No problem. Take your time.
L16 G40 Simon (Allies +21) vs ABH (Axis)
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OOL SZ41?
3 hits first round.
Not a good attack since the landing didn’t succeed, but oh well.
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Tip two carriers and lose the destroyer.
Round 2 and beyond if you keep fighting:
cruiser,
carrier *2
cruiser,
tac,
fighter *3,
BB -
Didn’t continue, but had to kill Triple-A, so you might get two sets of dice. I’ll edit back to be the same as the first result.
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No problem, crashes happen. I have never had another player cheat with his dice rolls.
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Forgot to attack Algeria. I’ve edited. Presume it’s ok.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from West India to 41 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
British creates battle in territory 106 Sea Zone
Battle in Malaya
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
Japanese win, taking 106 Sea Zone from Germans with no units remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in 41 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 5 transports
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 battleship owned by the British
1 battleship owned by the British retreated to 39 Sea Zone
Japanese win with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -49
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 destroyer
3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in SumatraNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to 39 Sea Zone: 1 carrier and 1 fighter
EDIT: Changing unit hit damage for these British owned units to: carrier = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Algeria from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from 39 Sea Zone to India
2 fighters moved from 41 Sea Zone to India
1 armour moved from West India to India
3 aaGuns, 7 artilleries and 6 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 submarines moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Morocco to Algeria
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from French West Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial Africa
2 artilleries moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
2 artilleries moved from Union of South Africa to RhodesiaPlace Units - British
1 airfield placed in Malta
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
No problem. Always fine to edit attacks that didn’t involve dice rolls. Most players don’t mind.
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@Arthur:
Nice for the Germans. You won’t be doing any more amphibious assaults on Europe for the rest of the game.
I have to try a few things in this game because I’m well behind.
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It is tough to recover after losing Egypt early.
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I thought about conceding in the first turn, but decided to play it out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Caucasus to Sikang
Italians take Kazakhstan from Russians
Italians take Sikang from Chinese
2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Bessarabia to Anglo Egyptian Sudan
1 bomber moved from Bessarabia to Anglo Egyptian Sudan
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bryansk to Rostov
Italians take Rostov from Russians
1 artillery moved from Libya to TunisiaCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry
British defend with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 2 bombers remaining. Battle score for attacker is 17
Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
Casualties for British: 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Iraq to Egypt
1 mech_infantry moved from Persia to Iraq
1 fighter moved from Bessarabia to Southern Italy
1 infantry moved from Romania to BessarabiaPlace Units - Italians
2 armour and 1 mech_infantry placed in Egypt
2 fighters placed in Southern Italy
1 transport placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Egypt: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 34 PUs; end with 34 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - ANZAC
2 fighters moved from India to Shan StatePlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Morocco to AlgeriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 31 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 112 Sea Zone
7 bombers moved from Western Germany to Norway
1 fighter moved from Novgorod to Norway
1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Bryansk to Samara
Germans take Tambov from Russians
1 tactical_bomber moved from Novgorod to Samara
1 tactical_bomber moved from Novgorod to Samara
1 armour moved from Bryansk to Samara
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Tambov
1 armour moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
4 armour and 2 mech_infantrys moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 fighter moved from Southern Italy to Norway
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from 112 Sea Zone to NorwayCombat - Germans
Battle in Norway
Germans attack with 8 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 aaGun and 1 infantry; Americans defend with 1 artillery and 1 infantry
Germans win with 8 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 fighter
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport; Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 1 transport
Casualties for Americans: 1 transport
Battle in Samara
Germans attack with 2 armour and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Samara from Russians with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from Samara to Rostov
1 tactical_bomber moved from Samara to Rostov
3 aaGuns, 11 armour, 11 artilleries and 21 infantry moved from Bryansk to Rostov
1 infantry moved from Karelia to Finland
1 fighter moved from Norway to Finland
1 tactical_bomber moved from Norway to Finland
1 fighter moved from 112 Sea Zone to Finland
8 bombers moved from Norway to Western Germany
2 artilleries, 1 infantry and 1 mech_infantry moved from France to Western Germany
1 armour moved from Novgorod to ArchangelPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Ukraine: 5 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 84 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 99 PUs -
It is just a matter of time at this point. Another European victory city will fall in a while and there is no way for the Allies to stop it. Let me know when you are ready to start a new game; we can switch sides with the same bid if you want.
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Let’s do the Japanese turn. Curious to see what you’d do. If it goes how I expect, we can call it then.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 armour moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Novosibirsk to Archangel
1 artillery, 1 fighter and 1 infantry moved from Russia to Tambov
3 artilleries and 6 infantry moved from Russia to Samara
2 artilleries and 2 infantry moved from Russia to SamaraCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour and 1 mech_infantry
Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 5 artilleries and 8 infantry
Germans defend with 2 armour
Russians win, taking Samara from Germans with 5 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
15 infantry moved from Russia to Samara
1 fighter moved from Bryansk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
7 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 23 PUs -
@Arthur:
It is just a matter of time at this point. Another European victory city will fall in a while and there is no way for the Allies to stop it. Let me know when you are ready to start a new game; we can switch sides with the same bid if you want.
I’d rather a rematch with the same sides/bid.
The cruiser dying in SZ96 UK1 is a 2.7% possibility. Yes, I didn’t handle it properly, but still I’d like another go without such a disastrous start.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kweichow to Yunnan
3 fighters and 1 tactical_bomber moved from Sumatra to Shan State
4 artilleries and 5 infantry moved from Sumatra to 41 Sea Zone
4 artilleries, 1 battleship, 2 carriers, 2 cruisers, 5 infantry and 5 transports moved from 41 Sea Zone to 37 Sea Zone
4 artilleries and 5 infantry moved from 37 Sea Zone to Shan State
1 armour, 4 fighters, 1 infantry, 2 mech_infantrys and 4 tactical_bombers moved from French Indo China to Shan State
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Shan State
1 bomber moved from Japan to Yunnan
2 bombers moved from Japan to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 2 cruisers and 5 transports
British defend with 1 transport
Japanese win with 1 battleship, 2 carriers, 2 cruisers and 5 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 cruiser and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 4 artilleries, 2 bombers, 7 fighters, 6 infantry, 2 mech_infantrys and 6 tactical_bombers
British defend with 3 aaGuns, 7 artilleries, 7 infantry and 1 mech_infantry; ANZAC defend with 2 fighters
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 3 aaGuns, 7 artilleries, 7 infantry and 1 mech_infantry
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 4 artilleries, 2 fighters, 6 infantry and 2 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Yunnan to French Indo China
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 33 Sea Zone to Marianas
1 bomber moved from Shan State to French Indo China
1 bomber, 3 fighters and 6 tactical_bombers moved from Shan State to French Indo China
1 artillery moved from Szechwan to YunnanPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
2 armour and 1 artillery placed in Manchuria
1 bomber and 1 fighter placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Japanese undo move 2.
1 artillery placed in Japan
2 armour placed in Manchuria
Japanese undo move 3.
1 artillery placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
The chance of that cruiser/fighter failing to kill the transport in SZ96 is 5%. I have had it happen way too many times… that is why I purchase a couple of land units for the UK in Africa to make sure that the Italians are quickly eliminated from that continent. Those artillery in China were quite useful, but I still prefer going after Italy hard to begin the game. If they get an income up to 30+ per round, the Allies face an economic loss regardless of the fate of Moscow.





