@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
transport, destroyer, carrier, then planes i suppose. If im not mistaken if by some miraculous event they would survive maybe they could land, hehe
@ktylu:
transport, destroyer, carrier, then planes i suppose. If im not mistaken if by some miraculous event they would survive maybe they could land, hehe
You have to lose the transport last. And you get two hits on the carrier.
And correct, the planes can land on Java, if the carrier is sunk or damaged.
np
@ktylu:
np
Right, but you realise it’s your turn - Italy?
I was asking a pre-emptive question, since it wasn’t affected by the Italian moves.
sheesh sorry, :-D im kind of out of it…
In midst of 72 hour work stretch…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Alexandria to Egypt
1 bomber moved from Greece to 81 Sea Zone
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 3 submarines and 1 transport; French defend with 1 destroyer
3 submarines owned by the British Submerged
British win with 1 transport remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for French: 1 destroyer
Battle in Egypt
Italians attack with 1 bomber and 1 fighter
British defend with 1 artillery and 1 harbour
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
1 fighter moved from Egypt to Greece
1 bomber moved from Egypt to Greece
2 aaGuns moved from Northern Italy to Yugoslavia
2 artilleries moved from Northern Italy to Southern Italy
Place Units - Italians
1 submarine and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 1 transport
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -15
Casualties for ANZAC: 1 destroyer, 3 fighters and 2 submarines
Casualties for Japanese: 1 carrier, 1 destroyer and 1 tactical_bomber
1 tactical_bomber owned by the Japanese forced to land in Java
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 109 Sea Zone
3 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 109 Sea Zone
3 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour, 3 artilleries, 18 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
4 infantry moved from Romania to Eastern Poland
1 armour moved from Germany to Baltic States
Germans take Baltic States from Russians
2 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Albania to Yugoslavia
Combat - Germans
scramble orders from scotland
Scramble the USSR planes and one American fighter
Believe that!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to 109 Sea Zone
3 armour and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine and 3 transports moved from 110 Sea Zone to 109 Sea Zone
3 armour and 3 infantry moved from 109 Sea Zone to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
3 armour, 3 artilleries, 18 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
4 infantry moved from Romania to Eastern Poland
1 armour moved from Germany to Baltic States
Germans take Baltic States from Russians
2 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Albania to Yugoslavia
Combat - Germans
Americans scrambles 3 units out of Scotland to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 3 transports
British defend with 2 destroyers and 1 transport; Americans defend with 1 cruiser, 1 fighter and 3 transports; Russians defend with 2 fighters
Units damaged: 1 battleship owned by the Germans
Germans win, taking 109 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 3 transports remaining. Battle score for attacker is 64
Casualties for Germans: 1 carrier and 1 submarine
Casualties for British: 2 destroyers and 1 transport
Casualties for Americans: 1 cruiser, 1 fighter and 3 transports
Casualties for Russians: 2 fighters
Battle in United Kingdom
Germans attack with 3 armour, 2 fighters and 3 infantry
British defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 1 armour, 2 artilleries and 1 infantry
Germans captures 33PUs while taking British capital
Germans win, taking United Kingdom from British with 2 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 1 armour, 2 artilleries and 1 infantry
Non Combat Move - Germans
2 fighters moved from United Kingdom to Holland Belgium
2 bombers moved from 109 Sea Zone to Western Germany
1 fighter moved from 109 Sea Zone to Western Germany
3 aaGuns moved from Slovakia Hungary to Eastern Poland
Place Units - Germans
1 cruiser, 1 destroyer and 1 transport placed in 113 Sea Zone
2 bombers and 1 fighter placed in Western Germany
3 infantry placed in Western Germany
5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 45 PUs (2 lost to blockades); end with 78 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Oh shoot. Forgot to attack Iraq. Let’s roll it in the forum.
Tank
Rolling 1d6:
(6)
Inf
Rolling 3d6:
(3, 4, 5)
Tac Bomber
Rolling 1d6:
(2)
Neutral inf
Rolling 3d6:
(1, 2, 4)
Lose two inf.
Tac
Rolling 1d6:
(1)
Tank
Rolling 1d6:
(3)
Inf
Rolling 1d6:
(3)
Neutral inf
Rolling 2d6:
(1, 6)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 1 fighter; Remaining resources: 2 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
2 infantry moved from Belarus to Baltic States
1 artillery moved from Novgorod to Baltic States
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Finland to Norway
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Norway
Russians attack with 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry
Germans defend with 7 infantry
Russians win, taking Norway from Germans with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 7 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Iraq: 3 infantry
EDIT: Changing ownership of Iraq from Neutral_Axis to Russians
EDIT: Removing units owned by Russians from Northwest Persia: 2 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Jehol from Japanese to Russians
EDIT: Changing ownership of Manchuria from Japanese to Russians
EDIT: Changing ownership of Manchuria from Russians to Chinese
EDIT: Changing ownership of Jehol from Russians to Chinese
EDIT: Turning off Edit Mode
4 infantry moved from Finland to Karelia
2 artilleries moved from Ukraine to Western Ukraine
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Buyant-Uhaa to Manchuria
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Olgiy to Kansu
10 infantry moved from Bryansk to Western Ukraine
2 armour moved from Russia to Western Ukraine
3 infantry moved from Belarus to Bryansk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Place Units - Russians
1 fighter placed in Novgorod
3 artilleries placed in Ukraine
2 artilleries placed in Novgorod
4 artilleries placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Korea to Manchuria
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 bomber moved from Japan to 3 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 tactical_bomber moved from Japan to Soviet Far East
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Borneo to Philippines
1 tactical_bomber moved from Java to Philippines
2 mech_infantrys moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 infantry and 3 tactical_bombers
Americans defend with 1 artillery, 2 fighters and 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -23
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 3 tactical_bombers
Battle in Jehol
Japanese attack with 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery
British defend with 1 infantry
UK_Pacific win with no units remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
1 bomber moved from 3 Sea Zone to Amur
3 fighters moved from Philippines to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 mech_infantrys moved from 6 Sea Zone to Korea
Place Units - Japanese
1 cruiser, 1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Korea
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 8 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Soviet Far East to Amur
1 fighter moved from 25 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 3 submarines moved from 25 Sea Zone to 32 Sea Zone
3 bombers moved from Eastern United States to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marshall Islands
Battle in Amur
Americans attack with 1 fighter
Japanese defend with 1 bomber
Japanese win, taking Marshall Islands from Japanese with 1 bomber remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in 109 Sea Zone
Americans attack with 3 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser and 3 transports
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 41
Casualties for Germans: 1 battleship, 1 cruiser and 3 transports
Casualties for Americans: 1 bomber
Non Combat Move - Americans
2 bombers, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter moved from 5 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry and 2 mech_infantrys moved from British Columbia to Alaska
Place Units - Americans
3 transports placed in 101 Sea Zone
8 submarines placed in 10 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
2 artilleries and 1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 3 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
1 artillery and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 submarines moved from 81 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour moved from Kwangtung to Kiangsu
Chinese take Kiangsu from Japanese
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from India to 41 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea Zone