@simon33 Scramble?
16L G40 Simon33 (Axis) vs AldoRaine (Allies + 17)
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yes scramb
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Archangel to Urals
Germans take Urals from Russians
1 artillery and 1 infantry moved from Archangel to Vologda
2 bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to United KingdomCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 mech_infantry moved from Archangel to Urals
8 armour, 21 artilleries, 13 infantry and 6 mech_infantrys moved from Archangel to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern France
4 artilleries moved from Poland to Baltic States
2 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 mech_infantry placed in Germany
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Japanese
2 infantry moved from Russia to Vologda
1 infantry moved from Suiyuyan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns, 2 armour, 32 artilleries, 26 infantry and 2 mech_infantrys moved from Smolensk to Belarus
2 artilleries moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Bryansk to Belarus
1 artillery and 5 infantry moved from Russia to Bryansk
2 fighters moved from Vologda to Russia
2 fighters moved from Russia to Belarus
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian SudanPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 artilleries, 1 destroyer and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 cruisers moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Anhwe to Chahar
1 armour moved from Volgograd to Samara
Japanese take Samara from Russians
1 armour moved from Samara to VolgogradCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in AlaskaNon Combat Move - Japanese
1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
1 aaGun, 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
3 artilleries moved from French Indo China to YunnanPlace Units - Japanese
3 artilleries placed in French Indo China
3 artilleries placed in Volgograd
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 64 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 2 destroyers, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Western United States to Alaska
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska
2 artilleries and 2 infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to Algeria
1 bomber moved from United Kingdom to AlgeriaCombat - Americans
Battle in Alaska
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Alaska from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 2 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Algeria
Americans attack with 2 artilleries, 2 bombers and 2 infantry
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Americans win, taking Algeria from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Americans
2 bombers moved from Algeria to Gibraltar
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 5 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eire to Scotland
1 fighter and 1 tactical_bomber moved from Alaska to Western United States
1 transport moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 artilleries, 2 bombers and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
1 bomber moved from Trans-Jordan to Volgograd
1 infantry moved from India to Burma
1 armour, 7 artilleries and 10 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 7 artilleries, 1 fighter and 11 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 armour, 7 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Volgograd
British attack with 2 armour, 3 artilleries, 1 bomber, 4 infantry and 2 mech_infantrys
Japanese defend with 1 armour, 3 artilleries, 1 factory_minor, 4 infantry and 1 mech_infantry
British win, taking Volgograd from Japanese with 2 armour, 3 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 31
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 3 artilleries, 4 infantry and 1 mech_infantryNon Combat Move - British
1 bomber moved from Volgograd to Persia
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Alexandria
1 artillery moved from Alexandria to Egypt
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to Trans-Jordan
1 fighter moved from Persia to India
3 aaGuns moved from India to Burma
1 artillery and 1 infantry moved from West India to India
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Java to India
1 fighter moved from Burma to India
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from India to PersiaPlace Units - British
2 armour and 1 mech_infantry placed in Persia
1 mech_infantry and 1 tactical_bomber placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Southern Italy to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 artillery and 5 infantry moved from Romania to Bessarabia
2 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Ukraine
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Italians collect 20 PUs (1 lost to blockades); end with 20 PUs total -
Allies doing quite well.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
2 infantry moved from Iraq to Northwest Persia
1 transport moved from 54 Sea Zone to 42 Sea Zone
1 aaGun moved from Java to 42 Sea Zone
1 aaGun and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 aaGun moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from DutchPlace Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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Thanks, yeah the axis air force is really hurting. Did you want to keep playing?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to United Kingdom
1 armour and 1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to KansuCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in United Kingdom causes 6 damage total.
Battle in Kansu
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Kansu from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.Non Combat Move - Germans
2 bombers moved from Russia to Novgorod
1 bomber moved from Western Germany to Novgorod
3 fighters moved from Western Germany to Novgorod
4 artilleries moved from Baltic States to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Germany to Poland
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to FrancePlace Units - Germans
1 armour and 1 mech_infantry placed in Germany
3 fighters placed in Novgorod
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
Thanks, yeah the axis air force is really hurting. Did you want to keep playing?
I’ll see what Russia does this turn.
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I am not sure what happened but I made the moves for russia but they never were posted. I attacked Novagrad and retreated after one round. Unfortunately i am not sure how to fix this. Sorry. But things have gotten really busy for me on the home front so i was going to have to call this game soon anyways.
This was a lot of fun. I have no problem saying you won by forfeit as long as you don’t call me a poor sport :wink:.
Hope you had fun. I would like to get a rematch here once things open up for me.
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Doesn’t sound very fair to you when you’re so far ahead. Do you want to just put it on hold for a while?
We can get the dice rolls out of the dice emails and edit.
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It is up to you, I am not worried about the records or anything. If you want to put it on hold i can message you when things slow down but I would think at that time I would prefer to start a new one. If you want to just call it a draw I am okay with that.
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Alright, let’s call it a draw. I think you likely had me but I’m an optimist!
Won’t post the result then.
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Sounds good. Hope you had fun. I will message you if I find some time to play again.
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Cool. Was definitely interesting. Seems you have something here with your med strategy.