@pacifiersboard dicewise that couldn’t have gone much better for me.
L16 G40 Simon (Allies +21) vs ABH (Axis)
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Sorry, I can’t read that last post. My destroyer sank your Russian sub on round 2.
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Looks like the second roll was a 1. Wouldn’t that mean the sub won?
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I was rolling just for my second destroyer since the game was already rolling for the first German destroyer plus your Russian sub. If your sub had hit, I would no longer need to be rolling more dice on the forum. Sorry, I should have made that more clear.
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Ah, makes sense.
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Wow, you sure have a bunch of games going on at once.
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@Arthur:
Wow, you sure have a bunch of games going on at once.
Sure do. Be nice to get some wins posted though. I’m 0-1 now.
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Oh sorry, I was thinking it was your turn.
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Oh poo. Looks like I forgot to move those ANZAC fighters. I’ll edit them - hope that’s OK.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Belarus to Novgorod
2 fighters moved from Russia to Novgorod
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
Russians take Nenetsia from GermansCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
retreated to Novgorod
Germans win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery, 1 fighter and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Kazakhstan to Samara
1 infantry moved from Sikang to Tsinghai
EDIT: 2 fighters moved from Szechwan to Yunnan
1 fighter moved from Novgorod to Bryansk
3 infantry moved from Ukraine to Bryansk
6 artilleries and 8 infantry moved from Russia to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Russia to Urals
10 infantry moved from Belarus to Bryansk
4 infantry moved from Belarus to Bryansk
2 aaGuns, 25 artilleries and 19 infantry moved from Belarus to Smolensk
1 artillery moved from Vologda to RussiaPlace Units - Russians
1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
4 armour and 6 mech_infantrys moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 bomber moved from Philippines to Yunnan
1 bomber moved from Philippines to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
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Scrambles, Sir?
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Full scramble out of Kwangtung.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 submarines moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Philippines to 20 Sea Zone
1 mech_infantry moved from Amur to Soviet Far East
Japanese take Soviet Far East from Russians
4 armour and 6 mech_infantrys moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Hopei to Yunnan
1 bomber moved from Philippines to Yunnan
1 bomber moved from Philippines to Yunnan
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 fighter moved from Philippines to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 20 Sea ZoneCombat - Japanese
British scrambles 2 units out of Kwangtung to defend against the attack in 20 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Malaya
Battle in Yunnan
Japanese attack with 5 armour, 2 bombers and 7 mech_infantrys
British defend with 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber; ANZAC defend with 2 fighters
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 11
Casualties for British: 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 4 armour, 1 bomber and 7 mech_infantrys
Battle in 20 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the British
Japanese win with 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 49
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Casualties for Japanese: 3 submarinesNon Combat Move - Japanese
1 fighter moved from 20 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Japan
1 tactical_bomber moved from 20 Sea Zone to Japan
1 bomber moved from Yunnan to Shensi
1 armour moved from Chahar to Shensi
1 aaGun moved from Chahar to Suiyuyan
1 infantry moved from Amur to SiberiaPlace Units - Japanese
2 infantry placed in Manchuria
1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 34 PUs; end with 34 PUs total -
I wanted to dent the carrier. Perhaps I should have used the calculator.
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Yeah, I was surprised you scrambled. It doesn’t matter much because the Pacific will inevitably be yours.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Hawaiian Islands to 6 Sea Zone -
Scramble to SZ6?
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Sure, let me see if I get lucky. Full scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 2 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 transport
Japanese defend with 3 fighters
1 submarine owned by the Americans Submerged
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 20
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 fighters
Battle in KoreaNon Combat Move - Americans
1 carrier and 2 destroyers moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Kiangsu
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Midway
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to IcelandPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 artilleries and 2 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to AnhwePlace Units - Chinese
5 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 17 PUs; end with 19 PUs total





