16L G40 Simon33 (Axis) vs AldoRaine (Allies + 17)

  • 2025 '19

    did you want to kamikaze?

  • '19 '17 '16

    No K

    I can only hit the DD.

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Americans win with 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
                1 carrier and 1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 infantry moved from Southeast Mexico to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 infantry moved from 101 Sea Zone to Central United States
                1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Place Units - Americans
                1 bomber placed in Eastern United States
                2 destroyers and 2 submarines placed in 101 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_37792_Ame4.tsvg

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 26 PUs;
                British buy 1 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Belgian Congo to Italian Somaliland
                2 fighters moved from India to Burma
                2 infantry moved from India to Burma
                1 tactical_bomber moved from Trans-Jordan to Italian Somaliland

    Combat - British
                Battle in Burma
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 bomber and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Italian Somaliland to British Somaliland
                1 bomber moved from Italian Somaliland to British Somaliland
                1 infantry moved from British Somaliland to 76 Sea Zone
                1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Syria
                1 aaGun moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Gibraltar to Trans-Jordan
                2 fighters moved from Burma to India

    Place Units - British
                1 fighter placed in 98 Sea Zone
                1 submarine placed in 98 Sea Zone
                1 armour and 1 mech_infantry placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 93 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,1,4,2,5
                British collect 25 PUs (6 lost to blockades); end with 25 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_37792_UK_4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 bomber and 1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 1 fighter
                    British defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Alexandria
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 bomber and 1 fighter moved from 93 Sea Zone to Southern Italy
                1 destroyer and 3 submarines moved from 97 Sea Zone to 95 Sea Zone
                1 armour moved from Yugoslavia to Eastern Poland
                1 artillery moved from Bulgaria to Romania
                1 infantry moved from Bulgaria to Romania

    Place Units - Italians
                2 fighters placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37792_Ita4.tsvg

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 infantry placed in Queensland
                2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_37792_ANZ4.tsvg

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_37792_Fre4.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                2 fighters moved from 109 Sea Zone to 104 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from Belarus to Smolensk

    triplea_37792_Ger5.tsvg

  • '19 '17 '16

    Intercept in the UK? I’ll assume not, to speed things up.

  • '19 '17 '16

    @simon33:

    Intercept in the UK? I’ll assume not, to speed things up.

    Bummer. Even though I’ve rolled dice, assuming that you don’t scramble either (if you do I want to move up the DD - forgot to do that). I’ve lost the save game partly due to a 404 error. Do you want me to try to reinstate the same results or can we just re-roll the combats?

  • 2025 '19

    What ever is easiest I am ok with.  In the future though I usually like to intercept with fighters.  Especially if there is an even number of planes on each side for the air battle.  So please keep that in mind for the future.

    Thanks

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 transports moved from 109 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
                2 fighters moved from 109 Sea Zone to 104 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
                2 bombers and 1 fighter moved from Western Germany to United Kingdom
                1 artillery and 1 infantry moved from Belarus to Smolensk

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in Scotland
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 airfield and 1 infantry
                    Germans win, taking Scotland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                2 bombers moved from United Kingdom to Western Germany
                2 fighters moved from 104 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 105 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux
                1 armour and 10 artilleries moved from Eastern Poland to Belarus
                4 artilleries and 1 infantry moved from Novgorod to Belarus
                4 artilleries moved from Poland to Baltic States
                3 artilleries moved from Germany to Poland
                1 infantry moved from Western Germany to Holland Belgium

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Normandy Bordeaux
                2 artilleries and 1 infantry placed in France
                3 mech_infantrys placed in Germany
                2 destroyers placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_37792_Ger5.tsvg

  • '19 '17 '16

    @AldoRaine:

    What ever is easiest I am ok with.� In the future though I usually like to intercept with fighters.� Especially if there is an even number of planes on each side for the air battle.� So please keep that in mind for the future.�

    Thanks

    It was 3 on 2 in the UK, with an escort so I thought it unlikely that you would want to. Are you saying you want to now? We can roll it in the forum and edit.

  • 2025 '19

    No it is no problem. I must have counted wrong.

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk
                2 fighters moved from Russia to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                7 artilleries moved from Russia to Bryansk
                2 infantry moved from Russia to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                6 infantry moved from Timguska to Novosibirsk
                1 tactical_bomber moved from Russia to Bryansk
                1 mech_infantry moved from Iraq to Egypt

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs

    triplea_37792_Rus5.tsvg

  • '19 '17 '16

    @AldoRaine:

    No it is no problem. I must have counted wrong.

    The “2” was hard to see next to the bomber.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Sikang
                1 artillery moved from Siberia to Amur
                      Japanese take Amur from Russians
                1 artillery and 1 infantry moved from Korea to Amur
                1 artillery and 5 infantry moved from Manchuria to Amur
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Tsinghai to Sikang
                1 bomber and 2 fighters moved from Yunnan to India
                1 infantry and 2 tactical_bombers moved from Yunnan to Burma

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in India causes 6 damage total.
                Battle in Burma
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Cleaning up after air battles
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 tactical_bomber moved from Burma to Yunnan
                1 bomber and 2 fighters moved from India to Yunnan
                1 tactical_bomber moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                4 fighters and 3 tactical_bombers moved from Shensi to Shantung

    Place Units - Japanese
                2 artilleries and 1 infantry placed in French Indo China
                1 carrier and 1 destroyer placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 battleship, 2 cruisers, 3 destroyers and 1 transport
                EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 battleship, 2 cruisers, 3 destroyers and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,3
                Japanese collect 54 PUs (4 lost to blockades); end with 54 PUs total

    triplea_37792_Jap5.tsvg

  • '19 '17 '16

    I assumed no SBR in India - 3 vs 2.

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 4 bombers, 1 destroyer, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese
                1 fighter moved from Queensland to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Borneo
                Battle in 6 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer and 2 fighters
                    Units damaged: 1 carrier owned by the Japanese
                    1 submarine owned by the Americans Submerged
                    Americans win, taking Borneo from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters

    Non Combat Move - Americans
                1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 7 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                3 mech_infantrys moved from Southeast Mexico to Central America

    Place Units - Americans
                1 artillery placed in Central United States
                1 transport placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                4 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    triplea_37792_Ame5.tsvg

  • 2025 '19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                1 artillery and 2 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                2 fighters moved from 98 Sea Zone to Tobruk
                2 fighters moved from Trans-Jordan to Tobruk
                1 fighter moved from Trans-Jordan to Alexandria
                1 transport moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in Tobruk
                    British attack with 4 fighters
                    Italians defend with 2 infantry
                    British win with 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Scotland
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 artillery and 1 infantry
                    British win, taking Scotland from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Alexandria to Trans-Jordan
                2 fighters moved from Tobruk to 98 Sea Zone
                2 fighters moved from Tobruk to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber and 1 tactical_bomber moved from British Somaliland to Trans-Jordan
                3 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                1 aaGun and 3 infantry moved from Syria to Iraq
                1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                1 infantry moved from India to West India
                2 fighters moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 1 infantry placed in Egypt
                1 submarine placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,3,2,3,5,5,1
                British collect 23 PUs (8 lost to blockades); end with 23 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 artillery

    triplea_37792_UK_5.tsvg

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