@sunkhareb said in Simon (Alliex+19) vs Sunkhareb (Axis) BM:
holy moly… shockingly bad dice lol
-3 Luftwaffe but you won all the important battles and kept the BB. Only lost inf in France. So could be worse.
There is no air base in Germany so no possible scramble :)
Doh…i knew that :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 2 factory_minors and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Americans
Americans converts factory_major into different units
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 aaGun and 1 transport
EDIT: Adding units owned by Japanese to Japan: 1 aaGun
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to Germany
1 infantry moved from Denmark to Western Germany
Americans take Western Germany from Germans
1 artillery moved from Denmark to 112 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 artilleries and 1 infantry moved from 113 Sea Zone to Germany
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser moved from 112 Sea Zone to 113 Sea Zone
2 carriers moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Germany
Combat - Americans
Battle in Marshall Islands
Battle in 113 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Germans defend with 1 cruiser
Americans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Germans lost in 113 Sea Zone
Americans win, taking Marshall Islands from Japanese with 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Germany
Americans attack with 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 aaGuns, 3 armour, 1 factory_major, 5 fighters, 3 infantry and 1 mech_infantry; Italians defend with 1 fighter
AA fire in Germany : 0/4 hits
Americans roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 infantry in Germany, round 2 : 1/7 hits
Germans roll dice for 2 aaGuns, 3 armour, 6 fighters, 3 infantry and 1 mech_infantry in Germany, round 2 : 8/13 hits
1 bomber owned by the Americans, 1 aaGun owned by the Germans, 2 artilleries owned by the Americans, 1 infantry owned by the Americans and 3 fighters owned by the Americans lost in Germany
Germans win with 1 aaGun, 3 armour, 6 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -48
Casualties for Germans: 1 aaGun
Casualties for Americans: 2 artilleries, 1 bomber, 3 fighters and 1 infantry
Non Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 armour moved from Central America to Mexico
1 mech_infantry moved from Central America to Central United States
1 destroyer moved from 34 Sea Zone to 23 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
1 factory_minor placed in Denmark
Americans undo move 2.
1 factory_minor placed in Alaska
Americans undo move 2.
1 factory_minor placed in Denmark
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 2 artilleries and 1 infantry
Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
Mexico : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
32 Sea Zone : 1 transport
23 Sea Zone : 1 destroyer
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
10 Sea Zone : 1 transport
Central United States : 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Gibraltar : 1 artillery and 1 infantry
Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Denmark : 1 flag, 1 factory_minor
113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag, 3 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery, 1 fighter and 5 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 5 infantry
Japanese defend with 4 mech_infantrys
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Hunan, round 2 : 2/7 hits
Japanese roll dice for 4 mech_infantrys in Hunan, round 2 : 0/4 hits
2 mech_infantrys owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Hunan, round 3 : 0/7 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Hunan, round 4 : 1/6 hits
Japanese roll dice for 2 mech_infantrys in Hunan, round 4 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Hunan, round 5 : 4/6 hits
Japanese roll dice for 1 mech_infantry in Hunan, round 5 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 4 mech_infantrys
Non Combat Move - Chinese
1 fighter moved from Hunan to Kwangsi
Place Units - Chinese
4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Kwangsi : 1 fighter and 4 infantry
Hunan : 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 artillery moved from Persia to Iraq
British take Iraq from Italians
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries and 5 infantry moved from Kwangsi to Kwangtung
1 fighter moved from India to Kwangtung
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Normandy Bordeaux
Battle in Szechwan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
British win, taking Normandy Bordeaux from Germans, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
British attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
British roll dice for 2 artilleries, 1 fighter and 5 infantry in Kwangtung, round 2 : 1/8 hits
Japanese roll dice for 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 4/8 hits
1 infantry owned by the Japanese and 4 infantry owned by the British lost in Kwangtung
2 artilleries owned by the British and 1 infantry owned by the British retreated to Kwangsi
Japanese win with 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for British: 4 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Kwangtung to Kwangsi
2 aaGuns, 1 artillery and 3 infantry moved from Yunnan to Kwangsi
1 infantry moved from Siam to Shan State
1 infantry moved from Malaya to Shan State
1 artillery and 8 infantry moved from India to Burma
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Gibraltar to Nigeria
1 battleship, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Denmark to Norway
1 fighter moved from Denmark to Norway
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs total
Place Units - UK_Pacific
2 artilleries and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry
Territory Summary for British and UK_Pacific :
Kwangsi : 3 aaGuns, 3 artilleries, 1 fighter and 4 infantry
Siam : 1 flag
Kweichow : 1 infantry
Szechwan : 1 artillery and 2 infantry
Shan State : 2 infantry
Burma : 1 artillery and 8 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour
42 Sea Zone : 1 flag
41 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 armour and 2 artilleries
Gibraltar : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Nigeria : 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 2 armour, 2 infantry and 7 mech_infantrys
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Norway : 2 fighters
Denmark : 2 artilleries and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
Iraq : 1 flag, 2 artilleries and 1 infantry
Eastern Persia : 1 flag, 1 fighter, 1 infantry and 1 tactical_bomber
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
110 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Western Germany
1 fighter moved from Germany to Western Germany
1 armour and 2 mech_infantrys moved from Greater Southern Germany to Western Germany
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Combat - Italians
Battle in Western Germany
Italians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
3 aaGuns moved from Northern Italy to Southern Italy
4 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
3 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Anzac is up… I think that’s game sir. I don’t see a way you can take back one of the European victory cities with ANZAC or France.
Anzac is up… I think that’s game sir. I don’t see a way you can take back one of the European victory cities with ANZAC or France.
I didn’t even realize I lost the last VC…wow. That was fast and humbling. :-o
Good Game sir, Thanks for the game and good luck in your future games.
Definitely thank you for the game. I am sorry I was unable to provide more of a challenge.
Best of luck to you as well.
I wouldn’t say that… The more you play the better you get. :)