@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
G40 L Bal Mod Ghostglider (axis) v JWW
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 3 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 93 Sea Zone to 97 Sea Zone
4 submarines moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 bomber moved from Norway to 97 Sea Zone
1 fighter moved from 110 Sea Zone to Southern France
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - Americans
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Southern France
Americans attack with 1 fighter and 1 infantry
Neutral_Axis defend with 1 factory_minor and 1 harbour; Italians defend with 1 infantry
Americans win, taking Southern France from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Americans attack with 1 bomber, 1 fighter and 6 submarines
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 3 destroyers
Americans win, taking 97 Sea Zone from Neutral with 1 bomber, 1 fighter and 3 submarines remaining. Battle score for attacker is 27
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 3 destroyers
Casualties for Americans: 3 submarinesNon Combat Move - Americans
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 2 infantry moved from Suriname to 88 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 89 Sea Zone
2 carriers, 4 destroyers, 1 fighter and 8 submarines moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to 26 Sea Zone
1 aaGun moved from 89 Sea Zone to Southeast Mexico
1 artillery and 2 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 110 Sea Zone to 102 Sea Zone
1 destroyer moved from 110 Sea Zone to 102 Sea ZonePlace Units - Americans
1 bomber and 2 fighters placed in Western United States
1 carrier, 3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
4 fighters moved from Norway to 125 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery and 2 infantry moved from India to BurmaCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to India
1 bomber moved from Union of South Africa to India
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Iraq to Persia
1 aaGun, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns moved from United Kingdom to 109 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from 125 Sea Zone to United Kingdom
2 fighters moved from Union of South Africa to Egypt
1 aaGun and 2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 destroyer placed in 98 Sea Zone
1 destroyer and 1 transport placed in 81 Sea Zone
British undo move 2.
1 destroyer placed in 71 Sea Zone
1 submarine placed in 98 Sea Zone
1 transport placed in 110 Sea Zone
1 mech_infantry placed in Union of South Africa
1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 3 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 artillery, 3 infantry and 3 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 3 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 3 transports
EDIT: Adding units owned by British to 110 Sea Zone: 1 artillery and 3 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
COMMENT: in z110: 3 UK INF + 1 UK ART on 2 US TRNs
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
7 infantry moved from Northern Italy to Southern France
3 fighters moved from France to Southern France
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
7 infantry moved from Northern Italy to Southern France
3 fighters moved from France to Southern France
2 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Southern France
Italians attack with 3 fighters and 7 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 3 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Italians attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 infantry moved from Eastern Poland to Baltic States
2 aaGuns and 2 artilleries moved from Eastern Poland to Poland
2 bombers moved from Western Ukraine to Western Germany
2 armour and 2 mech_infantrys moved from Slovakia Hungary to Northern Italy
3 fighters moved from Southern France to France
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 artillery moved from Tobruk to LibyaPlace Units - Italians
7 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,5,3
Italians collect 15 PUs (6 lost to blockades); end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Changing ownership of Tunisia from Americans to Italians
EDIT: Adding units owned by Italians to Tunisia: 1 infantry
EDIT: Removing units owned by Italians from Libya: 1 infantry
EDIT: Changing PUs for Italians from 21 to 22
EDIT: Turning off Edit ModeTerritory Summary for Italians :
Gibraltar : 1 flag, 1 aaGun, 1 airfield, 1 harbour and 3 infantry
Cyprus : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 7 infantry
France : 3 fighters
Tunisia : 1 flag, 1 infantry
Western Germany : 2 bombers
Poland : 2 aaGuns and 2 artilleries
Northern Italy : 2 armour, 1 factory_major and 9 mech_infantrys
Libya : 1 armour, 1 artillery and 1 mech_infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 infantry
Crete : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 31 / 38
Russians : 40 / 54
Japanese : 59 / 70
Americans : 59 / 94
Chinese : 7 / 7
British : 32 / 35
UK_Pacific : 6 / 5
Italians : 22 / 22
ANZAC : 9 / 15
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I know I am in a dire situation here……just playing it out…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from French West Africa to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 4 infantry moved from South Australia to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from French West Africa to 82 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 4 infantry moved from South Australia to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 15 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 27 Sea Zone: 1 cruiser
EDIT: Adding units owned by ANZAC to 26 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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A victory in Europa looks far away, so I guess your winning chances will be in Pacific.
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A victory in Europa looks far away, so I guess your winning chances will be in Pacific.
I can’t hide anything from you can I?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Greece to Ukraine
1 bomber moved from Southern Italy to Ukraine
3 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 infantry moved from Karelia to Finland
4 artilleries and 4 infantry moved from Karelia to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Greece to Ukraine
1 bomber moved from Southern Italy to Ukraine
3 infantry moved from Western Germany to Holland Belgium
1 bomber and 1 fighter moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
1 infantry moved from Vyborg to Finland
3 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 infantry moved from Karelia to Finland
4 artilleries and 4 infantry moved from Karelia to FinlandCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Finland
Germans attack with 6 artilleries and 9 infantry
Russians defend with 1 infantry
Germans win, taking Finland from Russians with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
British defend with 1 aaGun and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to France
1 bomber moved from Holland Belgium to Western Germany
8 armour and 4 mech_infantrys moved from Eastern Poland to Germany
1 aaGun, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Eastern Poland to Poland
2 fighters and 2 tactical_bombers moved from Poland to Western Germany
3 aaGuns, 1 artillery and 11 infantry moved from Novgorod to Karelia
7 infantry moved from Western Germany to France
2 infantry moved from Germany to Western Germany
1 bomber moved from Ukraine to Poland
1 tactical_bomber moved from Ukraine to RomaniaPlace Units - Germans
2 artilleries placed in France
9 infantry placed in Western Germany
1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 36 PUs; end with 36 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 41 PUsTerritory Summary for Germans :
Gibraltar : 4 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter and 9 infantry
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
Romania : 1 tactical_bomber
Poland : 1 aaGun, 1 artillery, 1 bomber and 2 infantry
Germany : 8 armour, 1 factory_major, 7 infantry and 4 mech_infantrys
Holland Belgium : 1 artillery and 3 infantry
Karelia : 1 flag, 3 aaGuns, 1 artillery and 11 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Finland : 1 flag, 6 artilleries and 9 infantryProduction/PUs Summary :
Germans : 36 / 41
Russians : 38 / 54
Japanese : 59 / 70
Americans : 56 / 94
Chinese : 7 / 7
British : 32 / 35
UK_Pacific : 6 / 5
Italians : 22 / 22
ANZAC : 9 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 7 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Belarus to Baltic States
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Archangel to Novgorod
1 artillery and 1 infantry moved from Belarus to Novgorod
1 armour moved from Russia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Caucasus to Szechwan
2 fighters moved from Russia to Szechwan
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 3 artilleries and 7 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Italians defend with 1 infantry
Russians win, taking Baltic States from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Szechwan
Russians attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 fighterNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Szechwan to Sikang
2 infantry moved from Iraq to Persia
2 armour and 2 mech_infantrys moved from Caucasus to Sikang
2 artilleries and 2 infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Sikang
2 mech_infantrys moved from Samara to Kansu
2 aaGuns and 10 infantry moved from Amur to Korea
2 aaGuns, 2 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
9 mech_infantrys moved from Russia to Belarus
1 infantry moved from Chahar to SuiyuyanPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
7 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,1,3,4,2,6,1,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Russians collect 40 PUs (7 lost to blockades); end with 40 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from French Indo China to Burma
4 infantry moved from Jehol to Manchuria
3 mech_infantrys moved from Shantung to Manchuria
3 fighters and 2 tactical_bombers moved from Jehol to Korea
8 infantry and 1 marine moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 bomber moved from French Indo China to Burma
4 infantry moved from Jehol to Manchuria
3 mech_infantrys moved from Shantung to Manchuria
3 fighters and 2 tactical_bombers moved from Jehol to Korea
8 infantry and 1 marine moved from 6 Sea Zone to Korea
2 fighters moved from 6 Sea Zone to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 5 fighters, 8 infantry, 1 marine and 2 tactical_bombers
Russians defend with 2 aaGuns and 11 infantry
AA fire in Korea : 1/6 hits
1 fighter owned by the Japanese lost in Korea
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits
Japanese roll dice for 4 fighters, 8 infantry, 1 marine and 2 tactical_bombers in Korea, round 2 : 4/15 hits
Russians roll dice for 2 aaGuns and 11 infantry in Korea, round 2 : 4/11 hits
4 infantry owned by the Russians, 4 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 4 fighters, 4 infantry, 1 marine and 2 tactical_bombers in Korea, round 3 : 5/11 hits
Russians roll dice for 7 infantry in Korea, round 3 : 3/7 hits
5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Korea
Japanese roll dice for 4 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Korea, round 4 : 4/8 hits
Russians roll dice for 2 infantry in Korea, round 4 : 2/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 fighter owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 2 fighters and 8 infantry
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in Manchuria
Japanese attack with 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 4 infantry and 3 mech_infantrys in Manchuria, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 3/3 hits
2 infantry owned by the British, 3 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 3 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Japanese
2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 37 Sea Zone to 35 Sea Zone
2 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 63 Sea Zone to 33 Sea Zone
2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 fighter and 2 tactical_bombers moved from Dutch New Guinea to Caroline Islands
1 fighter moved from Caroline Islands to 6 Sea Zone
3 fighters moved from Korea to Japan
1 tactical_bomber moved from Korea to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Korea to 6 Sea Zone
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from French Indo China to Shan State
1 carrier moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 1 transport placed in 19 Sea Zone
1 mech_infantry placed in Shantung
8 infantry placed in Japan
Japanese undo move 1.
1 carrier and 1 fighter placed in 6 Sea Zone
3 infantry placed in French Indo China
1 transport placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry, 1 marine and 2 tactical_bombers
Shantung : 1 flag, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag
Korea : 1 marine
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 3 infantry and 3 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 aaGun
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun
Ceylon : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag
New Zealand : 1 flag, 1 airfield and 1 harbour
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
33 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
35 Sea Zone : 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 3 transports
39 Sea Zone : 1 submarine
19 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 4 transports
54 Sea Zone : 1 flag
80 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 34 / 41
Russians : 44 / 50
Japanese : 62 / 72
Americans : 56 / 94
Chinese : 4 / 7
British : 32 / 35
UK_Pacific : 6 / 5
Italians : 18 / 22
ANZAC : 9 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 19 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.165
Median : 3.000
Variance : 1.577
Standard Deviation : 1.256
Total rolls : 79Japanese Combat
1 was rolled 11 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 8 times
Average roll : 3.143
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 49Russians Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.423
Median : 4.000
Variance : 1.120
Standard Deviation : 1.058
Total rolls : 26UK_Pacific Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
if that isn’t the dice gods saying STOP this nonsense I don’t know what is? 13 hits for 23 dice at 2….oh boy.
I am clearly outmatched here…good game
-
GG
Do you want a rematch? -
-
sure no problem.
I will start a game today





