@Ragnell804 Trying to take my turn but how do you get the game report? Do you have to choose to play by email? If so what is your email?
Witt and his (tiny) Private BM
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I will swap Tank and 2 Inf for a DD and Mech.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 destroyers, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from Japan to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 bomber moved from French Indo China to 55 Sea Zone
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 mech_infantry moved from Burma to India
1 artillery moved from Burma to India
1 submarine moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 transport moved from 44 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 55 Sea Zone to Java
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 artillery moved from Malaya to Shan State
1 infantry moved from Malaya to Shan State
2 artilleries moved from Shan State to Burma
3 artilleries, 4 infantry and 2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Hunan to Yunnan
1 artillery moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 fighter moved from India to Shan State
1 tactical_bomber moved from Philippines to Japan
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
1 bomber moved from French Indo China to PhilippinesPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 armour and 2 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Manchuria
1 artillery and 1 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
2 mech_infantrys placed in Kiangsu
Japanese undo move 6.
1 infantry and 1 mech_infantry placed in Kiangsu
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 artilleries, 2 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry and 2 mech_infantrys
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Burma : 1 flag, 1 aaGun, 1 armour, 11 artilleries, 4 infantry and 11 mech_infantrys
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 5 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery, 1 bomber and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 tactical_bomber and 3 transports
35 Sea Zone : 1 submarine
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 65
Russians : 22 / 29
Japanese : 68 / 78
Americans : 56 / 90
Chinese : 0 / 2
British : 33 / 42
UK_Pacific : 2 / 0
Italians : 15 / 7
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
What happened to the big naval battle? Did Tojo get an attack of the jitters?
Will do my turns later today.
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Chose no kamikaze against my 1 DD in sz22 for you as that’s how you played the last game …
Hope that was right!?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from West India to India
2 fighters moved from West India to India
2 tactical_bombers moved from Persia to India
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
3 fighters moved from Persia to CaucasusCombat - British
Battle in Caucasus
British attack with 1 artillery, 3 fighters and 2 infantry
Germans defend with 1 armour and 1 artillery
British win, taking Caucasus from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for British: 2 infantry
Battle in India
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking India from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
2 tactical_bombers moved from India to West India
2 fighters moved from India to West India
3 fighters moved from Caucasus to Persia
2 artilleries moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
2 artilleries and 1 infantry moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to Northwest Persia
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Iraq to Northwest PersiaPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
1 artillery placed in IraqTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Russians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,1,5,4,3,6,2,6,4,1,2,5
Italians collect 5 PUs (10 lost to blockades); end with 8 PUs totalTerritory Summary for Italians :
Northern Italy : 1 factory_major and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Bryansk : 1 flag
Rostov : 1 aaGun
Bessarabia : 1 flag
Ukraine : 2 mech_infantrys
Western Ukraine : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 47 / 65
Russians : 24 / 29
Japanese : 65 / 78
Americans : 58 / 92
Chinese : 0 / 2
British : 33 / 42
UK_Pacific : 5 / 7
Italians : 15 / 8
ANZAC : 10 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
the Italians have been appalling in this game. I can only remember losing battles, badly.
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Their Generalissimo should be shot clearly!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Caroline Islands to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 fighter
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Volgograd
1 fighter moved from Novgorod to Russia
3 fighters moved from Bryansk to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Bryansk to Russia
1 tactical_bomber moved from Novgorod to Smolensk
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
3 fighters moved from Western Germany to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 fighter moved from Southern Italy to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 artillery moved from Rostov to VolgogradCombat - Germans
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 artillery
Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 5 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 5 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Volgograd to Bryansk
2 bombers moved from Russia to Novgorod
1 fighter moved from Russia to Novgorod
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Smolensk to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Germany to Western Germany
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Caucasus to BryanskPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 armour and 7 mech_infantrys placed in Germany
1 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,4,6
Germans collect 55 PUs (3 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 4 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Germany : 1 armour, 1 factory_major and 7 mech_infantrys
Holland Belgium : 1 infantry
Southern Italy : 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 2 aaGuns, 5 armour, 20 artilleries, 5 fighters, 12 infantry, 32 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 1 aaGun, 1 artillery and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 armour and 8 mech_infantrys
Ukraine : 1 flag, 3 artilleries, 1 factory_minor and 1 infantry
Volgograd : 1 flag, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 1 mech_infantry
125 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 58 / 75
Russians : 18 / 29
Japanese : 62 / 78
Americans : 53 / 92
Chinese : 0 / 2
British : 33 / 42
UK_Pacific : 5 / 7
Italians : 15 / 8
ANZAC : 13 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Excuse my not doing the Air battle first. I forgot I was doing it and was talking to Raf at the time!
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Is there an etiquette that says you should do the air battle first then?
Hopefully I will get a chance to do R later. Currently digging the veg plot.
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In the rules: SBR, then all Amphibious, then in whichever order you choose the others.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 17 PUs;
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
2 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Archangel
1 artillery moved from Vologda to Archangel
1 artillery moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to SamaraPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
@wittmann:
In the rules: SBR, then all Amphibious, then in whichever order you choose the others.
Ahh! Of course. I have probably been ignoring that in all my games! :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 4 destroyers, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 11 artilleries, 4 infantry and 11 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 bomber moved from Java to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 37 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in India
Japanese attack with 1 armour, 11 artilleries, 4 infantry and 13 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 7PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 armour, 11 artilleries, 4 infantry and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 destroyer
Japanese win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 46 Sea Zone to Philippines
1 bomber moved from 46 Sea Zone to Philippines
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 aaGun moved from Burma to India
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Chahar
2 artilleries and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 fighter moved from Shan State to 37 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Kweichow to YunnanPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 infantry placed in Manchuria
1 infantry and 2 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Manchuria
2 artilleries placed in French Indo China
1 artillery and 1 infantry placed in Malaya
1 destroyer placed in 37 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 mech_infantry
EDIT: Adding units owned by Japanese to Burma: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry placed in Japan
1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 aaGun and 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag, 1 artillery and 1 infantry
Okinawa : 1 infantry
Manchuria : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry and 2 mech_infantrys
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag, 3 artilleries, 3 infantry and 4 mech_infantrys
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 11 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 13 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 2 bombers, 1 harbour and 5 infantry
Guam : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 2 artilleries and 1 factory_minor
Celebes : 1 flag, 2 artilleries and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 destroyer and 2 transports
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
24 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer and 1 submarine
22 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 3 fighters, 1 submarine, 2 tactical_bombers and 1 transport
55 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 75
Russians : 22 / 29
Japanese : 68 / 78
Americans : 53 / 92
Chinese : 0 / 2
British : 33 / 42
UK_Pacific : 2 / 0
Italians : 15 / 8
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 artilleries, 5 destroyers, 1 fighter, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 25 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Holland Belgium
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 5 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Persia to West India
1 armour and 3 mech_infantrys moved from Eastern Persia to West IndiaPlace Units - Americans
2 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
5 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs total





