TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
2 artilleries and 2 infantry moved from Poland to Eastern Poland
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Northern Italy to Bulgaria
2 artilleries and 2 infantry moved from Poland to Eastern Poland
Place Units - Italians
1 transport placed in 95 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
I forgot to use one of my planes to sink the transport. They didn’t do anything else so I edited it out.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Northern Territory to Queensland
Non Combat Move - ANZAC
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
I forgot to use one of my planes to sink the transport. They didn’t do anything else so I edited it out.
np
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 53 PUs;
Germans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Baltic States to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
7 armour, 5 artilleries, 19 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries moved from Norway to 125 Sea Zone
2 artilleries and 2 transports moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 111 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
2 fighters moved from 125 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 111 Sea Zone
Scramble orders in SZ111?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 53 PUs;
Germans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Baltic States to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
7 armour, 5 artilleries, 19 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries moved from Norway to 125 Sea Zone
2 artilleries and 2 transports moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 111 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
2 fighters moved from 125 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 111 Sea Zone
Combat - Germans
British scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles to create a battle in territory 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 30
Casualties for Americans: 3 fighters
Battle in Scotland
Germans attack with 2 artilleries, 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 airfield; Americans defend with 1 armour, 2 artilleries and 3 infantry
Germans win, taking Scotland from British with 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Battle in Novgorod
Germans attack with 7 armour, 5 artilleries, 19 infantry and 10 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 7 armour, 5 artilleries, 19 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
9 infantry moved from Norway to Finland
3 aaGuns moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Scotland to Western Germany
3 fighters and 1 tactical_bomber moved from Scotland to 112 Sea Zone
2 submarines moved from 125 Sea Zone to 111 Sea Zone
1 submarine moved from 125 Sea Zone to 111 Sea Zone
4 infantry moved from Romania to Eastern Poland
Place Units - Germans
2 carriers placed in 112 Sea Zone
1 fighter and 1 mech_infantry placed in Western Germany
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,6,6,2,1,5,2,4,6,4,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 53 PUs;
Germans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Baltic States to Archangel
Germans take Belarus from Russians
Germans take Archangel from Russians
7 armour, 5 artilleries, 19 infantry and 10 mech_infantrys moved from Baltic States to Novgorod
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries moved from Norway to 125 Sea Zone
2 artilleries and 2 transports moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 111 Sea Zone
3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
2 fighters moved from 125 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 111 Sea Zone
Combat - Germans
British scrambles 3 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles to create a battle in territory 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 30
Casualties for Americans: 3 fighters
Battle in Scotland
Germans attack with 2 artilleries, 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 airfield; Americans defend with 1 armour, 2 artilleries and 3 infantry
Germans win, taking Scotland from British with 2 artilleries, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
Battle in Novgorod
Germans attack with 7 armour, 5 artilleries, 19 infantry and 10 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 7 armour, 5 artilleries, 19 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
9 infantry moved from Norway to Finland
3 aaGuns moved from Baltic States to Novgorod
1 mech_infantry moved from Poland to Eastern Poland
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Scotland to Western Germany
3 fighters and 1 tactical_bomber moved from Scotland to 112 Sea Zone
2 submarines moved from 125 Sea Zone to 111 Sea Zone
1 submarine moved from 125 Sea Zone to 111 Sea Zone
4 infantry moved from Romania to Eastern Poland
Place Units - Germans
2 carriers placed in 112 Sea Zone
1 fighter and 1 mech_infantry placed in Western Germany
1 artillery and 1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,5,6,6,2,1,5,2,4,6,4,1
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 9 infantry
EDIT: Adding units owned by Germans to Norway: 9 infantry
EDIT: Turning off Edit Mode
Decided to undo a non combat. please use 2nd post.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Rostov to Bessarabia
1 fighter and 1 tactical_bomber moved from Rostov to Iraq
1 armour and 2 infantry moved from Northwest Persia to Iraq
1 armour, 2 artilleries and 8 infantry moved from Ukraine to Western Ukraine
1 artillery and 28 infantry moved from Bryansk to Western Ukraine
1 armour, 3 artilleries, 11 infantry and 1 mech_infantry moved from Karelia to Finland
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 3 artilleries and 36 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 armour, 3 artilleries and 35 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Neutral_Axis: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
2 aaGuns moved from Bryansk to Western Ukraine
2 aaGuns moved from Bryansk to Russia
1 mech_infantry moved from Sikang to Kansu
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 fighter moved from Bessarabia to Ukraine
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 1.
1 armour and 2 artilleries placed in Ukraine
1 armour and 7 infantry placed in Russia
Russians undo move 1.
1 armour placed in Russia
2 artilleries placed in Ukraine
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 mech_infantry moved from Kweichow to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to Burma
2 bombers, 3 fighters and 3 tactical_bombers moved from Kweichow to Burma
1 tactical_bomber moved from Japan to 33 Sea Zone
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 2 transports
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
British defend with 1 armour, 4 artilleries and 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 21
Casualties for British: 1 armour, 4 artilleries and 2 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from Anhwe to Kweichow
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Szechwan to Shensi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
5 infantry moved from Jehol to Manchuria
1 artillery and 1 mech_infantry moved from Korea to Manchuria
2 fighters moved from Japan to Manchuria
3 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Korea to Manchuria
2 bombers moved from Burma to Kwangsi
3 fighters and 3 tactical_bombers moved from Burma to Shan State
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Japan
1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
3 bombers moved from United Kingdom to 111 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 109 Sea Zone to 111 Sea Zone
3 hits in SZ111.
dent CV, lose 2 subs?
Max D going forward?
Yes Max D. Thanks for asking
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
3 bombers moved from United Kingdom to 111 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 109 Sea Zone to 111 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 1 harbour and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 25 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to 16 Sea Zone
3 bombers moved from United Kingdom to 111 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 109 Sea Zone to 111 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 3 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 2 transports
Units damaged: 1 carrier owned by the Germans
retreated to 111 Sea Zone
Germans win with 1 battleship and 2 transports remaining. Battle score for attacker is 11
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 111 Sea Zone: 3 bombers
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Germans to Scotland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 transports moved from 109 Sea Zone to 106 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to Quebec
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Midway
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 armour, 1 carrier, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
Place Units - Americans
1 harbour placed in Midway
1 destroyer and 2 submarines placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 fighter placed in Western United States
Americans undo move 2.
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Tsinghai
Combat - Chinese
Battle in Tsinghai
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total