fighters moved from Burma to IndiaPlace Units - British
1 fighter placed in 98 Sea Zone
1 submarine placed in 98 Sea Zone
1 armour and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,1,4,2,5
British collect 25 PUs (6 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Alexandria
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
1 destroyer and 3 submarines moved from 97 Sea Zone to 95 Sea Zone
1 armour moved from Yugoslavia to Eastern Poland
1 artillery moved from Bulgaria to Romania
1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 infantry placed in Queensland
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
2 bombers and 1 fighter moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Belarus to Smolensk -
Intercept in the UK? I’ll assume not, to speed things up.
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Intercept in the UK? I’ll assume not, to speed things up.
Bummer. Even though I’ve rolled dice, assuming that you don’t scramble either (if you do I want to move up the DD - forgot to do that). I’ve lost the save game partly due to a 404 error. Do you want me to try to reinstate the same results or can we just re-roll the combats?
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What ever is easiest I am ok with. In the future though I usually like to intercept with fighters. Especially if there is an even number of planes on each side for the air battle. So please keep that in mind for the future.
Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 fighters moved from 109 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
2 bombers and 1 fighter moved from Western Germany to United Kingdom
1 artillery and 1 infantry moved from Belarus to SmolenskCombat - Germans
Air Battle in United Kingdom
Germans attacks with 3 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield and 1 infantry
Germans win, taking Scotland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 104 Sea Zone to Western Germany
1 fighter moved from United Kingdom to 109 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 105 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
1 armour and 10 artilleries moved from Eastern Poland to Belarus
4 artilleries and 1 infantry moved from Novgorod to Belarus
4 artilleries moved from Poland to Baltic States
3 artilleries moved from Germany to Poland
1 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Normandy Bordeaux
2 artilleries and 1 infantry placed in France
3 mech_infantrys placed in Germany
2 destroyers placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
What ever is easiest I am ok with.� In the future though I usually like to intercept with fighters.� Especially if there is an even number of planes on each side for the air battle.� So please keep that in mind for the future.�
Thanks
It was 3 on 2 in the UK, with an escort so I thought it unlikely that you would want to. Are you saying you want to now? We can roll it in the forum and edit.
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No it is no problem. I must have counted wrong.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Russia to Smolensk
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
7 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
6 infantry moved from Novosibirsk to Vologda
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
No it is no problem. I must have counted wrong.
The “2” was hard to see next to the bomber.