thx. Yeah, I go with every possible scramble:
1 Ftr to sz114 3 Ftr to sz113 1 Ftr to NormandyG40 L Bal Mod Ghostglider (axis) v JWW
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 4 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 2 infantry
retreated to Szechwan
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Shensi to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
@JWW:
I assumed you would scramble to z91…Naturally you can pick if you want to or not…
i have you at like 25% here, quite the gamble, perhaps just a strafe?
Yes, scramble all thanks, lose three subs, then 2 dd, then cv 1 hit, CR, sink CV and then fgt’s….
just looked again, I must have made an error….oh boy, I’m afraid to look
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I guess that’s what 49% looks like. not sure who got lucky there, your 1st round american attack hitting nearly everything or my fgt’s rarely missing?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 bomber moved from Nigeria to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
1 infantry moved from Belgian Congo to French Equatorial Africa
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 bomber moved from French Equatorial Africa to Tanganyika Territory
1 fighter moved from Egypt to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to French Equatorial Africa
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in Tanganyika Territory
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Equatorial Africa
British attack with 1 armour, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking French Equatorial Africa from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 5 fighters
Neutral_Axis defend with 1 infantry
British win with 5 fighters remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Kiangsi from Japanese to British
EDIT: Changing ownership of Kiangsi from British to Chinese
EDIT: Changing ownership of Kiangsi from Chinese to Japanese
EDIT: Turning off Edit Mode
1 infantry moved from West India to India
2 fighters moved from Iraq to 98 Sea Zone
3 fighters moved from Iraq to Trans-Jordan
1 tactical_bomber moved from French Equatorial Africa to Egypt
1 bomber moved from Tanganyika Territory to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
2 aaGuns and 3 fighters moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 aaGun moved from India to BurmaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,1,4
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 8 infantry -
I think it was a fair result in the end.
But even at 50% it was a gamble, because if my round 1 was poor, I had no place to run to… -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 86 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 bomber, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 marine moved from Morocco to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 submarine moved from 92 Sea Zone to 86 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in 86 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malta
Battle in Cyprus
Battle in Crete
Battle in Alexandria
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Italians win, taking Malta from British, taking Cyprus from British, taking Crete from Neutral_Allies, taking Alexandria from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 bomber moved from Alexandria to Tobruk
1 fighter moved from Alexandria to Tobruk
2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 infantry moved from Southern Italy to Northern Italy
1 marine moved from Algeria to Tunisia
Italians take Tunisia from Neutral_Axis
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 93 Sea ZonePlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 bomber and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Cyprus : 1 flag, 1 infantry
Malta : 1 flag, 1 marine
Anglo Egyptian Sudan : 1 flag, 1 artillery and 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag, 1 infantry and 1 marine
Tobruk : 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Albania : 1 infantry
Northern Italy : 1 factory_major, 1 infantry and 2 mech_infantrys
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Baltic States : 1 flag
Eastern Poland : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 4 infantry
Bessarabia : 1 flag, 1 artillery and 2 infantry
96 Sea Zone : 1 cruiser
86 Sea Zone : 1 submarine
93 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Crete : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 38 / 48
Russians : 35 / 37
Japanese : 54 / 56
Americans : 52 / 77
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 12 / 13
Italians : 21 / 34
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from India to 41 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 41 Sea Zone to India
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 aaGun and 3 infantry moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Queensland to New Zealand
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Southern Italy to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
1 bomber moved from Southern Italy to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Ukraine to Bessarabia
1 artillery and 3 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
5 armour, 1 artillery and 5 infantry moved from Romania to Eastern Poland
1 armour moved from Romania to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 infantry moved from Poland to Baltic States
2 aaGuns, 3 armour, 5 artilleries, 16 infantry and 1 mech_infantry moved from Poland to Eastern Poland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to Southern Italy
1 artillery moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from France to Southern France
1 aaGun moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 bomber moved from Western Ukraine to Bessarabia
2 mech_infantrys moved from Western Germany to Poland
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Yugoslavia
7 infantry moved from Finland to NorwayPlace Units - Germans
1 carrier, 1 destroyer and 1 transport placed in 105 Sea Zone
1 infantry placed in France
1 fighter placed in France
1 mech_infantry placed in Germany
1 fighter and 1 tactical_bomber could not land in 93 Sea Zone and were removedTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 infantry
EDIT: Removing units owned by Neutral_Axis from Southern France: 1 artillery
EDIT: Removing units owned by Neutral_Axis from 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Germans from 105 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 4 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 aaGun and 1 artillery
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 1 infantry
Slovakia Hungary : 2 mech_infantrys
Western Germany : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
Poland : 1 aaGun, 1 artillery and 2 mech_infantrys
Germany : 1 factory_major and 1 mech_infantry
Norway : 7 infantry
Northern Italy : 1 aaGun
Southern Italy : 2 fighters and 3 tactical_bombers
Baltic States : 1 infantry
Eastern Poland : 2 aaGuns, 8 armour, 6 artilleries, 21 infantry and 1 mech_infantry
Bessarabia : 1 aaGun, 1 armour, 1 artillery, 3 bombers, 3 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 mech_infantry
125 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
92 Sea Zone : 2 submarines
Yugoslavia : 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 2 submarinesProduction/PUs Summary :
Germans : 45 / 50
Russians : 31 / 37
Japanese : 54 / 56
Americans : 52 / 77
Chinese : 4 / 5
British : 29 / 30
UK_Pacific : 12 / 13
Italians : 21 / 34
ANZAC : 10 / 16
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Are you sure you can capture S.Fr and build there at the same move?
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ghost let me know if I messed this up….I was under the impression once G or Ita, walked into S.ITA that the neutral troops and ships would be destroyed but that I would also be able to place units on the S.Fra complex? perhaps once I edited everything a few turns ago it messed up the triple a game mechanics?
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Are you sure you can capture S.Fr and build there at the same move?
I tested the game mechanics a few weeks ago and triple a seemed to allow it unless, I made yet another error. This was my impression but if we find that it isn’t the case, then my long term plan, not taking it a few turns ago, was for naught. This is the entire reason I didn’t take it last turn……
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anyways if I am mistaken then id like to change the GIB fgt, tac mcm to z93 and then place the navy purchase in z113, hell and then I wouldn’t have taken S.Fra again!
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sorry, you’d think someone w/my experience would know for sure. It’s like playing a noob, huh?
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it is my first time playing this mod, so I am just asking…
I dont know the rule about this :-) -
it is my first time playing this mod, so I am just asking…
I dont know the rule about this :-)I’ve asked adam who I believe has a hand in the mod development
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OK - cool
TripleA do not allow your move, so I still think you are not allowed to build there. At least this would be similar to for example Italy taking EGY, where a factory is present - it is first possible to place there during next round.If you agree about the placement, you can redo your G4.
If you keep the same combats the original dice stands… -
OK - cool
TripleA do not allow your move, so I still think you are not allowed to build there. At least this would be similar to for example Italy taking EGY, where a factory is present - it is first possible to place there during next round.If you agree about the placement, you can redo your G4.
If you keep the same combats the original dice stands…adam just told me it isn’t allowed….Another error on my part, I tested this and could have sworn triplea allowed it and that’s why I decided to not take S.FRA last turn. oh boy. I’ll edit the file and resend to you again. sorry





