dice…
Witt and his (tiny) Private BM
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 5 destroyers, 2 fighters and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
2 fighters moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 1 fighter moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 battleship, 6 carriers, 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 34 Sea Zone
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 34 Sea Zone
3 artilleries and 3 infantry moved from 34 Sea Zone to Paulau Island
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 34 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to United KingdomPlace Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
5 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 100 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
1 tactical_bomber moved from West India to Caucasus
1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter moved from Egypt to Caucasus
1 fighter moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 2 mech_infantrys
British win, taking Caucasus from Italians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Persia to West India
1 fighter and 1 tactical_bomber moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Eastern Persia to West India
4 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to GibraltarPlace Units - British
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsTurn Complete - UK_Pacific
-
@wittmann:
While swapping edits, I cheated myself of an INf unit. Could you edit it to Indai, please?
Sorry - did not see this until I’d finished posting - so pls do it when you do Italy.
I made a mistake. I meant to leave a DD behind at the Carolines when doing combat moves and then move it in sz 21 during non com. Are you happy to edit that change of move in?
Again assumed no kamikaze in sz 22 as it’s always been right before.
Good luck with the Eyties and their growing bank balance ….
-
100 IPCs. Bloody Hell!
-
I took a DD out of SZ34, where your fleet is. Was that right?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to India: 1 infantry
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Italians buy 1 mech_infantry; Remaining resources: 9 PUs;Combat Move - Italians
1 mech_infantry moved from Romania to UkraineNon Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,4,4,4,2,4,1,6,2,6,3,4,6
Italians collect 3 PUs (12 lost to blockades); end with 12 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Bryansk : 1 flag
Rostov : 1 aaGun
Bessarabia : 1 flag
Ukraine : 1 mech_infantry
Western Ukraine : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 76
Russians : 24 / 29
Japanese : 68 / 78
Americans : 58 / 100
Chinese : 0 / 2
British : 33 / 43
UK_Pacific : 2 / 0
Italians : 15 / 12
ANZAC : 10 / 21
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Queensland to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to 34 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
-
@wittmann:
I took a DD out of SZ34, where your fleet is. Was that right?
That’s great. Thanks.
-
I ddi this go this morning, didn’t I? Did I forgrt to post? Have cancelled the rolls now.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 2 bombers, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Smolensk
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 artillery moved from Rostov to Volgograd
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Tambov
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Tambov from Russians with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 2 artilleries and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Caucasus from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 artillery
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 1 fighter
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Volgograd to Bryansk
1 fighter moved from Smolensk to Novgorod
1 fighter moved from Archangel to Bryansk
1 fighter moved from Russia to Bryansk
1 bomber moved from Russia to Novgorod
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Germany
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Southern Italy
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Novgorod to BelarusPlace Units - Germans
Turning on Edit Mode
EDIT: Changing ownership of Volgograd from Russians to Germans
EDIT: Adding units owned by Germans to Volgograd: 1 infantry
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Removing units owned by Germans from Archangel: 1 artillery
EDIT: Changing PUs for Russians from 29 to 31
EDIT: Turning off Edit Mode
1 armour, 2 bombers and 4 mech_infantrys placed in Germany
Germans undo move 1.
1 armour and 4 mech_infantrys placed in Germany
2 bombers placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 3 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Germany : 1 armour, 1 factory_major, 2 fighters and 4 mech_infantrys
Holland Belgium : 2 infantry
Southern Italy : 1 fighter
Belarus : 1 flag, 2 artilleries and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 7 armour, 16 artilleries, 5 fighters, 6 infantry, 45 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 armour and 7 mech_infantrys
Tambov : 1 flag, 2 artilleries
Ukraine : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
Caucasus : 1 flag, 2 artilleries and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 57 / 76
Russians : 19 / 31
Japanese : 65 / 78
Americans : 53 / 100
Chinese : 0 / 2
British : 33 / 43
UK_Pacific : 2 / 0
Italians : 15 / 12
ANZAC : 13 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It was something like that. The Bombing did less damage, so I GAVE YOU two more IPCs. Please spend those two to repair damage.
I have had enough for day, so will not be going back to look ay ky Marti rolls. Am tired and unwell and need to go to work. If you are bored, feel free to edit back exactly. The territory ownership is all correct, but am unsure how many units I had surviving in each, except Archangel and Smolensk, which are correct. -
I delete all the dice rolls so could not go through them if I wanted to.
No problem anyway.
Why are you unwell?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 25 PUs;
Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to SamaraPlace Units - Russians
4 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
Think I have flu. Ache all over.
Al had it very bad last week. At least I have sone energy, sone of the time -
Sorry to hear that Leo. Hope Al now feels fine and that Maddy and Raffa don’t get it.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Shan State to Malaya
1 artillery moved from Siam to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Malaya to West India
1 armour, 14 artilleries, 10 infantry and 18 mech_infantrys moved from India to West India
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Burma to West India
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 bomber moved from Japan to 21 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in West India
Japanese attack with 1 armour, 14 artilleries, 1 bomber, 10 infantry and 20 mech_infantrys
French defend with 1 fighter; British defend with 3 aaGuns, 4 armour, 8 artilleries, 4 fighters, 10 infantry and 3 mech_infantrys; Americans defend with 1 armour, 1 fighter and 3 mech_infantrys
1 armour owned by the Japanese, 10 mech_infantrys owned by the Japanese and 11 artilleries owned by the Japanese retreated to India
UK_Pacific win with 5 armour, 8 artilleries, 6 fighters, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is -55
Casualties for Japanese: 3 artilleries, 1 bomber, 10 infantry and 10 mech_infantrys
Casualties for British: 3 aaGuns and 8 infantryNon Combat Move - Japanese
1 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Anhwe to Hunan
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 4 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 21 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
1 bomber moved from 21 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 fighter, 2 tactical_bombers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea ZonePlace Units - Japanese
2 fighters placed in Japan
3 infantry placed in India
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 1 infantry placed in Kiangsu
2 submarines placed in 6 Sea Zone
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 factory_minor and 2 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 mech_infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 2 artilleries, 2 infantry and 4 mech_infantrys
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 11 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 10 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 6 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 2 transports
45 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
35 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
39 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 submarines
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 76
Russians : 22 / 29
Japanese : 68 / 78
Americans : 53 / 100
Chinese : 0 / 2
British : 33 / 43
UK_Pacific : 2 / 0
Italians : 15 / 12
ANZAC : 10 / 23
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 5 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Holland Belgium
1 destroyer moved from 23 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from 34 Sea Zone to 45 Sea Zone
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 22 Sea Zone
1 fighter moved from 34 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery, 1 fighter and 2 infantry
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from Paulau Island to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 62 Sea Zone
3 artilleries, 1 battleship, 6 carriers, 1 cruiser, 1 fighter, 3 infantry and 3 transports moved from 34 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 22 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 22 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
4 destroyers moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from 44 Sea Zone to Dutch New GuineaPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
2 infantry placed in Western United States
Americans undo move 3.
2 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier, 3 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total





