@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsJagula (Axis) vs Inno (Allies) 42 2E
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:mrgreen: Have fun~
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
1 armour and 1 infantry moved from Archangel to West Russia
1 artillery and 3 infantry moved from Caucasus to West Russia
1 infantry moved from Karelia S.S.R. to Belorussia
1 artillery and 1 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Russia to West Russia
4 infantry moved from Russia to West Russia
1 armour moved from Russia to West Russia
1 armour moved from Caucasus to West RussiaCombat - Russians
Battle in Belorussia
Russians attack with 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Belorussia, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 2 fighters and 2 infantry in Belorussia, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Belorussia, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 3 armour, 3 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 3 artilleries and 9 infantry in West Russia, round 2 : 6/15 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits
3 infantry owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Archangel
1 fighter moved from Belorussia to Russia
1 fighter moved from Belorussia to Archangel
1 armour moved from Russia to West Russia
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 1 fighter and 2 infantry
Belorussia : 1 flag, 2 infantry
Caucasus : 1 factory
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Russia : 2 artilleries, 1 factory, 1 fighter and 6 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 3 artilleries and 6 infantry
Yakut S.S.R. : 4 infantryProduction/PUs Summary :
Russians : 28 / 29
Germans : 37 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
My Russia Submarine will stay and fight for the honor :lol:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Germany to 17 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Gibraltar
1 battleship moved from 15 Sea Zone to 14 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 cruiser and 2 submarines moved from 5 Sea Zone to 7 Sea Zone
2 submarines moved from 9 Sea Zone to 11 Sea Zone
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Ukraine S.S.R. to Belorussia
1 artillery moved from Ukraine S.S.R. to Belorussia
2 infantry moved from Poland to Belorussia
1 fighter moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to Belorussia
1 fighter moved from Bulgaria Romania to BelorussiaCombat - Germans
Battle in 11 Sea Zone
Germans attack with 2 submarines
Americans defend with 1 destroyer and 2 transports
Germans win with 1 submarine remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Battle in 14 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Gibraltar
Battle in 17 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer
Germans win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Belorussia
Germans attack with 1 artillery, 3 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belorussia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 7 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
Germans win with 1 cruiser, 2 fighters and 2 submarines remaining. Battle score for attacker is 33
Casualties for British: 1 battleship and 1 transport
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 artillery and 1 infantry moved from Algeria to Libya
1 infantry moved from Morocco to Algeria
1 armour moved from Ukraine S.S.R. to Poland
1 armour moved from Baltic States to Poland
2 armour moved from Germany to Poland
1 armour moved from Bulgaria Romania to Poland
1 armour moved from Italy to Poland
2 armour moved from France to Poland
1 armour moved from Northwestern Europe to Poland
1 aaGun moved from Germany to Baltic States
2 infantry moved from Germany to Baltic States
2 infantry moved from Norway to Finland
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from Germany to Libya
1 bomber moved from 17 Sea Zone to Italy
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria Romania
3 fighters moved from Belorussia to Baltic States
2 fighters moved from 7 Sea Zone to France
1 aaGun moved from Italy to Germany
1 infantry moved from Bulgaria Romania to Poland
1 infantry moved from Germany to Baltic StatesPlace Units - Germans
2 infantry placed in Italy
Germans undo move 1.
2 infantry placed in Italy
5 artilleries and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
1 unit repaired.Territory Summary for Germans :
5 Sea Zone : 1 transport
7 Sea Zone : 1 cruiser and 2 submarines
11 Sea Zone : 1 submarine
14 Sea Zone : 1 battleship and 1 transport
Algeria : 1 infantry
Baltic States : 1 aaGun, 3 fighters and 4 infantry
Belorussia : 1 artillery and 1 infantry
Bulgaria Romania : 1 artillery and 1 infantry
Caucasus : 1 flag, 1 factory and 1 infantry
Finland : 5 infantry
France : 1 aaGun, 2 fighters and 1 infantry
Germany : 1 aaGun, 5 artilleries, 1 factory and 5 infantry
Gibraltar : 1 flag, 1 infantry
Italy : 1 bomber, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 factory and 1 infantry
Libya : 1 armour, 1 artillery, 1 fighter and 2 infantry
Poland : 10 armour and 1 infantry
Ukraine S.S.R. : 2 infantryProduction/PUs Summary :
Russians : 20 / 29
Germans : 45 / 45
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
Almost lost my battleship in Gibraltar…I was ready to start cursing the gods on that one!
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ughh too bad the cruiser didn’t make it :-D… that happened to me before and really change the plan when this happen…
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I just looked at the dice results… it must be heartbreaking when you see a series of 5 :-D…too bad my cruiser did take such a good opportunity…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 5 Sea Zone
1 fighter moved from United Kingdom to 7 Sea Zone
1 bomber moved from United Kingdom to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Egypt to Caucasus
1 infantry moved from Persia to Caucasus
1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 carrier moved from 35 Sea Zone to 61 Sea ZoneCombat - British
Battle in 61 Sea Zone
British attack with 1 carrier and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 carrier and 1 fighter in 61 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 1/1 hits
1 carrier owned by the British lost in 61 Sea Zone
retreated to 61 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -14
Casualties for British: 1 carrier
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 7 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 cruiser and 2 submarines
British roll dice for 1 bomber, 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
2 submarines owned by the Germans and 1 destroyer owned by the British lost in 7 Sea Zone
British roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser and 2 submarines
Casualties for British: 1 destroyer and 1 fighter
Battle in Caucasus
British attack with 1 fighter and 1 infantry
Germans defend with 1 factory and 1 infantry
British roll dice for 1 fighter and 1 infantry in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from 5 Sea Zone to West Russia
1 bomber moved from 7 Sea Zone to West Russia
1 fighter moved from Caucasus to West Russia
1 fighter moved from 61 Sea Zone to Szechwan
1 infantry moved from Union of South Africa to Rhodesia
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 cruiser and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Burma to India
1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Trans-Jordan
1 transport moved from 10 Sea Zone to 11 Sea Zone
1 armour moved from Eastern Canada to Eastern United States
1 infantry moved from Western Canada to Western United StatesPlace Units - British
2 artilleries and 1 fighter placed in India
British undo move 1.
2 artilleries and 1 infantry placed in India
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalTerritory Summary for British :
11 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser
34 Sea Zone : 1 transport
41 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
Eastern Australia : 1 infantry
Eastern United States : 1 armour
India : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
Rhodesia : 1 infantry
Szechwan : 1 fighter
Trans-Jordan : 1 armour, 1 artillery and 3 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 1 bomber and 2 fighters
Western Australia : 1 infantry
Western United States : 1 infantryProduction/PUs Summary :
Russians : 20 / 29
Germans : 45 / 45
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
Ummm…not able to sink the transport gives me some tough decision to make… let see how the next few rounds go
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I’m attacking your fleet in SZ 53 with 1 sub, 1 cruiser, 2 fighters, and 1 bomber. Do you want to submerge your sub or fight?
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
4 infantry moved from Kiangsu to Anhwei
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 fighter moved from French Indo-China Thailand to Anhwei
1 fighter moved from Manchuria to AnhweiCombat - Japanese
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figured I’d show you the move so you can see. Let me know.
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submerge please
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
4 infantry moved from Kiangsu to Anhwei
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
2 fighters moved from 37 Sea Zone to 33 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Yunnan
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 fighter moved from French Indo-China Thailand to Anhwei
1 fighter moved from Manchuria to AnhweiCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 2 fighters
British defend with 1 cruiser
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 cruiser
Casualties for Japanese: 1 fighter
Battle in Anhwei
Japanese attack with 2 fighters and 4 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 3 artilleries and 4 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
retreated to 53 Sea Zone
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -30
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser, 2 fighters and 1 submarine
Battle in 34 Sea Zone
Japanese attack with 1 battleship and 1 carrier
British defend with 1 transport
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from 53 Sea Zone to Wake Island
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 fighter moved from Anhwei to 61 Sea Zone
1 fighter moved from Anhwei to ManchuriaPlace Units - Japanese
2 transports placed in 62 Sea Zone
1 armour, 1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 1 battleship, 1 carrier and 1 fighter
61 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 2 transports
62 Sea Zone : 2 transports
Anhwei : 1 flag, 3 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 5 infantry
Malaya : 1 infantry
Manchuria : 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Wake Island : 1 bomber and 1 infantry
Yunnan : 1 flag, 1 armour, 3 artilleries and 2 infantryProduction/PUs Summary :
Russians : 19 / 29
Germans : 45 / 45
British : 30 / 31
Japanese : 34 / 34
Americans : 40 / 42 -
Ouch, got diced on that one…should have retreated after the 1st round! Well at least I think we’re more even now after you lost that UK navy and I kept that transport
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Wow. U.S. survives in Pearl! I thought I read it wrong and re-read :lol:.
The next few rounds are going to be interesting -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Western United States to 56 Sea Zone
1 fighter moved from 53 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to Wake Island
1 battleship moved from 56 Sea Zone to 52 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
2 infantry and 1 transport moved from 57 Sea Zone to 52 Sea Zone
2 infantry moved from 52 Sea Zone to Wake IslandCombat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 bomber and 1 infantry
Americans roll dice for 1 battleship in Wake Island, round 2 : 1/1 hits
Americans roll dice for 2 fighters and 2 infantry in Wake Island, round 2 : 2/4 hits
Japanese roll dice for 1 bomber and 1 infantry in Wake Island, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from 53 Sea Zone to 52 Sea Zone
2 fighters moved from Wake Island to 52 Sea Zone
1 destroyer moved from 56 Sea Zone to 52 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 infantry moved from Western United States to Western Canada
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Western United States to Western Canada
1 armour moved from Eastern United States to Western Canada
1 infantry moved from Central United States to Western United States
1 submarine moved from 53 Sea Zone to 52 Sea Zone
1 fighter moved from Szechwan to Trans-Jordan
2 infantry moved from Szechwan to Kazakh S.S.R.
1 aaGun moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier placed in 56 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 40 PUs; end with 41 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western Canada: 1 armour
EDIT: Adding units owned by Americans to Western United States: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Americans :
11 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
52 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
56 Sea Zone : 1 carrier and 2 fighters
Central United States : 1 aaGun
Eastern United States : 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Kazakh S.S.R. : 2 infantry
Trans-Jordan : 1 fighter
United Kingdom : 1 bomber
Wake Island : 1 flag, 1 infantry
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 armour, 1 factory and 1 infantryProduction/PUs Summary :
Russians : 19 / 29
Germans : 45 / 45
British : 30 / 31
Japanese : 34 / 34
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Research Technology - Russians
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
1 fighter moved from Archangel to Karelia S.S.R.
1 fighter moved from Russia to Belorussia
3 infantry moved from West Russia to Belorussia
1 artillery moved from West Russia to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.Combat - Russians
Battle in Belorussia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Russians roll dice for 1 fighter and 2 infantry in Belorussia, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Karelia S.S.R., round 2 : 3/3 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to West Russia
1 fighter moved from Karelia S.S.R. to West Russia
2 artilleries moved from Russia to West Russia
5 infantry moved from Russia to West Russia
1 infantry moved from Evenki National Okrug to Archangel
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Szechwan to Kazakh S.S.R.Place Units - Russians
3 armour and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 29 PUs totalTerritory Summary for Russians :
Archangel : 2 infantry
Belorussia : 1 flag, 2 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 4 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 infantry
Russia : 3 armour, 1 factory and 3 infantry
West Russia : 1 flag, 2 aaGuns, 4 armour, 4 artilleries, 2 fighters and 8 infantryProduction/PUs Summary :
Russians : 27 / 29
Germans : 37 / 45
British : 30 / 31
Japanese : 34 / 34
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Poland to Belorussia
2 infantry moved from Baltic States to Belorussia
3 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Libya to Anglo-Egyptian Sudan
Germans take Egypt from British
Germans take Anglo-Egyptian Sudan from British
1 infantry moved from Libya to Egypt
1 submarine moved from 11 Sea Zone to 13 Sea Zone
2 fighters moved from France to Belorussia
3 fighters moved from Baltic States to Karelia S.S.R.
1 bomber moved from Italy to CaucasusCombat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 3 infantry
Russians defend with 2 infantry
Germans win, taking Belorussia from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 3 fighters and 3 infantry
Russians defend with 1 artillery, 1 factory and 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans win, taking Caucasus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Caucasus to Italy
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
2 fighters moved from Belorussia to Poland
3 fighters moved from Karelia S.S.R. to France
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 aaGun moved from Germany to Baltic States
1 aaGun moved from France to Germany
3 infantry moved from Germany to Baltic States
3 artilleries moved from Germany to Baltic States
2 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Italy to Germany
1 infantry moved from France to GermanyPlace Units - Germans
6 artilleries and 4 infantry placed in Germany
3 infantry placed in ItalyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
13 Sea Zone : 1 submarine
15 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag, 1 armour
Baltic States : 2 aaGuns, 3 artilleries and 5 infantry
Belorussia : 2 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Egypt : 1 flag, 1 infantry
Finland : 2 infantry
France : 3 fighters
Germany : 1 aaGun, 6 artilleries, 1 factory and 6 infantry
Gibraltar : 1 flag
Italy : 1 bomber, 1 factory and 3 infantry
Karelia S.S.R. : 1 flag, 1 factory and 2 infantry
Libya : 1 artillery, 1 fighter and 4 infantry
Poland : 10 armour, 2 artilleries, 2 fighters and 2 infantry
Ukraine S.S.R. : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 19 / 29
Germans : 47 / 47
British : 28 / 31
Japanese : 34 / 34
Americans : 40 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 3 PUs;Combat Move - British
1 armour moved from Trans-Jordan to Caucasus
2 fighters moved from West Russia to Caucasus
1 fighter moved from Szechwan to Burma
1 infantry moved from India to Burma
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 bomber moved from West Russia to Anglo-Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to EgyptCombat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British lost in Burma
retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 armour and 2 fighters
Germans defend with 1 factory and 2 infantry
British roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Caucasus
retreated to Caucasus
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Anglo-Egyptian Sudan
British attack with 1 bomber and 1 infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/2 hits
Germans roll dice for 1 armour in Anglo-Egyptian Sudan, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/2 hits
Germans roll dice for 1 armour in Anglo-Egyptian Sudan, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Anglo-Egyptian Sudan
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from Anglo-Egyptian Sudan to Persia
2 fighters moved from Caucasus to Persia
1 infantry moved from India to Persia
1 fighter moved from Burma to India
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 25 Sea Zone
1 infantry moved from Trans-Jordan to Persia
2 fighters moved from United Kingdom to West Russia
1 infantry moved from Western United States to Central United States
1 armour moved from Eastern United States to 11 Sea Zone
1 armour and 1 transport moved from 11 Sea Zone to 23 Sea Zone
1 armour moved from 23 Sea Zone to French West AfricaPlace Units - British
3 armour placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 33 PUs totalTerritory Summary for British :
23 Sea Zone : 1 transport
25 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
Central United States : 1 infantry
Eastern Australia : 1 infantry
Egypt : 1 artillery and 1 infantry
French West Africa : 1 armour
India : 1 aaGun, 3 armour, 2 artilleries, 1 factory, 1 fighter and 2 infantry
Persia : 1 bomber, 2 fighters and 2 infantry
Trans-Jordan : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 19 / 29
Germans : 45 / 47
British : 30 / 33
Japanese : 34 / 34
Americans : 40 / 41





