Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to Malaya
1 mech_infantry moved from Jehol to Korea
Combat - British
Battle in Malaya
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 artillery and 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 aaGun, 2 artilleries and 3 infantry moved from Kweichow to Szechwan
2 aaGuns, 3 artilleries and 3 infantry moved from Jehol to Manchuria
3 artilleries and 5 infantry moved from Burma to India
1 artillery and 1 infantry moved from Kwangsi to Yunnan
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
3 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Gibraltar
Italians attack with 1 bomber and 4 infantry
Americans defend with 1 artillery and 1 harbour
Italians win, taking Gibraltar from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
1 fighter moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 mech_infantry moved from Romania to Baltic States
1 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Greece to Romania
Place Units - Italians
2 artilleries, 1 fighter and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Celebes to 43 Sea Zone
Combat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Non Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Shan State
1 submarine moved from 37 Sea Zone to 19 Sea Zone
2 infantry moved from Tunisia to Libya
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
2 infantry moved from Tunisia to Libya
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 3 bombers, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 artillery moved from Alexandria to Tobruk
Italians take Tobruk from ANZAC
1 infantry moved from French West Africa to 83 Sea Zone
1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
1 infantry moved from 70 Sea Zone to South West Africa
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 72 Sea Zone
1 artillery moved from 72 Sea Zone to French Madagascar
1 armour moved from Northwest Persia to Volgograd
3 bombers moved from Iraq to Volgograd
4 bombers moved from Iraq to Tambov
2 armour and 1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Novgorod to Archangel
2 fighters and 2 tactical_bombers moved from Novgorod to Archangel
1 mech_infantry moved from Karelia to Norway
1 mech_infantry moved from Karelia to Norway
1 bomber moved from Western Germany to Norway
1 bomber moved from Western Germany to Norway
1 fighter moved from United Kingdom to 91 Sea Zone
3 fighters moved from United Kingdom to 125 Sea Zone
1 fighter moved from Novgorod to Norway
1 fighter moved from Novgorod to Norway
1 bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
1 armour moved from Yakut S.S.R. to Sakha
5 bombers moved from Southern Italy to Norway
Combat - Germans
Battle in Norway
Germans attack with 7 bombers, 2 fighters and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Norway from Americans with 7 bombers, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 2 bombers and 3 fighters
Americans defend with 1 carrier, 1 destroyer and 1 transport
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer and 1 transport
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Tambov
Germans attack with 4 bombers
Russians defend with 1 artillery and 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 bomber
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 3 bombers
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Algeria
Battle in Archangel
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Algeria from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in French Madagascar
Battle in South West Africa
Non Combat Move - Germans
3 bombers moved from Tambov to Caucasus
3 bombers moved from Volgograd to Caucasus
3 aaGuns, 8 armour, 9 artilleries, 21 infantry and 10 mech_infantrys moved from Novgorod to Belarus
8 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
2 fighters and 2 tactical_bombers moved from Archangel to Kazakhstan
2 bombers moved from Norway to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
5 bombers and 2 fighters moved from Norway to Western Germany
2 bombers and 2 fighters moved from 125 Sea Zone to Western Germany
1 transport moved from 110 Sea Zone to 92 Sea Zone
Place Units - Germans
2 armour and 1 mech_infantry placed in Iraq
3 armour placed in Egypt
1 armour and 1 mech_infantry placed in Novgorod
1 armour and 1 infantry placed in Southern France
1 fighter placed in Western Germany
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 74 PUs; end with 75 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Germans
3 fighters moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Romania
Russians attack with 1 armour
Italians defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 6 artilleries and 19 infantry moved from Ukraine to Bryansk
2 aaGuns, 24 artilleries and 26 infantry moved from Smolensk to Bryansk
3 fighters moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
Place Units - Russians
1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Germans
Russians take Buryatia from Germans
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Germans
3 fighters moved from Russia to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Battle in Romania
Russians attack with 1 armour
Italians defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 mech_infantry
Russians win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 6 artilleries and 19 infantry moved from Ukraine to Bryansk
2 aaGuns, 24 artilleries and 26 infantry moved from Smolensk to Bryansk
3 fighters moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 infantry moved from Kansu to Timguska
1 armour and 1 mech_infantry moved from Evenkiyskiy to Timguska
Place Units - Russians
1 fighter and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Adding units owned by Russians to Samara: 1 infantry
EDIT: Turning off Edit Mode
I think that the game is officially over this round unless you see a way for the US or UK to regain a Euorpean victory city.
It was an interesting game. I don’t usually have games go into final victory. Poor Japan got completely demolished in the Pacific.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Samara: 2 infantry
EDIT: Turning off Edit Mode
@Arthur:
I think that the game is officially over this round unless you see a way for the US or UK to regain a Euorpean victory city.
Thought you needed 8?
@Arthur:
I think that the game is officially over this round unless you see a way for the US or UK to regain a Euorpean victory city.
Thought you needed 8?
Ah sorry, miscounted.
yeah, London sneaks up on you.
Moscow was holding on - the USA was having a lot of trouble liberating London though. Could have done it in a few turns with Japan defeated.
Haven’t played much for victory cities. Doesn’t seem very fair to the allies, but I did want to play them.
Alright, I’ll (reluctantly) post the result.
Moscow was going to fall next round with an Italian can opener. You can take it back, but Germany would have massive money. I don’t see the US ever building up enough of a Navy to approach European shores again.
@Arthur:
Moscow was going to fall next round with an Italian can opener. You can take it back, but Germany would have massive money. I don’t see the US ever building up enough of a Navy to approach European shores again.
Ooh, I didn’t see that. Good game.
Flip sides and rematch?
@Arthur:
Flip sides and rematch?
Yeah, righto.
sub in SZ 98,
Art in Anglo Sudan
transport in 62
art in Alexandria