dice…
Witt and his (tiny) Private BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
All fine. Do as you wish.
Enjoy it! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 123 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British buy 2 destroyers, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
2 infantry moved from Egypt to Alexandria
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 1 infantry moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in 99 Sea Zone
British attack with 1 battleship and 1 transport
Germans defend with 1 submarine; Italians defend with 1 transport
1 submarine owned by the Germans Submerged
British win, taking 99 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 2 infantry
British win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Alexandria
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British win, taking Cyprus from Italians with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 1 bomber
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Scotland to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Persia to India
2 fighters moved from Burma to IndiaPlace Units - British
1 fighter placed in United Kingdom
1 factory_minor placed in Egypt
2 destroyers placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 2 infantry -
@wittmann:
All fine. Do as you wish.
Enjoy it!Thanks witt. Italy’s up!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Bryansk
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 2 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tobruk to Libya
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 bomber placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5
Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 aaGun, 1 factory_major and 1 mech_infantry
Libya : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Bryansk : 1 flag, 2 armour and 1 mech_infantry
Bessarabia : 1 flag, 2 infantry
Western Ukraine : 1 flag, 1 aaGun and 1 artillery
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 61
Russians : 28 / 38
Japanese : 64 / 69
Americans : 52 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 5 / 3
Italians : 16 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to TunisiaTurn Complete - French
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i will swao the TT and an Art for a DD and an Inf.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 4 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 infantry moved from Belarus to Smolensk
1 tactical_bomber moved from Romania to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 bomber moved from Western Ukraine to Smolensk
1 fighter moved from Western Ukraine to Smolensk
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 123 Sea Zone
1 cruiser moved from 112 Sea Zone to 124 Sea Zone
1 cruiser moved from 124 Sea Zone to 123 Sea Zone
3 fighters moved from Western Germany to 114 Sea Zone
1 destroyer moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to 114 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 123 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Americans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is -14
Casualties for Germans: 1 cruiser and 1 destroyer
Casualties for Americans: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 3 fighters
Russians defend with 1 cruiser
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in 99 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 battleship and 1 transport
Germans win, taking 99 Sea Zone from British with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans
1 bomber moved from 99 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
2 aaGuns, 9 armour, 10 artilleries, 21 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
5 mech_infantrys moved from Eastern Poland to Bryansk
1 bomber moved from Smolensk to Novgorod
1 aaGun and 3 infantry moved from Karelia to Novgorod
3 fighters moved from 114 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter moved from Ukraine to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter moved from Smolensk to Bryansk
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Germans
1 transport placed in 113 Sea Zone
Germans undo move 1.
1 submarine and 1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
6 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
3 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 2.
5 mech_infantrys placed in Germany
1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 artillery
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Germans undo move 5.
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 artillery
EDIT: Adding units owned by Germans to France: 1 artillery
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Germany : 1 factory_major and 4 mech_infantrys
Southern Italy : 1 bomber and 2 fighters
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 infantry
Bryansk : 2 aaGuns, 9 armour, 10 artilleries, 2 fighters, 21 infantry, 10 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 mech_infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 aaGun and 7 mech_infantrys
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 artillery and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 destroyer and 1 submarine
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
99 Sea Zone : 1 flag, 1 submarine
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 53 / 63
Russians : 23 / 38
Japanese : 60 / 69
Americans : 52 / 78
Chinese : 1 / 2
British : 33 / 41
UK_Pacific : 5 / 3
Italians : 16 / 16
ANZAC : 14 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Russia to Smolensk
1 infantry moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Vologda to Smolensk
1 fighter moved from Russia to RostovCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
retreated to Rostov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 armour and 6 mech_infantrys moved from Russia to Novosibirsk
1 fighter moved from Belarus to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Rostov to Russia
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Tambov
1 infantry moved from Vologda to Archangel
3 infantry moved from Vologda to Russia
1 artillery moved from Vologda to Novosibirsk
1 artillery moved from Russia to Vologda
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
Bloody Rostov!
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Uou love leaving open the back door!
Close it. -
Eh? What are you suggesting I should change?
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Uour trousers.
Not sure. I am struggling as Russia in my League game at the moment. It really needed help.
Baladeer has done a fine job though. There is hope!
Have a good evening. -
I certainly never leave the back door open in my trousers!
Perhaps I should change my opponent? Perhaps Muddy would like a game?
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She does not trust strangers.
Also, is an awful loser and massive cheat. -
A chip off the old block then?
Has Tojo gone on holiday?
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I have had go spend most of every morning T the restaurant this week.
Also said, the League game is causing me problems . Is Russia’s go and I have to pull back to Moscow and is only T7. Bloody disappointing. Keep playing out scenarios in Local, but not happy with my move yet. -
@wittmann:
Keep playing out scenarios in Local, but not happy with my move yet.
Mmm! Perhaps I should start doing that ….
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Don’t. It will drive you mad. I have 3 pages open: the Live one
And two Local ones. I am switching amongst them and seeing what the enemy can do.
I should just get a life!





