dice…
Witt and his (tiny) Private BM
-
Afraid not. Have o e table of 4 and only had 6 last night.
Might have to go out afterwards and do favours for sailors (soldiers in Hereford, naturally) or forego feeding my starving family. -
I thought you did that for pleasure? Now you want money! :roll:
When we have another trip to south Wales I will try again to arrange a meal in Hereford, if only to help keep the wolf from your door.
Is Al thinking of going back to work?
-
Reluctantly. Wants us to leave Hereford. Not sure I could sell The lease though.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 destroyer moved from 33 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Hopei
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to YunnanCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Malaya
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 3 infantry
Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Hopei to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 armour moved from Korea to Jehol
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
4 infantry moved from Manchuria to Jehol
1 destroyer moved from 33 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 bomber, 4 fighters and 5 tactical_bombers
Korea : 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 armour and 4 infantry
Okinawa : 1 infantry
Manchuria : 1 flag
Yunnan : 1 flag, 1 artillery and 2 infantry
Suiyuyan : 1 flag, 2 infantry
Kweichow : 1 flag, 2 infantry
Hunan : 1 flag
Hopei : 1 flag, 1 artillery
Chahar : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
Anhwe : 1 flag, 1 bomber, 1 infantry and 1 mech_infantry
Shan State : 1 flag, 1 artillery and 2 infantry
Malaya : 1 flag, 1 harbour and 1 infantry
Kwangtung : 1 flag, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 artillery
42 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 42 / 53
Russians : 37 / 37
Japanese : 44 / 44
Americans : 50 / 52
Chinese : 5 / 12
British : 28 / 38
UK_Pacific : 10 / 18
Italians : 14 / 16
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
I was naughty and was oaky King when I should have been at work. I would like a extra Aur unit on Carolines, so would not mind checking map, before your go.
Can’t remember how many TTs you had that could reach it.
Also need to be sure Sz6 is safe. Could always remove a Tac (came from South SZ, but unused). Might need to jig my Air.
Tell me, if you wanted to do your go: email, might be quicker.
Just don’t Fxxk me over!
Goodnight. -
You naughty boy!
I’ll wait for you to check before I do US.
-
Would have done it now, but Al using the lap top.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode -
Morning.
Thank you fro waiting. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 carrier and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 2 destroyers and 2 transports; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to Midway
1 bomber moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Guam to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
6 infantry moved from Shensi to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Malta to Kenya
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
British creates battle in territory 106 Sea Zone
Battle in Kenya
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Kenya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 bomber moved from Kenya to Belgian Congo
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Malta to Egypt
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 destroyer placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Changing PUs for British from 41 to 42
EDIT: Turning off Edit Mode -
Changed the UK DD purchase to a TT.
-
RAFFY WAS ALL OVER ME ADN I FORGOT TO attack Alex. I will redo, amending the TJ attack to a loss each.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 armour moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from Southern France to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery
Alexandria : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Romania : 1 aaGun, 2 armour, 1 artillery and 2 mech_infantrys
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Bulgaria : 2 infantry
Greece : 1 flag
97 Sea Zone : 1 flag, 1 cruiser, 2 submarines and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 53
Russians : 37 / 37
Japanese : 42 / 44
Americans : 52 / 79
Chinese : 7 / 7
British : 30 / 42
UK_Pacific : 10 / 14
Italians : 14 / 22
ANZAC : 10 / 10
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 3 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 infantry moved from Poland to Baltic States
1 armour, 9 artilleries and 14 infantry moved from Poland to Eastern Poland
5 armour and 10 mech_infantrys moved from Germany to Eastern Poland
2 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
1 armour moved from Greater Southern Germany to Eastern Poland
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to Baltic States
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 infantry moved from 123 Sea Zone to Iceland
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to Baltic States
2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 81 Sea Zone
1 tactical_bomber moved from Southern Italy to 81 Sea ZoneCombat - Germans
Battle in Iceland
Battle in Eastern Poland
Germans attack with 9 armour, 11 artilleries, 24 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Iceland from British, taking Eastern Poland from Russians with 9 armour, 11 artilleries, 23 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers, 1 fighter and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 cruiser, 2 destroyers and 1 transport
Germans win with 2 bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for French: 1 destroyer
Casualties for British: 1 cruiser, 2 destroyers and 1 transport
Battle in Baltic States
Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 fighter moved from 125 Sea Zone to Western Germany
1 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Southern Italy to Alexandria
2 bombers moved from 81 Sea Zone to Greece
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
1 bomber moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Eastern Poland to Romania
1 aaGun moved from Norway to FinlandPlace Units - Germans
2 fighters placed in Western Germany
6 mech_infantrys placed in Germany
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Alexandria : 2 fighters
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Romania : 1 fighter and 1 tactical_bomber
Germany : 1 factory_major and 6 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 aaGuns, 9 armour, 11 artilleries, 26 infantry and 10 mech_infantrys
125 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
123 Sea Zone : 1 transport
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 2 bombers
Finland : 1 flag, 1 aaGun and 5 infantryProduction/PUs Summary :
Germans : 45 / 53
Russians : 34 / 37
Japanese : 42 / 44
Americans : 52 / 79
Chinese : 7 / 7
British : 30 / 42
UK_Pacific : 10 / 14
Italians : 14 / 22
ANZAC : 10 / 18
French : 8 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
3 fighters and 1 tactical_bomber moved from Bryansk to Baltic StatesCombat - Russians
Battle in Baltic States
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
1 artillery moved from Belarus to Archangel
3 fighters and 1 tactical_bomber moved from Baltic States to Bryansk
1 aaGun moved from Belarus to Bryansk
1 artillery moved from Belarus to Archangel
1 infantry moved from Belarus to Archangel
8 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 artilleries and 3 infantry moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
8 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
Morning.
I will swap the Art and Mech for a second DD.





