@max334 GLHF! Scrambles anywhere?
16L G40 Snigg (Allies +22) vs cyanight (Axis)
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Doh…i knew that :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 2 factory_minors and 1 harbour; Remaining resources: 0 PUs;Combat Move - Americans
Americans converts factory_major into different units
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Germany
1 infantry moved from Denmark to Western Germany
Americans take Western Germany from Germans
1 artillery moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from 113 Sea Zone to Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 carriers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to GermanyCombat - Americans
Battle in Marshall Islands
Battle in 113 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Germans defend with 1 cruiser
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win, taking Marshall Islands from Japanese with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Germany
Americans attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 aaGuns, 3 armour, 1 factory_major, 5 fighters, 3 infantry and 1 mech_infantry; Italians defend with 1 fighter
AA fire in Germany : 0/4 hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 infantry in Germany, round 2 : 1/7 hits
Germans roll dice for 2 aaGuns, 3 armour, 6 fighters, 3 infantry and 1 mech_infantry in Germany, round 2 : 8/13 hits
1 bomber owned by the Americans, 1 aaGun owned by the Germans, 2 artilleries owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Americans lost in Germany
Germans win with 1 aaGun, 3 armour, 6 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -48
Casualties for Germans: 1 aaGun
Casualties for Americans: 2 artilleries, 1 bomber, 3 fighters and 1 infantryNon Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Central America to Mexico
1 mech_infantry moved from Central America to Central United States
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 factory_minor placed in Denmark
Americans undo move 2.
1 factory_minor placed in Alaska
Americans undo move 2.
1 factory_minor placed in Denmark
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 1 infantry
Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
Mexico : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
32 Sea Zone : 1 transport
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 1 artillery and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Denmark : 1 flag, 1 factory_minor
113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery, 1 fighter and 5 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 4 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Hunan, round 2 : 2/7 hits
Japanese roll dice for 4 mech_infantrys in Hunan, round 2 : 0/4 hits
2 mech_infantrys owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Hunan, round 3 : 0/7 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Hunan, round 4 : 1/6 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 4 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Hunan, round 5 : 4/6 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Hunan to KwangsiPlace Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 fighter and 4 infantry
Hunan : 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 artillery moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries and 5 infantry moved from Kwangsi to Kwangtung
1 fighter moved from India to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Normandy Bordeaux
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
British win, taking Normandy Bordeaux from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
British attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Kwangtung, round 2 : 1/8 hits
Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 4/8 hits
1 infantry owned by the Japanese and 4 infantry owned by the British lost in Kwangtung
2 artilleries owned by the British and 1 infantry owned by the British retreated to Kwangsi
Japanese win with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 4 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Kwangtung to Kwangsi
2 aaGuns, 1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 8 infantry moved from India to Burma
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Nigeria
1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Denmark to Norway
1 fighter moved from Denmark to Norway
1 destroyer moved from 42 Sea Zone to 41 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 3 aaGuns, 3 artilleries, 1 fighter and 4 infantry
Siam : 1 flag
Kweichow : 1 infantry
Szechwan : 1 artillery and 2 infantry
Shan State : 2 infantry
Burma : 1 artillery and 8 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 2 artilleries
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Nigeria : 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 2 armour, 2 infantry and 7 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Norway : 2 fighters
Denmark : 2 artilleries and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 artilleries and 1 infantry
Eastern Persia : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Greater Southern Germany to Western Germany
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Italians
Battle in Western Germany
Italians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 aaGuns moved from Northern Italy to Southern Italy
4 infantry moved from Yugoslavia to Northern ItalyPlace Units - Italians
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
Anzac is up… I think that’s game sir. I don’t see a way you can take back one of the European victory cities with ANZAC or France.
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Anzac is up… I think that’s game sir. I don’t see a way you can take back one of the European victory cities with ANZAC or France.
I didn’t even realize I lost the last VC…wow. That was fast and humbling. :-o
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Good Game sir, Thanks for the game and good luck in your future games.
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Definitely thank you for the game. I am sorry I was unable to provide more of a challenge.
Best of luck to you as well.
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I wouldn’t say that… The more you play the better you get. :)