sorry yes sub in 106 stay and fight
if you get 1 hit the first round and i get 0 hits, remove dd and submerge sub
otherwise let me know how many hits and i’ll decide from there
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Libya to Tunisia
1 infantry moved from Alexandria to Tobruk
Non Combat Move - French
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
8 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
7 armour moved from Rostov to Caucasus
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
Scrambles?
It hasn’t been a good game for Japan.
Full scramble out of Scotland. Let’s see if we can clear those Dark Skies. Or at least reduce the support the bombers can get.
Lose first hit on carriers first
Subs
3 Destroyers
Second hit on carriers
last destroyer
Preserve carriers rather than destroyers if all of your subs are gone.
@Arthur:
It hasn’t been a good game for Japan.
I think my anti-Japan game is better than most. I can’t believe players would not take down Sumatra UK1, not bid artillery in China or not defend against SBR.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
8 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 armour moved from Rostov to Volgograd
Germans take Volgograd from Russians
7 armour moved from Rostov to Caucasus
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
Combat - Germans
Americans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caucasus
Germans attack with 7 armour
British defend with 1 infantry
Germans win, taking Caucasus from Russians with 7 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 109 Sea Zone
Germans attack with 8 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
British defend with 3 submarines; Americans defend with 2 carriers, 4 destroyers and 7 fighters
Germans win with 8 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 submarines
Casualties for British: 3 submarines
Casualties for Americans: 2 carriers, 4 destroyers and 7 fighters
Battle in United Kingdom
Germans captures 33PUs while taking British capital
Non Combat Move - Germans
1 fighter moved from 91 Sea Zone to Gibraltar
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Finland to Novgorod
3 aaGuns, 5 armour, 5 artilleries and 22 infantry moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
1 artillery moved from Norway to Finland
1 artillery moved from Norway to Finland
1 armour and 1 mech_infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 bomber moved from 109 Sea Zone to Gibraltar
1 bomber moved from 109 Sea Zone to Gibraltar
6 bombers moved from 109 Sea Zone to Western Germany
1 artillery moved from Germany to Poland
3 fighters and 3 tactical_bombers moved from 109 Sea Zone to Holland Belgium
Place Units - Germans
1 armour and 2 artilleries placed in Novgorod
1 submarine placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
9 mech_infantrys placed in Germany
Germans undo move 2.
1 submarine placed in 93 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,3,4,2,4,6,3
Germans collect 65 PUs (2 lost to blockades); end with 99 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 114 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 119 PUs
I can’t believe that I didn’t take out the US fleet in the Pacific with that Raid. I think I had a 99% chance of success. It is over for Japan. Good thing that Germany is strong.
I can’t believe that either but I thought there was a chance of you needing to sink some fighters or lose a carrier that you wanted.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sikang to Shensi
1 artillery and 1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
4 fighters moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
4 fighters moved from Volgograd to Russia
6 artilleries and 6 infantry moved from Bryansk to Rostov
4 aaGuns, 19 artilleries and 19 infantry moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
10 artilleries moved from Russia to Bryansk
Place Units - Russians
1 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
That’s not right.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Sikang to Shensi
1 artillery and 1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
4 fighters moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
4 fighters moved from Volgograd to Russia
6 artilleries and 6 infantry moved from Bryansk to Rostov
4 aaGuns, 19 artilleries and 19 infantry moved from Bryansk to Belarus
2 infantry moved from Smolensk to Belarus
10 artilleries moved from Russia to Bryansk
Place Units - Russians
1 armour and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 12 infantry
EDIT: Adding units owned by Russians to Belarus: 12 infantry
EDIT: Removing units owned by Russians from Russia: 4 fighters
EDIT: Adding units owned by Russians to Bryansk: 4 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 6 Sea Zone
1 mech_infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Jehol to Anhwe
1 mech_infantry moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from Kwangtung to Anhwe
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Korea
Japanese attack with 1 artillery and 1 mech_infantry
Americans defend with 1 artillery and 1 factory_minor
Japanese win, taking Korea from Americans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 bomber moved from 6 Sea Zone to Kwangtung
1 carrier, 1 submarine and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from New Guinea to 20 Sea Zone
1 bomber moved from 42 Sea Zone to Philippines
Place Units - Japanese
1 destroyer placed in 20 Sea Zone
1 fighter placed in Japan
2 armour placed in Kwangtung
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 35 PUs (5 lost to blockades); end with 37 PUs total
I hope it’s OK if I reapply the above edits.
Oh I also forgot to move up the USSR sub. I’ll edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 12 infantry moved from Bryansk to Belarus
EDIT: 4 fighters moved from Russia to Bryansk
1 artillery and 1 infantry moved from Scotland to United Kingdom
2 artilleries moved from Scotland to United Kingdom
1 fighter moved from Scotland to 125 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 2 infantry moved from Eastern United States to Quebec
1 transport moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
EDIT: 1 submarine moved from 92 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 110 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Morocco
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Americans win, taking Morocco from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in United Kingdom
Americans attack with 4 artilleries, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking United Kingdom from Germans with 4 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 fighter moved from 125 Sea Zone to Scotland
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 108 Sea Zone
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
2 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
3 infantry moved from Kweichow to Hopei
5 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Szechwan
Chinese undo move 1.
1 infantry placed in Anhwe
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Tobruk to Tunisia
1 artillery moved from Tobruk to Libya
1 mech_infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from India to 39 Sea Zone
1 infantry moved from Northwest Persia to Iraq
2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Greece
Battle in Borneo
Non Combat Move - British
2 artilleries moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
3 aaGuns, 6 artilleries and 7 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery moved from India to West India
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
2 artilleries placed in India
1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Units Change Ownership
Some Units in India change ownership: 2 artilleries
Some Units in 39 Sea Zone change ownership: 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Algeria to Morocco
1 fighter moved from Gibraltar to Morocco
1 fighter moved from Gibraltar to Morocco
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 bomber moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Morocco
Italians attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 artilleries and 1 infantry
Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Archangel
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 armour moved from Novgorod to Eastern Poland
2 fighters moved from Morocco to Gibraltar
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Romania
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,5,1,1,6,3,5,6
Italians collect 4 PUs (8 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 fighters moved from Yunnan to Szechwan
1 infantry moved from Tunisia to Algeria
Non Combat Move - French
1 infantry moved from Tobruk to Libya
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 bombers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
1 artillery moved from 110 Sea Zone to United Kingdom
1 infantry moved from 110 Sea Zone to United Kingdom
3 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom
1 bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Gibraltar to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to United Kingdom
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians