@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
16L G40 Simon33 (Axis) vs AldoRaine (Allies + 17)
-
Full scramble. 1 German fighter, 2 italians.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 10x factory_major; Remaining resources: 18 PUs;
British buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 fighter moved from Persia to 99 Sea Zone
2 armour and 2 mech_infantrys moved from Persia to Caucasus
1 artillery and 1 infantry moved from Persia to Eastern Persia
1 artillery and 1 infantry moved from Egypt to Trans-JordanCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 destroyer
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 7 submarines
1 submarine owned by the Italians Submerged
British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer, 2 fighters and 1 submarine
Casualties for Italians: 1 destroyer, 2 fighters and 6 submarinesNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from 97 Sea Zone to Cyprus
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 3 artilleries and 4 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 destroyer placed in 98 Sea Zone
1 fighter placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 artilleries -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to EgyptCombat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Egypt causes 3 damage total.Non Combat Move - Italians
1 bomber moved from Egypt to Libya
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 5 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 armour, 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Ukraine: 1 armour, 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 destroyer and 2 transports
Japanese defend with 1 transport
ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 1
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 artilleries placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
France does nothing?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
Yes sorry about that I posted their turn though
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 2 bombers and 2 infantry moved from Archangel to Vologda
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
2 bombers and 3 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Southern Italy to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 tactical_bombers moved from 111 Sea Zone to 109 Sea Zone -
-
Scramble all, do whatever gives me the best defense, keep the fighters alive as long as possible and take US fighter last.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 2 bombers and 2 infantry moved from Archangel to Vologda
1 armour moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Archangel
2 bombers and 3 fighters moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Southern Italy to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 4 destroyers and 2 tactical_bombers moved from 111 Sea Zone to 109 Sea ZoneCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Vologda
Germans attack with 2 artilleries, 2 bombers and 2 infantry
Russians defend with 6 infantry
retreated to Vologda
Russians win with 3 infantry remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 3 infantry
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers
British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans win with 1 bomber remaining. Battle score for attacker is -17
Casualties for Germans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 destroyers, 3 fighters and 3 tactical_bombers
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 3 transportsNon Combat Move - Germans
1 bomber moved from 109 Sea Zone to Western Germany
2 bombers moved from Vologda to Archangel
1 artillery moved from Baltic States to Belarus
4 artilleries and 3 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Baltic States to Archangel
2 artilleries moved from Baltic States to Novgorod
2 bombers moved from Archangel to Novgorod
4 artilleries moved from Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to Germany
2 transports moved from 111 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from France to Western Germany
2 artilleries and 2 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern ItalyPlace Units - Germans
3 fighters placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
2 destroyers and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Central Mongolia to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsagaan Olom to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsagaan Olom to Kansu
3 infantry moved from Vologda to Archangel
2 armour, 30 artilleries, 42 infantry and 2 mech_infantrys moved from Smolensk to Archangel
2 fighters moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 2 destroyers, 3 fighters, 1 submarine and 2 transports
Germans win with 2 destroyers, 3 fighters and 2 transports remaining. Battle score for attacker is -12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 2 armour, 30 artilleries, 45 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 9 armour, 22 artilleries, 32 infantry and 7 mech_infantrys
23 infantry owned by the Russians, 30 artilleries owned by the Russians, 2 armour owned by the Russians and 2 mech_infantrys owned by the Russians retreated to Smolensk
Germans win with 9 armour, 22 artilleries, 14 infantry and 7 mech_infantrys remaining. Battle score for attacker is -8
Casualties for Germans: 3 aaGuns and 18 infantry
Casualties for Russians: 22 infantry and 1 tactical_bomber
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters moved from Belarus to Smolensk
2 infantry moved from Russia to Bryansk
2 artilleries and 4 infantry moved from Russia to Smolensk
1 infantry moved from Western Ukraine to Bryansk
2 aaGuns and 8 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Smolensk to RussiaPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 armour moved from Volgograd to Rostov
Japanese take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 artillery and 1 infantry moved from Kweichow to Anhwe
1 artillery and 1 infantry moved from Shan State to Malaya
1 armour moved from French Indo China to Malaya
1 infantry moved from Shan State to Burma
2 tactical_bombers moved from Shan State to Burma
2 cruisers moved from 35 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to India
2 fighters moved from Shan State to India
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India causes 0 damage total.
Battle in 43 Sea Zone
Japanese attack with 2 cruisers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 2 transports
Japanese win, taking 6 Sea Zone from Americans, taking 43 Sea Zone from ANZAC with 2 cruisers and 1 fighter remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 destroyer and 2 transports
Casualties for Japanese: 1 tactical_bomber
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Russians to Japanese
EDIT: Turning off Edit Mode
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Burma to 42 Sea Zone
2 fighters moved from India to Shan State
1 aaGun and 1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Burma to Shan State
3 artilleries and 6 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 battleship moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in Volgograd
3 artilleries placed in French Indo China
2 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 58 PUs total -
Japan looking sick in the South China Sea.
Didn’t see that ANZAC TT.
I’m assuming no intercept in India - 3 on 2.
-
next time on India wait for me to see if I want to intercept.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
6 bombers moved from United Kingdom to 113 Sea Zone
1 infantry moved from Scotland to Eire
Americans take Eire from Germans
2 artilleries and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone -
Scramble in both?
-
-
Max D in 113,
Dent CVs, then sink first DD, sink second DD if subs gone. -
No kamikaze.